Cautionary Statement about Forward-Looking Statements
This Form 10-Q contains forward-looking statements regarding future events and
the Company's future results that are subject to the safe harbors created under
the Securities Act of 1933 (the "Securities Act") and the Securities Exchange
Act of 1934 (the "Exchange Act"). These statements are based on current
expectations, estimates, forecasts, and projections about the industry in which
the Company operates and the beliefs and assumptions of the Company's
management. Words such as "hopes," "expects," "anticipates," "targets," "goals,"
"projects," "intends," "plans," "believes," "seeks," "estimates," "continues,"
"may," variations of such words, and similar expressions are intended to
identify such forward-looking statements. In addition, any statements that refer
to projections of the Company's future financial performance, and other
characterizations of future events or circumstances are forward-looking
statements.
The Company is under no duty to update any of these forward-looking statements
after the date of this report. You should not place undue reliance on these
forward-looking statements.
EXECUTIVE OVERVIEW
On September 27, 2019, VIT merged with AIG Inc, and its subsidiary AIG Ltd.
(collectively "Advanced Interactive Gaming" or "AIG"), through a reverse merger
transaction. Advanced Interactive Gaming was founded in 2016 to provide
financing solutions for independent video game developers globally. Advanced
Interactive Gaming was deemed to be the accounting acquirer of the transaction
and will be the operating entity moving forward under the name of Virtual
Interactive Technologies Corp ("VIT" or "the Company" or "we").
VIT finances the development of video game projects to be released on various
popular gaming platforms in exchange for a royalty stream on the games. To date
the Company financed several gaming titles including Carmageddon Max Damage,
Carmageddon Crashers, Interplanetary: Enhanced Edition, Catch & Release and
Worbital. Collectively these games are distributed world-wide on various gaming
platforms including Sony PlayStation, Xbox, Steam and Oculus among others. In
addition to financing solutions, VIT offers expertise in development solutions,
publishing and marketing video game products and is actively involved in the
early stages of VR/AR game development. VIT continues to reinvest its royalty
income into growing its royalty contracts and intellectual property in the video
game development industry.
The Company's strategy moving forward is to continue to invest in new game
development through partnerships and royalty contracts. Management believes that
there is significant opportunity in VR games given the relatively early stage in
the product cycle and the growing need for content to support VR hardware sales.
While the Company has historically participated mostly in the PC and console
market, it will continue to explore addition opportunities in the gaming space
as they present themselves. In addition, the VIT may explore strategic alliances
and acquisitions in order to expand its business.
Results of Operations
The following discussion involves the results of operations for the three and
six months ended March 31, 2021 and 2020.
Three Months Ended March 31, 2021 over March 31, 2020:
Revenue increased from $51,938 for the three months ended March 31, 2020 to
$61,726 for the three months ended March 31, 2021. Revenue was derived from
royalty interests in five games, Carmageddon Max Damage, Carmageddon Crashers,
Catch & Release, Interplanetary: Enhanced Edition and Worbital. The increase was
the result of increased sales in all five games.
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Operating expense for the three months ended March 31, 2021 and 2020 was $45,334
and $98,916, respectively. This decrease is due to a significant decrease in
general and administrative expenses, primarily attributable to the professional
fees incurred in 2020 related to the merger that occurred at the end of the year
ended September 31, 2019. In addition, the Company did not incur any research
and development costs during the three months ended March 31, 2021.
For the three months ended March 31, 2021 and March 31, 2020, we recorded a
total Other Expense of $11,958 and $10,906, respectively. The primary expense
for both periods presented is interest expense, related party.
For the three months ended March 31, 2021, we recorded a profit of $4,433. For
the three months ended March 31, 2020, we recorded a loss of $57,884. The
increase of $62,317 was mainly associated with the increase in royalty revenue
and decrease in contract outside services.
Six Months Ended March 31, 2021 over March 31, 2020:
Revenue increased from $76,982 for the six months ended March 31, 2020 to
$95,131 for the six months ended March 31, 2021. Revenue was derived from
royalty interests in five games, Carmageddon Max Damage, Carmageddon Crashers,
Catch & Release, Interplanetary: Enhanced Edition and Worbital. The increase was
the result of increased sales in all five games.
General and Administrative expense for the six months ended March 31, 2021 and
2020 was $127,031 and $152,413, respectively. Decrease in expense is due to
decrease in professional services incurred during 2021, as the Company did not
engage in any business combinations during the 2021 period as they had done in
the 2020 period.
Research and development expenses for the six months ended March 31, 2021 and
2020 was $0 and $48,906, respectively. In 2021 the Company did not invest in new
game development but our continued strategy is to continue to invest in new game
development through partnerships and royalty contracts.
For the six months ended March 31, 2021 and March 31, 2020, we incurred net
non-operating expenses of $23,422 and net operating income of $46,197,
respectively. The difference of $69,89 is mainly due to the gain on
extinguishment of debt recorded in offset by the bad debt expense of $8,970 for
the six months ended March 31, 2020 that were non recurring items (no such
expense or income in 2021).
For the six months ended March 31, 2021 we recorded a loss of $55,322. For the
six months ended March 31, 2020, we recorded a loss of $78,140, a decrease of
29%. The decrease of $22,818 was mainly associated with increased revenue in
2021 and decreased research and development costs as there were no games in
development during the six months ended March 31, 2021.
Liquidity and Capital Resources
As of March 31, 2021, we had cash and cash equivalents of $33,008. As of
September 30, 2020, we had cash and cash equivalents of $36,244. Working capital
was $175,218 at March 31, 2021 compared to $205,941 at September 30, 2020. The
decrease in working capital of $30,723 was primarily the result of the Company
collecting $40,004 on royalty receivables, offset by payments on accounts
payable, related party of $1,494, and accounts payable and accrued liabilities
of $2,970, offset by increases in interest payable of $24,898, advances to
related parties of $7,500, and interest on notes receivable of $852.
Cash Flows from Operating Activities:
Net cash provided by operating activities for the six months ended March 31,
2021 and March 31, 2020 was $4,264 and $22,526, respectively. The change over
the two periods presented was $18,262. This was primarily a result of a decrease
in our net loss of $22,818 over the two periods presented.
Changes in operating activities for the six months ended March 31, 2021 included
increases in accrued interest notes receivable of $852, accrued interest
payable, related parties of $24,599, accrued interest payable of $299; offset by
decreases in accounts payable and accrued liabilities of $2,970, royalty
receivable of $40,004, and accounts payable, related parties of $1,494.
For the six months ended March 31, 2020 we recorded non-cash transactions of
$68,148. Changes in operating activities for the six months ended March 31, 2020
included increases in accounts payable related parties of $40,000, and accrued
interest payable, related parties of $23,874, accrued interest payable of $117
and interest receivable of $830; offset by decreases in other assets of $2,660,
royalty receivable of $125,895, and accounts payable and accrued liabilities of
$22,902.
Cash Flows from Investing Activities:
Net cash used in investing activities for the six months ended March 31, 2021
was $7,500. Net cash provided by investing activities for the six months ended
March 31, 2020 was $11,195. During the six months ended March 31, 2021, the
Company advanced money in the form of a convertible note receivable in the
amount of $7,500. During the six months ended March 31, 2020, the Company
advanced $25,000 to a related party as well as sold its land for $36,195.
Cash Flows from Financing Activities:
Net cash used in financing activities for the six months ended March 31, 2021
and March 31, 2020 was $0 and $36,000, respectively. During the six months ended
March 31, 2020, the Company paid down $32,000 of notes payable and $4,000 notes
payable, related party.
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