Electronic Arts Reports Q3 FY22 Financial Results

REDWOOD CITY, CA - February 1, 2022 - Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2021.

"FY22 has been a year of outstanding growth for Electronic Arts, and we're proud that our franchises were among the most-downloaded, most-played, and most popular titles over the last year and the holiday quarter," said Andrew Wilson, CEO of Electronic Arts. "Our network of more than 540 million unique active accounts continues to expand, players are spending more time in our games, and with our amazing IP we are well-positioned for continued growth."

"Q3 was the largest quarter in the company's history for net bookings, underlying profitability and cash generation," said CFO Blake Jorgensen. "Our portfolio approach will enable us to deliver organic growth in the double digits this year, continue to deliver strong cash flow, and provides a strong foundation for growth as we look to the future."

Selected Operating Highlights and Metrics

Net bookings1 for the trailing twelve months was $7.254 billion, up 22% year-over-year.

Over the last year, the EA player network has grown to more than 540 million unique active accounts.

During FY22 to date, more than 180 million monthly active accounts on average engaged in our games across all platforms.

At quarter end, Apex LegendsTM monthly active players were up more than 30% year-over-year.

Players are spending nearly 20% more time in our games in FY22 compared to the previous year.

Selected Financial Highlights and Metrics

Net cash provided by operating activities was a record $1.534 billion for the quarter and $1.826 billion for the trailing twelve months.

EA repurchased 2.4 million shares for $325 million during the quarter, bringing the total for the last twelve months to 9.4 million shares for $1.300 billion.

EA paid a cash dividend of $0.17 per share during the quarter.

Dividend

EA has declared a quarterly cash dividend of $0.17 per share of the Company's common stock. The dividend is payable on March 23, 2022 to shareholders of record as of the close of business on March 9, 2022.

Quarterly Financial Highlights

Three Months Ended
December 31,
2021 2020
(in $ millions, except per share amounts)

Full game

616 722

Live services and other

1,173 951

Total net revenue

1,789 1,673

Net income

66 211

Diluted earnings per share

0.23 0.72

Operating cash flow

1,534 1,124

Value of shares repurchased

325 326

Number of shares repurchased

2.4 2.5

The following GAAP-based financial data2 and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA's operating results:

Three Months Ended December 31, 2021
GAAP-Based Financial Data
(in $ millions) Statement of
Operations
Acquisition-
related
expenses
Change in
deferred net
revenue
(online-
enabled
games)
Stock-based
compensation

Total net revenue

1,789 - 788 -

Cost of revenue

631 (44 ) - (1 )

Gross profit

1,158 44 788 1

Total operating expenses

1,056 (61 ) - (128 )

Operating income

102 105 788 129

Interest and other income (expense), net

(11 ) - - -

Income before provision for income taxes

91 105 788 129

Number of shares used in computation:

Diluted

285

Trailing Twelve Months Financial Highlights

Twelve Months Ended
December 31,
2021 2020
(in $ millions)

Full game

1,805 1,719

Live services and other

4,707 3,951

Total net revenue

6,512 5,670

Net income

640 1,179

Operating cash flow

1,826 2,061

Value of shares repurchased

1,300 695

Number of shares repurchased

9.4 5.9

The following GAAP-based financial data2 and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA's operating results:

Twelve Months Ended December 31, 2021
GAAP-Based Financial Data
(in $ millions) Statement of
Operations
Acquisition-
related
expenses
Change in
deferred net
revenue
(online-
enabled
games)
Stock-based
compensation

Total net revenue

6,512 - 742 -

Cost of revenue

1,759 (92 ) - (5 )

Gross profit

4,753 92 742 5

Total operating expenses

3,814 (145 ) - (507 )

Operating income

939 237 742 512

Interest and other income (expense), net

(49 ) - - -

Income before provision for income taxes

890 237 742 512

Operating Metric

The following is a calculation of our total net bookings1 for the periods presented:

Three Months Ended
December 31,
Twelve Months Ended
December 31,
2021 2020 2021 2020
(in $ millions)

Total net revenue

1,789 1,673 6,512 5,670

Change in deferred net revenue (online-enabled games)

788 727 742 286

Net bookings

2,577 2,400 7,254 5,956

Business Outlook as of February 1, 2022

Our financial expectations for the quarter and fiscal year ending March 31, 2022 include estimates of the impact of our completed acquisitions on consolidated results and could be materially impacted as we integrate these acquisitions.

