ad08f345-ed05-40a8-96f8-953779e82e50.pdf

November 5, 2015



Financial Highlights for the Second Quarter of the Fiscal Year Ending March 2016

BANDAI NAMCO Holdings Inc.: Consolidated Financial Results

Summary of Income Statement (millions ofyen)


FY2015.3

FY2016.3


1st Half Results


Full Year Results

1st Half Results


& vs. prior year


Full Year New Forecasts


% vs. Prior year

Net Sales

259,333

565,486

272,780

105.2%

560,000

99.0%

Gross Profit

103,659

213,112

103,456

99.8%

202,000

94.8%

Operating Income

31,875

56,320

31,160

97.8%

50,000

88.8%

Recurring Income

33,389

59,383

33,215

99.5%

52,000

87.6%

Profit Attributable to

Owners of Parent

21,272

37,588

22,762

107.0%

34,000

90.5%


Net Sales by Segment (millions ofyen)


FY2015.3

FY2016.3

1st Half Results


Full Year Results

1st Half Results

& vs. prior year


Full Year New Forecasts

% vs. Prior year

Toys and Hobby

106,366

230,918

103,985

97.8%

220,000

95.3%

Network Entertainment

134,004

296,442

147,208

109.9%

310,000

104.6%

Visual and Music Production

22,364

43,773

23,582

105.4%

40,000

91.4%

Other

13,487

27,006

13,488

100.0%

28,000

103.7%

Elimination and Corporate

△ 16,889

△ 32,653

△ 15,483

-

△ 38,000

-

Total

259,333

565,486

272,780

105.2%

560,000

99.0%


Operating Income by Segment (millions ofyen)


FY2015.3

FY2016.3

1st Half Results

Full Year Results


OP Margin

1st Half Results


OP Margin

& vs. prior year

Full Year New Forecasts


OP Margin

% vs. Prior year

Toys and Hobby

9,721

17,040

7.4%

11,571

11.1%

119.0%

17,000

7.7%

99.8%

Network Entertainment

14,375

29,290

9.9%

14,774

10.0%

102.8%

27,000

8.7%

92.2%

Visual and Music Production

7,992

10,077

23.0%

5,910

25.1%

73.9%

9,000

22.5%

89.3%

Other

928

1,462

5.4%

528

3.9%

56.9%

1,000

3.6%

68.4%

Elimination and Corporate

△ 1,141

△ 1,549

-

△ 1,625

-

-

△ 4,000

-

-

Total

31,875

56,320

10.0%

31,160

11.4%

97.8%

50,000

8.9%

88.8%

Note: Due to the group reorganization, new business segments are applied from FY2016.3.


Reference: Net Sales by Region (External sales after elimination) (millions ofyen)


FY2015.3

FY2016.3


1st Half Results


Full Year Results


1st Half Results


& vs. prior year


Full Year New Forecasts


% vs. Prior year

Japan

219,121

470,868

205,282

93.7%

430,000

91.3%

Americas

14,434

35,687

19,968

138.3%

44,000

123.3%

Europe

13,351

31,536

27,275

204.3%

49,000

155.4%

Asia

12,426

27,395

20,255

163.0%

37,000

135.1%

Elimination and Corporate

-

-

-

-

-

-

Total

259,333

565,486

272,780

105.2%

560,000

99.0%


Reference: Operating Income by Region (millions ofyen)


FY2015.3

FY2016.3

1st Half Results

Full Year Results


OP Margin

1st Half Results


OP Margin

& vs. prior year

Full Year New Forecasts


OP Margin

% vs. Prior year

Japan

30,169

54,243

11.5%

23,512

11.5%

77.9%

42,000

9.8%

77.4%

Americas

1,354

1,372

3.8%

3,068

15.4%

226.6%

4,000

9.1%

291.5%

Europe

357

455

1.4%

3,343

12.3%

936.4%

3,500

7.1%

769.2%

Asia

1,490

2,529

9.2%

3,702

18.3%

248.5%

5,500

14.9%

217.5%

Elimination and Corporate

△ 1,495

△ 2,279

-

△ 2,465

-

-

△ 5,000

-

-

Total

31,875

56,320

10.0%

31,160

11.4%

97.8%

50,000

8.9%

88.8%


Other Data (millions of yen)


