Year-end Report January - December 2025

5th February 2026

CEO, Martin Carlesund

CFO, Joakim Andersson



Highlights Year-End Report 2025 Fourth quarter of 2025 (Q4 2024)
  • Net revenues decreased by 3.7% to EUR 514.2 million (533.8)

    • Live growth -4.5% to EUR 438.6 million (459.4)

    • RNG growth +1.7% to EUR 75.7 million (74.4)

  • Adjusted EBITDA decreased 6.1% to EUR 341.5 million (363.6), corresponding to a margin of 66.4% (68.1)(1)

    Operational highlights
  • Some progress in cybercrime combat in Asia

  • Launch of Ezugi in New Jersey

  • Launch of Red Baron

  • Ice Fishing popularity on the rise

  • ICE in January 2026

    January-December 2025 (FY 2024)
  • Net revenues increased 0.2% to EUR 2,066.5 million (2,063.1)

    • Live growth -0.2% to EUR 1,772.6 million (1,775.7)

    • RNG growth +2.3% to EUR 75.7 million (74.4)

  • Adjusted EBITDA decreased 3.2% to EUR 1,365.7 million (1,410.7), corresponding to a margin of 66.1% (68.4)(1)

2

(1) Adjusted EBITDA is excluding other operating revenue

Quarterly Operational KPls

25 000

Headcount end of period Game Rounds index - all games

500

20 000

15 000

10 000

22 223 22 248

21 141

20 537

20 772

21 252

21 652

19 221

17 331 17 447 17 823

22 475

450

400

350

300

250

200

150

100

50

0

376

369 376 386

339

301

357

355

350

275 277

254

23Q1 23Q2 23Q3 23Q4 24Q1 24Q2 24Q3 24Q4 25Q1 25Q2 25Q3 25Q4

23Q1 23Q2 23Q3 23Q4 24Q1 24Q2 24Q3 24Q4 25Q1 25Q2 25Q3 25Q4

lncrease in staff

  • YoY growth 5.8%

  • Expansion in existing locations and new studios

  • Improved cost mix

Activity in the network

  • YoY growth -5.5%

  • Combination of ring-fencing and counter measures to cyber crime has

deceased activity somewhat in 2H 2025

3

Annual Operational KPls

Top 5 Customer Dependency (%)

50 46

41

38

39

32

33

30

22

27

45

40

35

30

25

20

15

10

5

2500

2000

1500

1000

500

Number of tables at year end (#, "00")

2000

0

2017 2018 2019 2020 2021 2022 2023 2024 2025

0

1700

1600

1300

1000

700

700

550

400

2017 2018 2019 2020 2021 2022 2023 2024 2025

Yearly customer concentration

  • Total number of customers at YE 2025 was around 870

  • Top 5 customers represented approx. 39% of total revenue by year end 2025 compared to 46% in 2024

Yearly increase in tables

  • Number of tables in operation increased by approx. 300 in 2025

  • Continued expansion in 2026 expected

Customer & Player lP split by Region

Net revenues by Customers' location (Q4 2025, %)

2%

Net revenues by Customers' players' IP addresses (Q4 2025, %)

Regulated vs Unregulated by Customers' players' IP addresses

44%

45% 44%

42% 42%

39% 39% 39% 40% 39% 39% 39%

41%



46% 47%

10%

14%

71%

8%

4%

35%

15%

38%

3%

Unregulated Regulated

% Regulated

Revenue by Customerbased on where the customers are located:

  • 71% Europe

  • 14% North America

  • 10% Latin America

  • 3% Asia

  • 2% Africa & Other

100% of Evolution's revenues come from licensed

operators in regulated jurisdictions.

Revenue by Playerbased on registered IP address at the time of playing:

  • 38% Asia

  • 35% Europe

  • 15% North America

  • 8% Latin America

  • 4% Africa & Other

The IP address provides an approximation of the location

of the operators' customers at time of playing.

Regulated vs Unregulatedbased on registered IP address at the time of playing:

  • 47% Regulated in Q4 2025

The IP address provides an approximation of the location

of the operators' customers at time of playing.

