November 7, 2018
Financial Highlights for the First Half of the Fiscal Year Ending March 31, 2019
BANDAI NAMCO Holdings Inc.: Consolidated Financial Results
Summary of Income Statement
(millions of yen)
2018.3 | 2019.3 | |||||
1st Half Results | Full Year Results | 1st Half Results | % vs. Prior Year | Full Year Plan | % vs Prior Year | |
Net Sales | 308,846 | 678,312 | 334,665 | 108.4% | 650,000 | 95.8% |
Gross Profit | 110,415 | 241,582 | 124,615 | 112.9% | 225,000 | 93.1% |
Operating Profit | 34,941 | 75,024 | 43,935 | 125.7% | 60,000 | 80.0% |
Recurring Profit | 35,690 | 75,380 | 45,802 | 128.3% | 61,000 | 80.9% |
Profit Attributable to Owners of Parent | 28,196 | 54,109 | 34,188 | 121.3% | 43,000 | 79.5% |
Net Sales by Segment
(millions of yen)
FY2018.3 | FY2019.3 | |||||
1st Half Results | Full Year Results | 1st Half Results | % vs. Prior Year | Full Year Plan | % vs. Prior Year | |
Toys and Hobby | 98,135 | 222,417 | 112,321 | 114.5% | 230,000 | 103.4% |
Network Entertainment | 150,979 | 326,537 | 154,612 | 102.4% | 300,000 | 91.9% |
Real Entertainment | 44,699 | 90,549 | 46,074 | 103.1% | 100,000 | 110.4% |
Visual and Music Production | 16,331 | 40,691 | 20,551 | 125.8% | 40,000 | 98.3% |
IP Creation | 6,860 | 16,970 | 9,364 | 136.5% | 15,000 | 88.4% |
Other | 12,894 | 27,640 | 14,225 | 110.3% | 30,000 | 108.5% |
Elimination and Corporate | △ 21,055 | △ 46,493 | △ 22,485 | - | △ 65,000 | - |
Total | 308,846 | 678,312 | 334,665 | 108.4% | 650,000 | 95.8% |
Operating Profit by Segment
(millions of yen)
FY2018.3 | FY2019.3 | ||||||
1st Half Results | Full Year Results | 1st Half Results | % vs. Prior Year | Full Year Plan | OP Margin | % vs. Prior Year | |
Toys and Hobby | 5,557 | 14,476 | 12,842 | 231.1% | 15,000 | 6.5% | 103.6% |
Network Entertainment | 24,175 | 50,150 | 23,414 | 96.9% | 35,000 | 11.7% | 69.8% |
Real Entertainment | 2,131 | 3,168 | 2,045 | 96.0% | 3,500 | 3.5% | 110.5% |
Visual and Music Production | 2,644 | 6,618 | 4,740 | 179.3% | 6,000 | 15.0% | 90.7% |
IP Creation | 2,411 | 5,264 | 2,514 | 104.3% | 4,500 | 30.0% | 85.5% |
Other | 218 | 767 | 559 | 256.4% | 1,000 | 3.3% | 130.4% |
Elimination and Corporate | △ 2,196 | △ 5,421 | △ 2,182 | - | △ 5,000 | - | - |
Total | 34,941 | 75,024 | 43,935 | 125.7% | 60,000 | 9.2% | 80.0% |
Reference: Net Sales by Region (External sales after elimination)
(millions of yen)
FY2018.3 | FY2019.3 | |||||
1st Half Results | Full Year Results | 1st Half Results | % vs. Prior Year | Full Year Plan | % vs. Prior Year | |
Japan | 245,979 | 538,983 | 275,215 | 111.9% | 524,000 | 97.2% |
Americas | 21,108 | 51,787 | 18,264 | 86.5% | 43,000 | 83.0% |
Europe | 21,339 | 45,136 | 19,041 | 89.2% | 44,000 | 97.5% |
Asia | 20,420 | 42,406 | 22,144 | 108.4% | 39,000 | 92.0% |
Elimination and Corporate | - | - | - | - | - | - |