FY2015.3

FY2016.3


1st Half Results


Full Year Results


1st Half Results


& vs. prior year


Full Year New Forecasts


% vs. Prior year

Capital Investments

8,538

22,298

9,925

116.2%

24,000

107.6%

Depreciation

10,427

23,713

9,792

93.9%

20,000

84.3%

R&D Investments

25,781

55,761

27,033

104.9%

52,000

93.3%

Advertising Expenses

17,011

41,310

15,904

93.5%

40,000

96.8%

Personnel Expenses

23,888

49,258

25,850

108.2%

49,000

99.5%

Forward-looking Statements: This document contains figures that are based on the information currently available to management and estimates involving uncertain factors thought likely to have an effect on future results.

Sales of Major IPsGroupwide)】 (billionyen)

FY2014.3

FY2015.3

FY2016.3

Full Year

1st Half

Full Year

1st Half Results

Full Year Forecasts

Mobile Suit Gundam

80.2

37.8

76.7

36.3

78.3

Yo-kai Watch

1.4

22.5

55.2

23.3

32.0

DRAGON BALL

11.4

5.3

19.4

16.2

28.5

ONE PIECE

26.8

11.5

24.6

12.3

26.0

Power Rangers

25.3

12.0

23.2

9.6

24.0

KAMEN RIDER

30.7

11.1

26.2

5.9

24.0

Anpanman

10.3

3.5

8.1

3.9

9.0

Pretty Cure

10.5

3.9

6.9

3.4

8.6

Aikatsu!

15.9

5.9

11.7

2.4

7.1


Sales of Major IPs (Toys and Hobby Business, BANDAI non-consolidated)(billion yen)

FY2014.3

FY2015.3

FY2016.3

Full Year

1st Half

Full Year

1st Half Results

Full Year Forecasts

Yo-kai Watch

1.4

22.5

55.2

21.6

30.0

Mobile Suit Gundam

18.4

11.7

22.9

13.7

25.0

KAMEN RIDER

22.3

7.9

20.6

4.6

20.0

DRAGON BALL

6.4

2.9

5.8

5.6

12.0

Power Rangers

14.4

7.4

11.3

4.6

10.0

Anpanman

10.3

3.5

8.1

3.9

9.0

Pretty Cure

9.8

3.6

6.5

3.4

8.5

Aikatsu!

13.0

5.0

8.6

1.5

5.0

Ultraman

3.2

1.5

2.6

1.4

3.5


Digital Card Sales (Units sold)(millionpieces)

FY2014.3

FY2015.3

FY2016.3

Full Year

1st Half

Full Year

1st Half Results

Full Year Forecasts

Digital card sales

306

155

269

120

240


Network Entertainment Business (Sales by major category)(billionyen)

FY2014.3

FY2015.3

FY2016.3

Full Year

1st Half

Full Year

1st Half Results

Full Year Forecasts

Network content

68.4

40.3

82.3

42.3

88.0

Home video game software

84.9

34.5

86.5

49.2

93.0

Arcade game machine

77.0

32.3

72.1

26.6

68.0

Amusement facility

58.1

27.9

55.5

29.2

61.0


Home Video Game Software (Number of titles and unit sales)

FY2015.3

FY2016.3

1st Half

Full Year

1st Half Results

Full Year Forecasts


# of titles


Units Sold (thousand)


# of titles


Units Sold (thousand)


#of titles


Units sold (thousand)


#of titles


Units sold (thousand)

Japan

50

2,588

110

7,075

29

1,922

75

5,500

U.S.