Fiscal Year 2022 Expectations - Ending March 31, 2022

Financial metrics:

Net revenue is expected to be approximately $6.925 billion.

Change in deferred net revenue (online-enabled games) is expected to be approximately $600 million.

Net income is expected to be approximately $694 million.

Diluted earnings per share is expected to be approximately $2.43.

Operating cash flow is expected to be approximately $1.900 billion.

The Company estimates a share count of 286 million for purposes of calculating fiscal year 2022 diluted earnings per share.

Operational metric:

Net bookings1 is expected to be approximately $7.525 billion.

In addition, the following outlook for GAAP-based financial data2 and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA's operating results and plan for future periods:

Twelve Months Ending March 31, 2022
GAAP-Based Financial Data
GAAP
Guidance
Acquisition-
related
expenses
Change in
deferred net
revenue (online-
enabled games)
Stock-based
compensation
(in $ millions)

Total net revenue

6,925 - 600 -

Cost of revenue

1,844 (130 ) - (5 )

Operating expense

4,048 (180 ) - (525 )

Income before provision for income taxes

984 310 600 530

Net income

694

Number of shares used in computation:

Diluted shares

286

Fourth Quarter Fiscal Year 2022 Expectations - Ending March 31, 2022

Financial metrics:

Net revenue is expected to be approximately $1.759 billion.

Change in deferred net revenue (online-enabled games) is expected to be approximately $2 million.

Net income is expected to be approximately $130 million.

Diluted earnings per share is expected to be approximately $0.46.

The Company estimates a share count of 284 million for purposes of calculating fourth quarter fiscal 2022 diluted earnings per share.

Operational metric:

Net bookings1 is expected to be approximately $1.761 billion.

In addition, the following outlook for GAAP-based financial data2 and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA's operating results and plan for future periods:

Three Months Ending March 31, 2022
GAAP-Based Financial Data
GAAP
Guidance
Acquisition-
related
expenses
Change in deferred
net revenue (online-
enabled games)
Stock-based
compensation
(in $ millions)

Total net revenue

1,759 - 2 -

Cost of revenue

404 (42 ) - (1 )

Operating expense

1,086 (49 ) - (126 )

Income before provision for income taxes

259 91 2 127

Net income

130

Number of shares used in computation:

Diluted shares

284

Conference Call and Supporting Documents

Electronic Arts will host a conference call on February 1, 2022 at 2:00 pm PT (5:00 pm ET) to review its results for the fiscal quarter ended December 31, 2021 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (866) 324-3683 (domestic) or (509) 844-0959 (international), using the conference code 4063695 or via webcast at EA's IR Website at http://ir.ea.com.

EA has posted a slide presentation with a financial model of EA's historical results and guidance on EA's IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA's IR Website.

A dial-in replay of the conference call will be available until February 15, 2022 at 855-859-2056 (domestic) or 404-537-3406 (international) using pin code 4063695. An audio webcast replay of the conference call will be available for one year on EA's IR Website.

Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA's expectations under the heading "Business Outlook as of February 1, 2022" and other information regarding EA's fiscal 2022 and other future expectations contain forward-looking statements that are subject to change. Statements including words such as "anticipate," "believe," "expect," "intend," "estimate," "plan," "predict," "seek," "goal," "will," "may," "likely," "should," "could" (and the negative of any of these terms), "future" and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management's current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.