Total | 308,846 | 678,312 | 334,665 | 108.4% | 650,000 | 95.8% |
Reference: Operating Profit by Region
(millions of yen)
FY2018.3 | FY2019.3 | ||||||
1st Half Results | Full Year Results | 1st Half Results | % vs. Prior Year | Full Year Plan | OP Margin | % vs. Prior Year | |
Japan | 29,407 | 64,408 | 40,272 | 136.9% | 52,000 | 9.9% | 80.7% |
Americas | 922 | 4,482 | 994 | 107.8% | 3,500 | 8.1% | 78.1% |
Europe | 2,970 | 4,971 | 1,781 | 60.0% | 4,500 | 10.2% | 90.5% |
Asia | 4,019 | 7,008 | 4,087 | 101.7% | 6,000 | 15.4% | 85.6% |
Elimination and Corporate | △ 2,376 | △ 5,845 | △ 3,198 | - | △ 6,000 | - | - |
Total | 34,941 | 75,024 | 43,935 | 125.7% | 60,000 | 9.2% | 80.0% |
Other Data
(millions of yen)
FY2018.3 | FY2019.3 | |||||
1st Half Results | Full Year Results | 1st Half Results | % vs. Prior Year | Full Year Plan | % vs. Prior Year | |
Capital Investments | 44,661 | 54,834 | 10,704 | 24.0% | 22,000 | 40.1% |
Depreciation | 10,550 | 23,545 | 9,323 | 88.4% | 24,000 | 101.9% |
Game Content R&D Investments | 32,769 | 72,465 | 40,616 | 123.9% | 63,000 | 86.9% |
Advertising Expenses | 16,797 | 39,720 | 18,571 | 110.6% | 42,000 | 105.7% |
Personnel Expenses | 26,895 | 56,521 | 28,479 | 105.9% | 54,500 | 96.4% |
This document contains figures that are based on the information currently available to management and estimate involving uncertain factors thought likely to have an effect on future results.
Forward-looking Statements:
Note: The figures of the full year plan of FY 2019.3 are as of May 9, 2018.
FY2018.3 | FY2019.3 | |||
1st Half Results | Full Year Results | 1st Half Results | Full Year Plan | |
Aikatsu! | 2.0 | 3.6 | 1.6 | 3.5 |
Anpanman | 4.7 | 10.9 | 4.9 | 11.0 |
Ultraman | 3.1 | 6.0 | 3.6 | 7.5 |
KAMEN RIDER | 9.8 | 26.4 | 11.4 | 24.5 |
Mobile Suit Gundam | 32.7 | 68.3 | 36.1 | 74.0 |
Super Sentai (Power Rangers) | 10.2 | 19.4 | 5.4 | 18.5 |
DRAGON BALL | 43.1 | 97.9 | 58.6 | 80.0 |
NARUTO | 5.4 | 11.3 | 7.9 | 13.0 |
Pretty Cure | 3.8 | 8.1 | 5.2 | 8.5 |
ONE PIECE | 14.4 | 29.4 | 14.8 | 27.0 |
FY2018.3 | FY2019.3 | |||
1st Half Results | Full Year Results | 1st Half Results | Full Year Plan | |
Aikatsu! | 1.2 | 2.3 | 1.0 | 2.5 |
Anpanman | 4.7 | 10.9 | 4.6 | 11.0 |
Ultraman | 2.2 | 4.3 | 2.2 | 5.5 |
KAMEN RIDER | 9.4 | 24.8 | 10.8 | 22.5 |
Mobile Suit Gundam | 11.0 | 26.2 | 15.5 | 26.5 |
Super Sentai (Power Rangers) | 4.9 | 9.1 | 3.0 | 10.5 |
DRAGON BALL | 5.9 | 14.2 | 9.9 | 14.5 |
Pretty Cure | 3.8 | 8.1 | 5.1 | 8.5 |
Pokémon | 2.2 | 4.0 | 2.0 | 3.5 |
ONE PIECE | 1.8 | 4.6 | 2.9 | 4.0 |
FY2018.3 | FY2019.3 | |||
1st Half Results | Full Year Results | 1st Half Results | Full Year Plan | |
Digital card sales | 106 | 225 | 107 | 230 |
FY2018.3 | FY2019.3 | |||
1st Half Results | Full Year Results | 1st Half Results | Full Year Plan | |
