NVIDIA Corporation announced NVIDIA® DLSS 3, an AI-powered performance multiplier that kicks off a new era of NVIDIA RTX™ neural rendering for games and applications. DLSS 3 builds on the company's lead in AI-accelerated super-resolution techniques to deliver outstanding image quality and up to 4x the performance of brute-force rendering, plus the quick responsiveness that defines a comprehensive gaming experience. The technology debuted during the GeForce® Beyond: Special Broadcast at GTC, which also introduced GeForce RTX® 40 Series GPUs based on the new NVIDIA Ada Lovelace architecture.

The combination of ray tracing and AI technologies has revolutionized video games by simultaneously delivering dramatic improvements in image quality along with massive uplifts in performance — a feat unheard of before GeForce RTX. Powered by new fourth-generation Tensor Cores and a new Optical Flow Accelerator on GeForce RTX 40 Series GPUs, DLSS 3 is the latest iteration of the company's critically acclaimed Deep Learning Super Sampling technology and introduces a new capability called Optical Multi Frame Generation. Optical Multi Frame Generation generates entirely new frames, rather than just pixels, delivering astounding performance boosts.

The new Optical Flow Accelerator incorporated into the NVIDIA Ada Lovelace architecture analyzes two sequential in-game images and calculates motion vector data for objects and elements that appear in the frame, but are not modeled by traditional game engine motion vectors. This dramatically reduces visual anomalies when AI renders elements such as particles, reflections, shadows and lighting.