November 8, 2016

Financial Highlights for the First Half of the Fiscal Year Ending March 31, 2017

BANDAI NAMCO Holdings Inc.: Consolidated Financial Results

Summary of Income Statement (millions of yen)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

% vs. Prior Year

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Net Sales

272,780

575,504

294,569

108.0%

580,000

590,000

102.5%

Gross Profit

103,456

202,600

111,573

107.8%

205,000

215,000

106.1%

Operating Income

31,160

49,641

38,904

124.9%

50,000

57,000

114.8%

Recurring Income

33,215

50,774

38,291

115.3%

51,000

57,000

112.3%

Profit Attributable to Owners of Parent

22,762

34,583

30,170

132.5%

35,000

39,000

112.8%

Net Sales by Segment (millions of yen)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

% vs. Prior Year

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Toys and Hobby

103,985

206,424

91,148

87.7%

210,000

200,000

96.9%

Network Entertainment

147,209

320,941

179,748

122.1%

340,000

350,000

109.1%

Visual and Music Production

23,582

51,967

27,504

116.6%

43,000

47,000

90.4%

Other

13,488

27,456

13,056

96.8%

28,000

28,000

102.0%

Elimination and Corporate

△ 15,483

△ 31,285

△ 16,887

-

△ 41,000

△ 35,000

-

Total

272,781

575,504

294,569

108.0%

580,000

590,000

102.5%

Operating Income by Segment (millions of yen)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

% vs. Prior Year

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Toys and Hobby

11,572

16,639

6,956

60.1%

16,000

14,000

84.1%

Network Entertainment

14,774

23,930

25,889

175.2%

28,000

34,500

144.2%

Visual and Music Production

5,910

11,665

8,054

136.3%

9,000

12,000

102.9%

Other

529

1,123

583

110.2%

1,000

1,000

89.0%

Elimination and Corporate

△ 1,625

△ 3,717

△ 2,580

-

△ 4,000

△ 4,500

-

Total

31,160

49,641

38,904

124.9%

50,000

57,000

114.8%

Reference: Net Sales by Region (External sales after elimination) (millions of yen)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

% vs. Prior Year

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Japan

205,282

446,477

232,858

113.4%

445,000

460,000

103.0%

Americas

19,968

43,556

22,649

113.4%

53,000

50,000

114.8%

Europe

27,275

45,942

18,481

67.8%

46,000

38,000

82.7%

Asia

20,255

39,529

20,581

101.6%

36,000

42,000

106.3%

Elimination and Corporate

-

-

-

-

-

-

-

Total

272,780

575,504

294,569

108.0%

580,000

590,000

102.5%

Reference: Operating Income by Region (millions of yen)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

% vs. Prior Year

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Japan

23,512

40,970

31,614

134.5%

42,000

48,000

117.2%

Americas

3,068

3,840

2,898

94.5%

4,200

3,200

83.3%

Europe

3,343

4,113

2,224

66.5%

3,800

4,300

104.5%

Asia

3,702

5,235

4,363

117.9%

4,500

6,000

114.6%

Elimination and Corporate

△ 2,465

△ 4,517

△ 2,195

-

△ 4,500

△ 4,500

-

Total

31,160

49,641

38,904

124.9%

50,000

57,000

114.8%

Other Data (millions of yen)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

% vs. Prior Year

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Capital Investments

9,925

21,321

9,487

95.6%

20,000

20,000

93.8%

Depreciation

9,792

21,626

9,421

96.2%

24,000

24,000

111.0%

R&D Investments

27,033

54,596

27,155

100.5%

55,000

55,000

100.7%

Advertising Expenses

15,904

37,733

16,405

103.2%

40,000

41,500

110.0%

Personnel Expenses

25,850

50,407

25,701

99.4%

50,000

51,000

101.2%

Forward-looking Statements:

This document contains figures that are based on the information currently available to management and estimates involving uncertain factors thought likely to have an effect on future Results.

Sales of Major IPsGroupwide)】 (billionyen)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

Mobile Suit Gundam

76.7

36.3

78.6

36.2

71.4

DRAGON BALL

19.4

16.2

34.9

19.8

45.0

ONE PIECE

24.6

12.3

23.3

17.0

26.0

Power Rangers

23.2

9.6

19.1

8.0

24.3

KAMEN RIDER

26.2

5.9

18.6

7.7

22.0

Yo-kai Watch

55.2

23.3

32.9

6.0

12.0

Anpanman

8.1

3.9

9.4

4.7

11.5

Pretty Cure

6.9

3.4

6.7

3.6

8.0

Digimon

0.2

0.4

2.3

1.5

7.0

Aikatsu!

11.7

2.4

4.6

2.4

6.0

Sales of Major IPs (Toys and Hobby Business, BANDAI non-consolidated)(billionyen)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

Mobile Suit Gundam

22.9

13.7

25.8

13.7

28.0

KAMEN RIDER

20.6

4.6

15.7

7.0

19.6

Anpanman

8.1

3.9

9.4

4.7

11.5

Yo-kai Watch

55.2

21.6

30.8

5.2

10.7

DRAGON BALL

5.8

5.6

11.6

4.5

10.5

Power Rangers

11.3

4.6

7.8

4.4

9.0

Pretty Cure

6.5

3.4

6.6

3.6

7.9

Digimon

0.0

0.2

0.5

0.4

4.4

Ultraman

2.6

1.4

2.7

1.4

4.0

Aikatsu!