Regional Update - Europe & Asia

Net revenues by Customers' players' IP addresses . The IP address provides an approximation of the location of the operators' customers at time of playing.

Europe Asia

201,8

194,9

191,0

191,3

180,2

182,2

177,6

Q1−24

Q2−24

Q3−24

Q4−24

Q1−25

Q2−25

Q3−25

Q4−25

189,7

205,0

200,0

195,0

190,0

185,0

180,0

175,0

170,0

165,0

240,0

220,0

200,0

180,0

160,0

140,0

120,0

100,0

197,6

200,7

202,2

202,2

201,9

193,6

189,1

209,1

Q1−24 Q2−24 Q3−24 Q4−24 Q1−25 Q2−25 Q3−25 Q4−25

Comments

  • Revenue of EUR 177.6 million (201.8) corresponding to a negative growth of 12.0% YoY and negative 2.5% QoQ

  • Full quarter effect from ringfencing from Q2 and onwards

  • No news from the UK Gambling Commission

Comments

  • Revenue of EUR 193.6 million (202.8) corresponding to a negative growth of 4.3% YoY and positive 2.4% QoQ

  • Continued issues with cybercrime

  • Challenging regional regulatory dynamics remain

  • Continued good development in the Philippines

6

Regional Update - North & Latin America

Net revenues by Customers' players' IP addresses . The IP address provides an approximation of the location of the operators' customers at time of playing.

North America Latin America

85,0

80,0

75,0

70,0

65,0

60,0

55,0

50,0

45,0

77,1

74,0

74,2

70,6

71,5

64,8

62,1

60,2

Q1−24 Q2−24 Q3−24 Q4−24 Q1−25 Q2−25 Q3−25 Q4−25

45,0

43,0

41,0

39,0

37,0

35,0

33,0

31,0

29,0

27,0

25,0

43,2

39,8

38,5

36,6

37,4

37,6

36,2

33,0

Q1−24 Q2−24 Q3−24 Q4−24 Q1−25 Q2−25 Q3−25 Q4−25

Comments

  • Revenue of EUR 77.1 million (70.6) corresponding to a growth of 9.2% YoY and 3.9% QoQ

  • Live casino brand Ezugi launched

  • Crazy Time launched in Connecticut

  • Galaxy Gaming acquisition progressing

Comments

  • Revenue of EUR 43.2 million (38.5) corresponding to a growth of 12.2% YoY and 8.5% QoQ

  • Main competitor has withdrawn from Live

  • Continued good development for regulation in Brazil

7

Studio Update - 24 Studios in 16 jurisdictions

24

18

20

15

9

11

6

7

1

2

3

2006

2013

2014

2018

2019

2020

2021

2022

2023

2024

2025

Comments

  • 24 Studios located in 16 jurisdictions by end of 2025

  • In 2025, 4 new Studios were launched

  • New Studios in Brazil, Philippines, Romania & New Jersey



8

MONOPOLY TM, ® & © 1935, 2026 Hasbro

©2026 Hasbro. All Rights Reserved

MONOPOLY TM, ® & © 1935, 2026 Hasbro





Financial development

344,0

501,5

508,4

519,4

533,8

520,9

524,3

507,1

514,2

452,6

475,3

407,5

429,6

441,1

378,5

345,8

337,0

355,6

363,6

261,0

238,2

300,2

279,5

318,6

311,7

341,5

336,9

345,3

342,0

345,8



69,3% 69,0% 68,6% 69,9% 70,7% 70,4% 70,9% 69,0%

68,0% 68,5% 68,1%

65,6% 65,9% 66,4% 66,4%

22Q2 22Q3 22Q4 23Q1 23Q2 23Q3 23Q4 24Q1 24Q2 24Q3 24Q4 25Q1 25Q2 25Q3 25Q4

Net revenues Adj. EBITDA Adj. EBITDA, %

10

A

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Evolution AB (publ) published this content on February 05, 2026, and is solely responsible for the information contained herein. Distributed via Public Technologies (PUBT), unedited and unaltered, on February 05, 2026 at 08:27 UTC.