18

2,775

45

6,734

13

4,122

40

8,000

Europe

24

3,731

59

7,874

13

7,138

45

11,500

Group Total

92

9,094

214

21,683

55

13,182

160

25,000

Localized versions

56

-

148

-

35

-

110

-

After elimination of localized versions

Group Total

36

9,094

66

21,683

20

13,182

50

25,000

Arcade Game Machines (Sales by major category, Japan)(billionyen)


Category

FY2014.3

FY2015.3

FY2016.3

Full Year

1st Half

Full Year

1st Half Results

Full Year Forecasts

Video games

18.5

4.6

13.0

2.1

14.3

Electrical-mechanical games

3.4

0.8

1.2

0.5

1.5

Medal games

2.7

0.8

1.6

0.7

1.5

Other

18.6

8.8

18.3

7.2

13.7

Total Sales of machines

43.2

15.0

34.1

10.5

31.0

Sales of prizes

27.7

14.3

29.7

12.7

30.0

Total

70.9

29.3

63.8

23.2

61.0


Number of Amusement Facilities

FY2014.3

FY2015.3

FY2016.3

Full Year

1st Half

Full Year

1st Half

Results

Full Year

Forecasts


Directly managed facilities


Japan

Start of term

216

211

211

202

202

Openings

11

5

10

3

7

Closures

16

13

19

4

4

Increase/Decrease

5

8

9

1

3

End of term

211

203

202

201

205


Overseas

Start of term

38

36

36

35

35

Openings

2

0

2

0

1

Closures

4

3

3

0

1

Increase/Decrease

2

3

1

0

0

End of term

36

33

35

35

35


Total

Start of term

254

247

247

237

237

Openings

13

5

12

3

8

Closures

20

16

22

4

5

Increase/Decrease

7

11

10

1

3

End of term

247

236

237

236

240

Revenue- sharing facilities

Japan

10

10

10

14

14

Overseas

1,034

1,046

1,036

1,011

1,071

Total

1,044

1,056

1,046

1,025

1,085

Others

Total

6

9

10

11

15

Facilities Total

1,297

1,301

1,293

1,272

1,340


Amusement Facilities (Existing-store sales, YOY, Japan)

Apr.

May

Jun.

1Q

(3 mo.)

Jul.

Aug.

Sep.

2Q

(3 mo.)

1st Half

FY2016.3

94.3%

98.6%

89.3%

94.3%

95.5%

93.1%

101.7%

96.2%

95.3%

FY2015.3

89.4%

95.6%

87.7%

91.0%

89.9%

93.9%

84.8%

90.0%

90.5%

FY2014.3

92.3%

90.8%

97.6%

93.4%

92.4%

99.3%

93.9%

95.6%

94.6%

Oct.

Nov.

Dec.

3Q

(3 mo.)

3Q

(9 mo.)

Jan.

Feb.

Mar.

4Q

(3 mo.)

2nd Half

Full Year

FY2016.3

-

-

-

-

-

-

-

-

-

-

-

FY2015.3

89.7%

99.3%

89.5%

92.6%

91.1%

89.5%

95.9%

90.6%

91.5%

92.0%

91.2%

FY2014.3

91.4%

93.2%

94.2%

93.0%

94.1%

95.2%

89.1%

93.9%

93.1%

93.1%

93.8%


Visual and Music Production BusinessSales by main category)】 (billion yen)


Packages

Production, licensing, distribution, events and others


Total

FY2016.3

(Full Year Forecasts)

17.7

22.3

40.0

FY2016.3

(1st Half Results)

8.9

14.6

23.5

FY2015.3

(Full Year)

17.9

25.8

43.7


Visual and Music Production BusinessNumber of copyrighted productions and running time)】

Number of copyrighted productionsBANDAI VISUAL 759 series

Total running time of all copyrighted productions (BANDAI VISUAL) 2,646 hours

Number of copyrighted productionsSUNRISE and BANDAI NAMCO Pictures 290 series

Total running time of all copyrighted productions (SUNRISE and BANDAI NAMCO Pictures) 2,407 hours

As of Sep. 30, 2015

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