August 4, 2016

Financial Highlights for the First Quarter of the Fiscal Year Ending March 2017

BANDAI NAMCO Holdings Inc.: Consolidated Financial Results

Summary of Income Statement (millions of yen)

FY2016.3

FY2017.3

1Q

Results

1st Half Results

Full Year Results

1Q

Results

% vs. Prior Year

1st Half Forecasts

1st Half New Forecasts

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Net Sales

137,376

272,780

575,504

144,792

105.4%

275,000

290,000

580,000

580,000

100.8%

Gross Profit

53,312

103,456

202,600

57,627

108.1%

94,000

103,500

205,000

205,000

101.2%

Operating Income

18,139

31,160

49,641

23,419

129.1%

23,000

32,000

50,000

50,000

100.7%

Recurring Income

18,780

33,215

50,774

22,948

122.2%

23,500

32,000

51,000

51,000

100.4%

Profit Attributable to Owners of Parent

13,949

22,762

34,583

18,502

132.6%

16,500

24,000

35,000

35,000

101.2%

Net Sales by Segment (millions of yen)

FY2016.3

FY2017.3

1Q

Results

1st Half Results

Full Year Results

1Q

Results

% vs. Prior Year

1st Half Forecasts

1st Half New Forecasts

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Toys and Hobby

50,008

103,985

206,424

42,461

84.9%

100,000

100,000

210,000

210,000

101.7%

Network Entertainment

76,782

147,209

320,941

91,334

119.0%

160,000

170,000

340,000

340,000

105.9%

Visual and Music Production

11,464

23,582

51,967

13,619

118.8%

21,000

24,000

43,000

43,000

82.7%

Other

6,323

13,488

27,456

6,163

97.5%

14,000

14,000

28,000

28,000

102.0%

Elimination and Corporate

△ 7,202

△ 15,483

△ 31,285

△ 8,786

-

△ 20,000

△ 18,000

△ 41,000

△ 41,000

-

Total

137,376

272,781

575,504

144,792

105.4%

275,000

290,000

580,000

580,000

100.8%

Operating Income by Segment (millions of yen)

FY2016.3

FY2017.3

1Q

Results

1st Half Results

Full Year Results

1Q

Results

% vs. Prior Year

1st Half Forecasts

1st Half New Forecasts

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Toys and Hobby

5,207

11,572

16,639

2,994

57.5%

6,500

6,500

16,000

16,000

96.2%

Network Entertainment

10,421

14,774

23,930

17,130

164.4%

14,000

21,500

28,000

28,000

117.0%

Visual and Music Production

3,171

5,910

11,665

4,583

144.5%

4,000

6,000

9,000

9,000

77.2%

Other

138

529

1,123

101

73.3%

500

500

1,000

1,000

89.0%

Elimination and Corporate

△ 799

△ 1,625

△ 3,717

△ 1,391

-

△ 2,000

△ 2,500

△ 4,000

△ 4,000

-

Total

18,139

31,160

49,641

23,419

129.1%

23,000

32,000

50,000

50,000

100.7%

Reference: Net Sales by Region (External sales after elimination) (millions of yen)

FY2016.3

FY2017.3

1Q

Results

1st Half Results

Full Year Results

1Q

Results

% vs. Prior Year

1st Half Forecasts

1st Half New Forecasts

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Japan

95,866

205,282

446,477

106,892

111.5%

207,000

223,000

445,000

445,000

99.7%

Americas

11,431

19,968

43,556

15,731

137.6%

27,000

26,000

53,000

53,000

121.7%

Europe

17,728

27,275

45,942

11,550

65.2%

23,500

22,500

46,000

46,000

100.1%

Asia

12,351

20,255

39,529

10,619

86.0%

17,500

18,500

36,000

36,000

91.1%

Elimination and Corporate

-

-

-

-

-

-

-

-

-

-

Total

137,376

272,780

575,504

144,793

105.4%

275,000

290,000

580,000

580,000

100.8%

Reference: Operating Income by Region (millions of yen)

FY2016.3

FY2017.3

1Q

Results

1st Half Results

Full Year Results

1Q

Results

% vs. Prior Year

1st Half Forecasts

1st Half New Forecasts

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Japan

12,719

23,512

40,970

15,589

122.6%

18,500

23,500

42,000

42,000

102.5%

Americas

2,235

3,068

3,840

4,189

187.4%

2,700

5,000

4,200

4,200

109.4%

Europe

2,033

3,343

4,113

2,598

127.8%

2,000

3,000

3,800

3,800

92.4%

Asia

2,559

3,702

5,235

2,266

88.6%

2,300

3,000

4,500

4,500

86.0%

Elimination and Corporate

△ 1,407

△ 2,465

△ 4,517

△ 1,223

-

△ 2,500

△ 2,500

△ 4,500

△ 4,500

-

Total

18,139

31,160

49,641

23,419

129.1%

23,000

32,000

50,000

50,000

100.7%

Other Data (millions of yen)

