Log in
E-mail
Password
Remember
Forgot password ?
Become a member for free
Sign up
Sign up
New member
Sign up for FREE
New customer
Discover our services
Settings
Settings
Dynamic quotes 
OFFON

MarketScreener Homepage  >  News  >  Companies  >  All News

News : Companies
Latest NewsCompaniesMarketsEconomy & ForexCommoditiesInterest RatesBusiness LeadersFinance Pro.CalendarSectors

Digital 2020: Social media use spans almost half global population

share with twitter share with LinkedIn share with facebook
01/30/2020 | 01:01am EDT

Vancouver, BC, Canada, Jan. 29, 2020 (GLOBE NEWSWIRE) --

  • Social animals: Nearly half of the world’s population (3.8 billion people) now uses social media
  • Internet increase: 4.54 billion people are now online: 298 million new people came online in the past year 
  • Down on data: 64% of internet users are concerned about how companies use their personal data and almost half now use ad blockers 
  • Voice commands: 43% of internet users now use voice interfaces every month
  • Game time: 4 in 5 internet users play games every month
  • The unconnected: 3.2 billion people remain offline – more than 40% of the world’s population
  • Gender gap: women only account for 45% of global social media users


 ----------------------------
VANCOUVER, BC – January 30th, 2020Hootsuite, the global leader in social media management and We Are Social, the socially-led creative agency have released Digital 2020, their latest annual report on social media and digital trends. The report presents data from every country around the world, with key findings including an ongoing gender gap in social media use, global growth in the use of voice interfaces, and concerns around personal data security. 

Internet: 4.54 billion people are now online, and half of internet users use ad blockers
4.54 billion people are now online, a year-on-year increase of 298 million, or 7%—we are approaching internet penetration of 60%. However, roughly 3.2 billion people around the world remain offline. The average internet user will spend 6 hours and 43 minutes per day online in 2020—more than 100 days in total. Globally, we will spend a collective 1.25 billion years online this year. People in the Philippines top the daily usage charts, spending an average of 9 hours and 45 minutes per day online, compared to just 4 hours and 22 minutes in Japan. Google and YouTube are once again the most visited websites, but Yahoo! still remains popular, with its website continuing to receive more traffic than Amazon.com and the world’s top ‘adult’ websites.  Data concerns are high globally, with almost two-thirds (64%) of internet users aged 16 to 64 saying they worry about how companies use their data. The report also shows that 56% of online internet users (over 18 years old) are concerned about fake news, while 49% of internet users aged 16 to 64 use ad blockers every month.

Social media: 321 million new social media users, almost half the world is on social 
The report finds that 49% of the world’s total population (3.8 billion people) now uses social media, an increase of 321 million or 9% from 2019. However, the available data indicate that women only account for 45% of the world’s social media users.

Social media users in the Philippines are the most active, averaging 3 hours and 53 minutes on social every day. The global average for daily time spent on social media is 2 hours 24 minutes, accounting for more than one-third of our total internet time. 

The world’s most-used social platforms are Facebook, YouTube, and WhatsApp. TikTok, in 7th place, now has 800 million monthly active users, with 500 million of these users in China. We have also seen growth in advertising audience numbers across many major social platforms. Facebook’s data show 1% growth over the past quarter, while Instagram’s ad audience has risen by nearly 6% in the same time period. The standout performer is Pinterest, whose advertising audience numbers jumped 12% after it added a number of new countries to its advertising targeting options. 

Mobile and ecommerce: 5G boosts internet speeds to +100Mbps
There are now 5.19 billion unique mobile users globally and for the first time, more than half (50.1%) of all internet time is spent on mobile devices. 5G is already making an impact, boosting the average mobile data connection speed in South Korea to more than 100Mbps, up from just 51Mbps this time last year. Mobile apps now account for 10 out of every 11 minutes we spend using mobile devices, with web browsing only responsible for 9% of our mobile time.

When it comes to shopping, 74% of internet users aged 16 to 64 purchased a product online in the past month, while 52% made a purchase via a mobile phone. Mobile is now the top device for making online purchases. The world’s ecommerce users spent more than US$3 trillion on online B2C purchases in 2019, with shoppers spending an average of almost US$500 each on consumer goods alone – a year-on-year increase of 9%. 