8.6

1.5

2.6

1.6

3.9

Digital Card Sales (Units sold)(millionpieces)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

Digital card sales

269

120

233

104

240

Network Entertainment Business (Sales by major category) (billion yen)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

Network content

82.3

42.3

103.9

72.2

135.0

Home video game software

86.5

49.2

95.7

47.3

92.0

Arcade game machine

72.1

26.6

57.9

29.8

60.0

Amusement facility

55.5

29.2

58.6

30.7

61.5

Home Video Game Software (Number of titles and unit sales)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

# of Titles

Units Sold (thousand)

# of Titles

Units Sold (thousand)

#of Titles

Units sold (thousand)

#of Titles

Units sold (thousand)

Japan

29

1,922

69

4,698

16

1,956

35

4,000

U.S.

13

4,122

33

8,716

26

4,707

41

10,000

Europe

13

7,138

35

13,272

26

5,848

44

11,500

Group Total

55

13,182

137

26,686

68

12,511

120

25,500

Localized versions

35

-

80

-

26

-

55

-

After elimination of localized versions

Group Total

20

13,182

57

26,686

42

12,511

65

25,500

Arcade Game Machines (Sales by major category, Japan)(billionyen)

Category

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

Sales of machines

34.1

10.5

25.5

13.8

27.0

Sales of prizes

29.7

12.7

25.0

12.9

26.5

Total

63.8

23.2

50.5

26.7

53.5

Number of Amusement Facilities

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

Directly managed facilities

Japan

Start of term

211

202

202

209

209

Openings

10

3

7

12

16

Closures

19

4

4

2

2

Increase/Decrease

fl 9

fl 1

3

10

14

End of term

202

201

205

219

223

Overseas

Start of term

36

35

35

35

35

Openings

2

0

1

2

2

Closures

3

0

1

1

1

Increase/Decrease

fl 1

0

0

1

1

End of term

35

35

35

36

36

Total

Start of term

247

237

237

244

244

Openings

12

3

8

14

18

Closures

22

4

5

3

3

Increase/Decrease

fl 10

fl 1

3

11

15

End of term

237

236

240

255

259

Revenue- sharing facilities

Japan

10

14

74

100

323

Overseas

1,036

1,057

1,014

994

994

Total

1,046

1,071

1,088

1,094

1,317

Others

Total

10

11

14

19

19

Facilities Total

1,293

1,318

1,342

1,368

1,595

Amusement Facilities (Existing-store sales, YOY, Japan)

Apr.

May

Jun.

1Q

(3 mo.)

Jul.

Aug.

Sep.

2Q

(3 mo.)

1st Half

FY2017.3

107.0%

106.3%

109.1%

107.4%

116.0%

104.5%

106.2%

108.4%

107.8%

FY2016.3

94.3%

98.6%

89.3%

94.3%

95.5%

93.1%

101.7%

96.2%

95.3%

FY2015.3

89.4%

95.6%

87.7%

91.0%

89.9%

93.9%

84.8%

90.0%

90.5%

Oct.

Nov.

Dec.

3Q

(3 mo.)

3Q

(9 mo.)

Jan.

Feb.

Mar.

4Q

(3 mo.)

2nd Half

Full Year

FY2017.3

-

-

-

-

-

-

-

-

-

-

-

FY2016.3

99.2%

90.6%

102.5%

97.6%

96.0%

107.0%

102.5%

103.5%

104.6%

101.2%

98.2%

FY2015.3

89.7%

99.3%

89.5%

92.6%

91.1%

89.5%

95.9%

90.6%

91.5%

92.0%

91.2%

Visual and Music Production BusinessSales by main category)】 (billion yen)

FY2016.3

FY2017.3

1st Half Results

Full Year Results

1st Half Results

Full Year Forecasts

Packages

8.9

17.8

10.9

19.0

Events, production, and others

14.6

34.1

16.6

28.0

Total

23.5

51.9

27.5

47.0

Visual and Music Production BusinessNumber of copyrighted productions and running time )】

Number of copyrighted productionsBANDAI VISUAL

Total running time of all copyrighted productions (BANDAI VISUAL)

Number of copyrighted productionsSUNRISE and BANDAI NAMCO Pictures

Total running time of all copyrighted productions (SUNRISE and BANDAI NAMCO Pictures)

774 series

2,710 hours

299 series

2,470 hours

As of September 30, 2016

Namco Bandai Holdings Inc. published this content on 08 November 2016 and is solely responsible for the information contained herein.
Distributed by Public, unedited and unaltered, on 08 November 2016 11:14:10 UTC.

Original documenthttp://www.bandainamco.co.jp/cgi-bin/releases/index.cgi/file/view/5542?entry_id=5089

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