September 2021

325 talented employees worldwide to create the next big games

STUDIOS:

Creation and development of

video games based on an

original idea/successful brand

or an owned IP

PUBLISHING:

IP scouting and selection, marketing & PR, sales and promotions, customer support, and worldwide digital distribution

GAME

ACADEMY:

Video games training and

professional courses aimed at shaping young talents into the future professional of the industry

September 2021

2

The video games market is continuously growing. In 2024, it is expected to reach $218.7 billion (2019-2024 8.7% CAGR)*

LISTING ON

PREMIUM AND F2P

NEW STUDIOS

DEVELOPERS ACQUISITION

ACQUISITION

BORSA ITALIANA

2000

2015-2017

2020 - 2021

1989

FOUNDATION

Brothers Rami and Raffi Galante found DB to distribute video games in Italy

20072019

PUBLISHING

FAR-EAST EXPANSION

DB becomes a global

DB further expands in Asia

publisher

(China, Tokyo and Hong Kong)

September 2021

* Source: Newzoo "2021 Global Games Market Report - July 2021" 3

Premium and F2P games revenues*

First group: Premium

& F2P videogames

developed by internal

24%

40%

Death

Stranding

15%

28%

Control,

15%

4%

13%

1%

0,3%

studios or with IP

ownership

Second group:

Premium & F2P videogames with IP co- ownership or > 10 years agreement

58%

42%

Journey to the

Savage Planet,

Bloodstained

67% 45%

43% 57% 44%

52% 59%

Third group: worldwide publishing agreements

18% 18%

27%

17%

42%

43%

47%

41%

38%

TBA

  1. game and IP2

acquisition

FY18

FY19

FY20

FY21

FY22

FY23

FY24

FY25

FY26

Act.

Act.

Act.

Act.

Fore.

Fore.

Fore.

Fore.

Fore.

September 2021

* based on the current set up, without considering any future M&A and/or business development activities

4

1 GROUP

2 GROUP

3 GROUP

September 2021

5

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Digital Bros S.p.A. published this content on 03 November 2021 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 03 November 2021 10:33:07 UTC.