Happinet Corporation Stock

Equities

7552

JP3770300006

Toys & Juvenile Products

Delayed Japan Exchange 02:00:00 2024-04-25 am EDT 5-day change 1st Jan Change
3,015 JPY -0.17% Intraday chart for Happinet Corporation +2.48% +8.96%
Sales 2022 282B 1.81B Sales 2023 307B 1.97B Capitalization 41.31B 265M
Net income 2022 3.55B 22.83M Net income 2023 3.56B 22.88M EV / Sales 2022 0.03 x
Net cash position 2022 23.36B 150M Net cash position 2023 27.87B 179M EV / Sales 2023 0.04 x
P/E ratio 2022
9.6 x
P/E ratio 2023
11.8 x
Employees 940
Yield 2022
4.3%
Yield 2023
3.49%
Free-Float 61.02%
More Fundamentals * Assessed data
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Gathering Holdings Inc announced that it has received funding from Happinet Corporation CI
Happinet Corporation completed the acquisition of 70.276441% stake in Broccoli Co., Ltd. from group of sellers for ¥6.3 billion CI
Happinet Corporation Reports Earnings Results for the Full Year Ended March 31, 2023 CI
Happinet Corporation agreed to acquire Phantom Film Co., Ltd. CI
Happinet Corporation Reports Consolidated Earnings Results for the Nine Months Ended December 31, 2019; Provides Earnings Guidance for the Fiscal Year Ending March 31, 2020 CI
Happinet Corporation completed the acquisition of Irisawa Corporation. CI
Happinet Corporation Reports Consolidated Earnings Results for the Second Quarter Ended September 30, 2019; Provides Consolidated Earnings Guidance for the Year Ending March 31, 2020 CI
Happinet Corporation entered into a contract to acquire Irisawa Corporation. CI
U.S.-Japan trade deal aims to put U.S. farmers on par with Trans-Pacific trade pact competitors RE
Happinet Corporation Reports Consolidated Earnings Results for the Year Ended March 31, 2018; Provides Consolidated Earnings Guidance for the Half Year and Full Year Ending March 31, 2019; Reports Dividend for the Full Year Ended March 31, 2018, Payable on June 22, 2018; Provides Dividend Guidance for the Second Quarter and Full Year Ending March 31, 2019 CI
Happinet Corporation completed the acquisition of music and video product wholesale business from Seikodo Co.,Ltd. CI
Happinet Corporation Reports Consolidated Earnings Results for the Nine Months Ended December 31, 2017; Provides Earnings and Dividend Guidance for the Year Ending March 31, 2018 CI
Happinet Corporation agreed to acquire music and video product wholesale business from Seikodo Co.,Ltd. for ¥3 billion. CI
Happinet Corporation Reports Consolidated Earnings Results for the Six Months Ended September 30, 2017; Provides Earnings Guidance for the Year Ending March 31, 2018 CI
Happinet Corporation Launches X-Base CI
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1 day-0.17%
1 week+2.48%
Current month-0.33%
1 month-2.90%
3 months+4.76%
6 months+18.05%
Current year+8.96%
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1 week
2 830.00
Extreme 2830
3 045.00
1 month
2 795.00
Extreme 2795
3 135.00
Current year
2 741.00
Extreme 2741
3 370.00
1 year
1 888.00
Extreme 1888
3 370.00
3 years
1 406.00
Extreme 1406
3 370.00
5 years
935.00
Extreme 935
3 370.00
10 years
782.00
Extreme 782
3 370.00
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Managers TitleAgeSince
Chief Executive Officer 70 76-09-30
President 64 91-09-30
Chief Tech/Sci/R&D Officer - -
Members of the board TitleAgeSince
Chief Executive Officer 70 76-09-30
Director/Board Member 74 16-05-31
Comptroller/Controller/Auditor 68 90-08-31
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Date Price Change Volume
24-04-25 3,015 -0.17% 105 600
24-04-24 3,020 +2.41% 116,400
24-04-23 2,949 +1.20% 76,000
24-04-22 2,914 +2.07% 86,200
24-04-19 2,855 -2.96% 126,500

Delayed Quote Japan Exchange, April 25, 2024 at 02:00 am EDT

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HAPPINET CORPORATION is principally engaged in the provision of toy products. The Company operates through four business segments. The Toy segment sells toys, trading cards and miscellaneous goods to mass retailers, specialty stores, convenience stores, electronic commerce operators and secondary wholesalers. The Video and Music segment mainly plans, produces and sells video and music software to mass retailers, specialty stores, convenience stores, electronic commerce operators. The Video Game segment sells video game hardware and software to mass retailers, video specialty stores, convenience stores and e-commerce operators. The Amusement segment operates toy vending machines and sells products to amusement arcade operators.
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