Gaming Innovation Group Inc. (GiG) closely monitors the progress of the
Coronavirus (COVID-19) outbreak and consider contingency measures to reduce the
risk for our staff and to ensure business continuity. Last week, GiG
successfully deployed the Business Contingency Plan (BCP), with all systems and
operations performing well. GiG operates from various offices in several
countries and local measures have been taken based on the recommendations from
the various authorities. 

GiG has a robust BCP to ensure continuity of operations, and working from home
is an integral part of the day to day operations and it also forms an integral
part of the BCP. Proactive steps were taken at the end of last week of advising
employees to work from home prior to any announcements by governments. As part
of the BCP all changes to production environments will require an extra level of
approval to protect both the Company's and the customers businesses even more.
GiG is an agile company, remote development and operational teams are part of
day to day operations and will continue to work business as usual.

Casino operations have not been affected by the turmoil and daily Net Gaming
Revenue (NGR) in March are in line with January and February for both our own
B2C operations, B2B platform clients and for Media Services.

GiG's operations are mainly directed towards casino, and revenues related to
sports betting accounted for around 6.5% of total revenues in 2019 and so far in
2020. A large part of the sports related revenues are from paid Media, and
initiatives has already been taken to move media spend from Sports to casino, to
reduce the impact on operations from the closure of Sport events. Measures has
also been taken to reduce operating expenses related to Sports in both B2C and
B2B, and overall, the cancelation of sports events are not expected to have any
material impact on GiG's revenue and EBITDA going forward. 

Overall revenues in January and February, including B2C as continued operations,
where 6% above the average in Q4-2019 and for the time being we stand by our
targets communicated in our 2019 Q4 report.

The divestment of B2C assets to Betsson Group is proceeding according to plan,
and the compulsory competition filings have been submitted to the control
authorities. Closing is expected mid-April 2020, giving time to receive the
necessary approvals. 

Richard Brown, CEO of GiG, comments: "Our focus is on protecting our employees
and our customers, as well as securing a stable continuation of service to our
partners. Board and management are continuously monitoring the situation and
further measures will be taken if necessary to protect employees, customers and
shareholder value through these turbulent times. In these times of turmoil GiG
has so far proven that our technology is robust, staff agile and that there is a
increased demand for our services across of different verticals."

For further information, please contact:
Richard Brown, CEO, richard.brown@gig.com 
Tore Formo, Group CFO, tore@gig.com

This information is information that Gaming Innovation Group is obliged to make
public pursuant to the EU Market Abuse Regulation. The information was submitted
for publication, at 15:10 CET on 17 March 2020.

About Gaming Innovation Group (GiG)
Gaming Innovation Group is a technology company providing solutions, products
and services throughout the entire value chain in the iGaming industry. Founded
in 2012, Gaming Innovation Group's vision is 'To open up iGaming and make it
fair and fun for all'. Through its ecosystem of products and services, GiG is
connecting operators, suppliers and users, to create the best iGaming
experiences in the world. Gaming Innovation Group operates out of Malta and is
dual-listed on the Oslo Stock Exchange under the ticker symbol GIG and on Nasdaq
Stockholm under the ticker symbol GIGSEK. www.gig.com

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