Meanwhile, digitally enabled consumer payments (payments made on the internet and mobile via smartphone apps) are on the rise, with an annual total of US$4.14 trillion in transactions in 2019, representing a 15% increase year-on-year. Global cryptocurrency ownership is also on the rise — up from 5.6% of internet users aged 16 to 64 a year ago to 7.4% today.

Connected domestic life

Use of voice interfaces has grown over the past year. Today, 43.2% of internet users aged 16 to 64 use voice search and voice commands on any device each month, up from 39.5% this time last year. The number of homes around the world with at least one smart home device increased by a third over the past year to 134.1 million. On average, 11% of internet users now have a smart home device. The UK and the US lead the way with the smartest homes, with a respective 17% and 16% of internet users aged 16 to 64 owning some form of smart home device.  

Internet enabled entertainment 
The internet is now firmly embedded within our TV habits, with two-thirds of the world’s internet users aged 16 to 64 now watching TV content streamed over the internet. Other sources of popular internet-enabled entertainment include streamed music services (70%) and podcasts (41%). It’s not just passive entertainment; 4 in 5 internet users aged 16 to 64 say that they play video games each month. Internet users spend an average of 1 hour and 10 minutes a day using games consoles; 20% say they have watched a live stream of others playing games in the past month, and 14% have tuned into an esports tournament in the past 30 days. 

Henk Campher, VP of Corporate Marketing, Hootsuite commented: “This data confirms what many of us had suspected—that more people will continually be connected with more tools, on more devices and platforms, and through more channels, fundamentally changing how, as a society, we engage with one another. It’s one thing to make the tangible connection; as marketers and brands, we need to take the time to understand how the content we produce connects on a different level with our audience, and also how we make use of the tools we have to connect those that are yet to engage through the internet.”

Nathan McDonald, Co-Founder and Group Chief Executive, We Are Social commented: “The world continues to embrace the internet and social media. 5G’s impact is beginning to show, TV and the internet are morphing into one, and nearly half of the world’s population are social media users. The connected home is becoming less of a fantasy and more of a reality and, with more people using voice interfaces and voice search as part of their shopping journey, understanding and capitalising on this should be on marketers’ priority lists in 2020. However, the shadow of data misuse remains and almost half of internet users are using ad blockers. We still spend a lot of time online, but we will likely see people being more aware and in control of the data they give away.” 

To view and download the report go to: www.hootsuite.com.

-30-

For all sources and methodologies, please see the relevant slides in the full Digital 2020 report.

About Hootsuite

Hootsuite is the leader in social media management. Whether managing a small team or making a bold leap forward to completely transform your social enterprise, Hootsuite is here to help unlock the power of human connection and make great things happen. 

With industry-leading expertise, a flexible solution that scales with your needs, and our open ecosystem of partners, we'll help your organization succeed with social. 

To learn more, visit www.hootsuite.com

About We Are Social

We are a socially-led creative agency. We are a global team of more than 850 people in 15 offices around the world with a common purpose: to connect people and brands in meaningful ways.

We believe in people before platforms and the power of social insight to drive business value. We call this social thinking.

We work with many of the world’s biggest brands, including adidas, Netflix, Samsung, Lavazza and Google on global, regional and local projects.

To learn more, visit www.wearesocial.com.

Attachment

Hootsuite Corporate Communications
media@hootsuite.com

Primary Logo


© GlobeNewswire 2020
share with twitter share with LinkedIn share with facebook
Latest news "Companies"
05:59pUniversity Village Thousand Oaks Retirement Community Certified as a Great Place to Work
GL
05:57pAMERICAN ASSETS TRUST : Announces Second Quarter 2020 Earnings Release Date and Conference Call Information
AQ
05:55pFansUnite and Askott Entertainment Announce an up to $5.0 Million Brokered Private Placement Led by Canaccord Genuity Corp.
NE
05:54pRMMI CORP : . Announces Completion Of Hemp Biomass Purchase From Clearwater Canngrow And Share Issuance
AQ
05:54pCensus Takers to Start Follow Up With Nonresponding Households in Select Locations
BU
05:53pCRYPTOSTAR CORP : . Announces Non-Brokered Private Placement of Units
AQ
05:52pBrazil's largest pork state Santa Catarina may end pandemic worker-safety law
RE
05:52pREITMANS CANADA : A list of some of the companies that have filed for CCAA since the pandemic
AQ
05:50pMedia Central Announces 2020 AGM Results
NE
05:50pINVENTIVA S A : announces the filing of an amended registration statement, including an estimated initial public offering price range
GL
Latest news "Companies"