Some of the factors which could cause the Company's results to differ materially from its expectations include the following: the impact of the COVID-19 pandemic, sales of the Company's products and services; the Company's ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company's ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company's sales and marketing programs; timely development and release of the Company's products and services; the Company's ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company's ability to predict consumer preferences among competing platforms; the Company's ability to develop and implement new technology; foreign currency exchange rate fluctuations; general economic conditions; changes in our tax rates or tax laws; and other factors described in Part II, Item 1A of Electronic Arts' latest Quarterly Report on Form 10-Q under the heading "Risk Factors", as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2021.

These forward-looking statements are current as of February 1, 2022. Electronic Arts assumes no obligation to revise or update any forward-looking statement for any reason, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2021. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended December 31, 2021.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2021, EA posted GAAP net revenue of $5.6 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FIFA, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall, Plants vs. Zombies and F1®. More information about EA is available at www.ea.com/news.

EA SPORTS, Battlefield, Need for Speed, Apex Legends, The Sims, Titanfall and Plants vs. Zombies are trademarks of Electronic Arts Inc. STAR WARS © & TM 2015 Lucasfilm Ltd. All rights reserved. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission.

For additional information, please contact:

Chris Evenden John Reseburg
Vice President, Investor Relations Vice President, Global Communications
650-628-0255 650-628-3601
cevenden@ea.com jreseburg@ea.com
1

Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.

2

For more information about the nature of the GAAP-based financial data, please refer to EA's Form 10-K for the fiscal year ended March 31, 2021.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Operations

(in $ millions, except per share data)

Three Months Ended
December 31,
Nine Months Ended
December 31,
2021 2020 2021 2020

Net revenue

1,789 1,673 5,166 4,283

Cost of revenue

631 601 1,440 1,175

Gross profit

1,158 1,072 3,726 3,108

Operating expenses:

Research and development

539 451 1,607 1,310

Marketing and sales

293 216 716 493

General and administrative

163 149 508 418

Amortization of intangibles

61 5 131 16

Total operating expenses

1,056 821 2,962 2,237

Operating income

102 251 764 871

Interest and other income (expense), net

(11 ) (6 ) (39 ) (19 )

Income before provision for income taxes

91 245 725 852

Provision for income taxes

25 34 161 91

Net income

66 211 564 761

Earnings per share

Basic

0.23 0.73 1.99 2.63

Diluted

0.23 0.72 1.97 2.61

Number of shares used in computation

Basic

283 290 284 289

Diluted

285 292 287 292

Results (in $ millions, except per share data)

The following table reports the variance of the actuals versus our guidance provided on November 3, 2021 for the three months ended December 31, 2021 plus a comparison to the actuals for the three months ended December 31, 2020.

Three Months Ended December 31,
2021 2021 2020
Guidance Variance Actuals Actuals

Net revenue

Net revenue

1,750 39 1,789 1,673

GAAP-based financial data

Change in deferred net revenue (online-enabled games)1

875 (87 ) 788 727

Cost of revenue

Cost of revenue

625 6 631 601

GAAP-based financial data

Acquisition-related expenses

(50 ) 6 (44 ) -

Stock-based compensation

- (1 ) (1 ) (1 )

Operating expenses

Operating expenses

1,100 (44 ) 1,056 821

GAAP-based financial data

Acquisition-related expenses

(35 ) (26 ) (61 ) (5 )

Stock-based compensation

(135 ) 7 (128 ) (110 )

Income before tax

Income before tax

8 83 91 245

GAAP-based financial data

Acquisition-related expenses

85 20 105 5

Change in deferred net revenue (online-enabled games)1

875 (87 ) 788 727

Stock-based compensation

135 (6 ) 129 111

Tax rate used for management reporting

18 % 18 % 18 %

Earnings per share

Basic

0.02 0.21 0.23 0.73

Diluted

0.02 0.21 0.23 0.72

Number of shares

Basic

284 (1 ) 283 290

Diluted

287 (2 ) 285 292
1

The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in $ millions)