Network content | 98.3 | 199.6 | 102.3 | 190.0 |
Home video game | 38.6 | 98.4 | 39.7 | 90.0 |
【 Sales of IPs (Groupwide)】 | |
(billion yen) | |
【 Sales of IPs (Toys and Hobby Unit, Japan)】 | (billion yen) |
【 Digital Card Sales (Units sold)】 | |
(million pieces) | |
【 Network Entertainment Business (Sales by major category)】 | (billion yen) |
【 Home Video Game (Number of titles and unit sales)】 | |
FY2018.3 |
【Real Entertainment Business (Sales by major category)】
(billion yen)
FY2018.3 | FY2019.3 | |||
1st Half Results | Full Year Results | 1st Half Results | Full Year Plan | |
Amusement machines | 12.4 | 28.2 | 13.2 | 35.0 |
Amusement facility | 32.7 | 64.2 | 33.5 | 70.0 |
【Number of Amusement Facilities】
FY2018.3 | FY2019.3 | |||||
1st Half Results | Full Year Results | 1st Half Results | Full Year Forecasts | |||
Directly managed facilities | Japan | Start of term | 229 | 229 | 256 | 256 |
Openings | 19 | 36 | 19 | 26 | ||
Closures | 4 | 9 | 1 | 1 | ||
Increase/Decrease | 15 | 27 | 18 | 25 | ||
End of term | 244 | 256 | 274 | 281 | ||
Overseas | Start of term | 36 | 36 | 37 | 37 | |
Openings | 1 | 3 | △ 0 | 2 | ||
Closures | 1 | 2 | 1 | 1 | ||
Increase/Decrease | 0 | 1 | 1 | 1 | ||
End of term | 36 | 37 | 36 | 38 | ||
Total | Start of term | 265 | 265 | 293 | 293 | |
Openings | 20 | 39 | 19 | 28 | ||
Closures | 5 | 11 | 2 | 2 | ||
Increase/Decrease | 15 | 28 | 17 | 26 | ||
End of term | 280 | 293 | 310 | 319 | ||
Revenue-sharing facilities | Japan | 526 | 620 | 624 | 795 | |
Overseas | 953 | 943 | 932 | 951 | ||
Total | 1,479 | 1,563 | 1,556 | 1,746 | ||
Others | Total | 14 | 14 | 11 | 11 | |
Facilities Total | 1,773 | 1,870 | 1,877 | 2,076 |
【Amusement Facilities (Existing-store sales, YOY, Japan)】
【Visual and Music Production & IP Creation Business (Sales by major category)】
(billion yen)
FY2018.3 | FY2019.3 | |||
1st Half Results | Full Year Results | 1st Half Results | Full Year Plan | |
Packages | 6.7 | 16.4 | 7.7 | 15.0 |
Production,license, distribution,events and others | 16.6 | 39.6 | 22.2 | 40.0 |
Total | 23.3 | 56.0 | 29.9 | 55.0 |
【Visual and Music Production & IP Creation Business (Number of copyrighted productions and running time)】
Number of copyrighted productions(BANDAI NAMCO Arts) | 829 series |
Total running time of all copyrighted productions (BANDAI NAMCO Arts) | 2,928 hours |
Number of copyrighted productions(SUNRISE and BANDAI NAMCO Pictures) | 327 series |
Total running time of all copyrighted productions (SUNRISE and BANDAI NAMCO Pictures) | 2,646 hours |
As of September 30, 2018 |
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Bandai Namco Holdings Inc. published this content on 07 November 2018 and is solely responsible for the information contained herein. Distributed by Public, unedited and unaltered, on 07 November 2018 06:12:04 UTC