December 31, 2021 March 31, 20212

ASSETS

Current assets:

Cash and cash equivalents

2,670 5,260

Short-term investments

346 1,106

Receivables, net

965 521

Other current assets

377 326

Total current assets

4,358 7,213

Property and equipment, net

522 491

Goodwill

5,389 2,868

Acquisition-related intangibles, net

1,052 309

Deferred income taxes, net

2,130 2,045

Other assets

479 362

TOTAL ASSETS

13,930 13,288

LIABILITIES AND STOCKHOLDERS' EQUITY

Current liabilities:

Accounts payable

86 96

Accrued and other current liabilities

1,443 1,341

Deferred net revenue (online-enabled games)

2,101 1,527

Total current liabilities

3,630 2,964

Senior notes, net

1,878 1,876

Income tax obligations

326 315

Deferred income taxes, net

75 43

Other liabilities

404 250

Total liabilities

6,313 5,448

Stockholders' equity:

Common stock

3 3

Retained earnings

7,608 7,887

Accumulated other comprehensive income (loss)

6 (50 )

Total stockholders' equity

7,617 7,840

TOTAL LIABILITIES AND STOCKHOLDERS' EQUITY

13,930 13,288
2

Derived from audited consolidated financial statements.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in $ millions)

Three Months Ended
December 31,
Nine Months Ended
December 31,
2021 2020 2021 2020
OPERATING ACTIVITIES

Net income

66 211 564 761

Adjustments to reconcile net income to net cash provided by operating activities:

Depreciation, amortization and accretion

146 46 345 123

Stock-based compensation

129 111 403 326

Change in assets and liabilities

Receivables, net

56 (348 ) (390 ) (309 )

Other assets

(24 ) 85 (75 ) (28 )

Accounts payable

(51 ) (77 ) (9 ) 29

Accrued and other liabilities

433 341 183 245

Deferred income taxes, net

- 14 (140 ) (18 )

Deferred net revenue (online-enabled games)

779 741 574 434

Net cash provided by operating activities

1,534 1,124 1,455 1,563
INVESTING ACTIVITIES

Capital expenditures

(48 ) (30 ) (135 ) (93 )

Proceeds from maturities and sales of short-term investments

65 670 1,193 2,088

Purchase of short-term investments

(69 ) (640 ) (438 ) (2,056 )

Acquisitions, net of cash acquired

3 - (3,391 ) -

Net cash used in investing activities

(49 ) - (2,771 ) (61 )
FINANCING ACTIVITIES

Proceeds from issuance of common stock

3 13 44 56

Cash dividends paid

(48 ) (49 ) (145 ) (49 )

Cash paid to taxing authorities for shares withheld from employees

(72 ) (67 ) (193 ) (144 )

Repurchase and retirement of common stock

(325 ) (326 ) (975 ) (404 )

Net cash used in financing activities

(442 ) (429 ) (1,269 ) (541 )

Effect of foreign exchange on cash and cash equivalents

(3 ) 18 (5 ) 43

Change in cash and cash equivalents

1,040 713 (2,590 ) 1,004

Beginning cash and cash equivalents

1,630 4,059 5,260 3,768

Ending cash and cash equivalents

2,670 4,772 2,670 4,772

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions, except per share data)

Q3 Q4 Q1 Q2 Q3 YOY%
FY21 FY21 FY22 FY22 FY22 Change

Net revenue

Net revenue

1,673 1,346 1,551 1,826 1,7897%

GAAP-based financial data

Change in deferred net revenue (online-enabled games)1

727 144 (215 ) 25 788

Gross profit

Gross profit

1,072 1,027 1,236 1,332 1,1588%

Gross profit (as a % of net revenue)

64 % 76 % 80 % 73 % 65 %

GAAP-based financial data

Acquisition-related expenses

- 4 22 22 44

Change in deferred net revenue (online-enabled games)1

727 144 (215 ) 25 788

Stock-based compensation

1 1 1 2 1

Operating income

Operating income

251 175 322 340 102(59%)

Operating income (as a % of net revenue)

15 % 13 % 21 % 19 % 6 %

GAAP-based financial data

Acquisition-related expenses

5 18 62 52 105

Change in deferred net revenue (online-enabled games)1

727 144 (215 ) 25 788

Stock-based compensation

111 109 125 149 129

Net income

Net income

211 76 204 294 66(69%)

Net income (as a % of net revenue)

13 % 6 % 13 % 16 % 4 %

GAAP-based financial data

Acquisition-related expenses

5 18 62 52 105

Change in deferred net revenue (online-enabled games)1

727 144 (215 ) 25 788

Stock-based compensation

111 109 125 149 129

Tax rate used for management reporting

18 % 18 % 18 % 18 % 18 %

Diluted earnings per share

0.72 0.26 0.71 1.02 0.23(68%)

Number of diluted shares used in computation

Basic

290 288 286 285 283

Diluted

292 290 289 287 285
1

The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions)

Q3 Q4 Q1 Q2 Q3 YOY %
FY21 FY21 FY22 FY22 FY22 Change

QUARTERLY NET REVENUE PRESENTATIONS

Net revenue by composition

Full game downloads

347 185 233 337 400 15 %

Packaged goods

375 65 89 280 216 (42 %)

Full game

722 250 322 617 616 (15 %)

Live services and other

951 1,096 1,229 1,209 1,173 23 %

Total net revenue

1,673 1,346 1,551 1,826 1,7897%

Full game

43 % 19 % 21 % 34 % 34 %

Live services and other

57 % 81 % 79 % 66 % 66 %

Total net revenue %

100% 100% 100% 100% 100%

GAAP-based financial data

Full game downloads

53 (19 ) (5 ) 35 179

Packaged goods

83 (44 ) (35 ) 44 105

Full game

136 (63 ) (40 ) 79 284

Live services and other

591 207 (175 ) (54 ) 504

Total change in deferred net revenue (online-enabled games) by composition

727 144 (215 ) 25 788

Net revenue by platform

Console

1,191 879 972 1,198 1,138 (4 %)

PC & Other

326 295 361 377 374 15 %

Mobile

156 172 218 251 277 78 %

Total net revenue

1,673 1,346 1,551 1,826 1,7897%

GAAP-based financial data

Console

619 71 (278 ) (29 ) 608

PC & Other

73 51 9 26 137

Mobile

35 22 54 28 43

Total change in deferred net revenue (online-enabled games) by platform1

727 144 (215 ) 25 788
1

The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions)

Q3
FY21
Q4
FY21
Q1
FY22
Q2
FY22
Q3
FY22
YOY %
Change

CASH FLOW DATA

Operating cash flow

1,124 371 (143 ) 64 1,534 36 %

Operating cash flow-TTM

2,061 1,934 1,413 1,416 1,826 (11 %)

Capital expenditures

30 31 44 43 48 60 %

Capital expenditures-TTM

133 124 130 148 166 25 %

Repurchase and retirement of common stock

326 325 325 325 325 - %

Cash dividends paid

49 49 49 48 48 (2 %)

DEPRECIATION

Depreciation expense

37 38 40 39 41 11 %

BALANCE SHEET DATA

Cash and cash equivalents

4,772 5,260 2,838 1,630 2,670

Short-term investments

1,938 1,106 881 342 346

Cash and cash equivalents, and short-term investments

6,710 6,366 3,719 1,972 3,016 (55 %)

Receivables, net

778 521 557 1,031 965 24 %

STOCK-BASED COMPENSATION

Cost of revenue

1 1 1 2 1

Research and development

74 71 85 101 86

Marketing and sales

11 12 12 15 14

General and administrative

25 25 27 31 28

Total stock-based compensation

111 109 125 149 129

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Disclaimer

Electronic Arts Inc. published this content on 01 February 2022 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 01 February 2022 21:37:29 UTC.