FY2016.3

FY2017.3

1Q

Results

1st Half Results

Full Year Results

1Q

Results

% vs. Prior Year

1st Half Forecasts

1st Half New Forecasts

Full Year Forecasts

Full Year New Forecasts

% vs. Prior Year

Capital Investments

5,323

9,925

21,321

5,073

95.3%

9,000

9,000

20,000

20,000

93.8%

Depreciation

4,144

9,792

21,626

4,356

105.1%

11,000

11,000

24,000

24,000

111.0%

R&D Investments

13,301

27,033

54,596

13,702

103.0%

25,000

25,000

55,000

55,000

100.7%

Advertising Expenses

7,292

15,904

37,733

7,022

96.3%

17,000

17,000

40,000

40,000

106.0%

Personnel Expenses

12,425

25,850

50,407

12,440

100.1%

24,000

24,000

50,000

50,000

99.2%

Forward-looking Statements:

This document contains figures that are based on the information currently available to management and estimates involving uncertain factors thought likely to have an effect on future Results.

Sales of Major IPsGroupwide)】 (billionyen)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1Q

Results

1st Half Results

Full Year Results

1Q

Results

1st Half New Forecasts

Full Year Forecasts

Mobile Suit Gundam

76.7

18.7

36.3

78.6

18.4

34.7

71.4

DRAGON BALL

19.4

8.3

16.2

34.9

8.0

17.3

34.9

ONE PIECE

24.6

5.2

12.3

23.3

9.5

17.1

24.6

Power Rangers

23.2

4.9

9.6

19.1

3.7

9.0

24.3

KAMEN RIDER

26.2

2.9

5.9

18.6

3.6

7.6

18.6

Yo-kai Watch

55.2

10.9

23.3

32.9

2.4

4.6

13.4

Anpanman

8.1

1.5

3.9

9.4

1.8

4.5

9.2

Pretty Cure

6.9

1.6

3.4

6.7

1.6

3.7

7.5

Digimon

0.2

0.2

0.4

2.3

1.0

1.6

6.6

Aikatsu!

11.7

1.1

2.4

4.6

1.1

2.9

5.6

Sales of Major IPs (Toys and Hobby Business, BANDAI non-consolidated)(billionyen)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1Q

Results

1st Half Results

Full Year Results

1Q

Results

1st Half New Forecasts

Full Year Forecasts

Mobile Suit Gundam

22.9

6.9

13.7

25.8

6.8

13.9

28.0

KAMEN RIDER

20.6

2.1

4.6

15.7

3.3

6.9

16.0

Yo-kai Watch

55.2

9.7

21.6

30.8

2.2

3.7

12.0

DRAGON BALL

5.8

2.2

5.6

11.6

1.8

4.7

11.0

Anpanman

8.1

1.5

3.9

9.4

1.8

4.5

9.0

Power Rangers

11.3

3.0

4.6

7.8

2.3

4.6

9.0

Pretty Cure

6.5

1.6

3.4

6.6

1.6

3.7

7.5

Digimon

0.0

0

0.2

0.5

0.1

0.2

4.2

Ultraman

2.6

0.4

1.4

2.7

0.2

2.1

4.0

Aikatsu!

8.6

0.7

1.5

2.6

0.8

2.1

4.0

Digital Card Sales (Units sold)(millionpieces)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1Q

Results

1st Half Results

Full Year Results

1Q

Results

1st Half New Forecasts

Full Year Forecasts

Digital card sales

269

58

120

233

46

125

250

Network Entertainment Business (Sales by major category) (billion yen)

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1Q

Results

1st Half Results

Full Year Results

1Q

Results

1st Half New Forecasts

Full Year Forecasts

Network content

82.3

19.6

42.3

103.9

34.9

67.0

108.0

Home video game software

86.5

31.7

49.2

95.7

29.7

48.0

96.0

Arcade game machine

72.1

11.7

26.6

57.9

13.8

27.0

62.0

Amusement facility

55.5

13.2

29.2

58.6

13.7

30.0

63.5

Home Video Game Software (Number of titles and unit sales)

FY2016.3

FY2017.3

1Q Results

1st Half Results

Full Year Results

1Q Results

1st Half New Forecasts

Full Year Forecasts

# of Titles

Units Sold (thousand)

# of Titles

Units Sold (thousand)

# of Titles

Units Sold (thousand)

#of Titles

Units sold (thousand)

#of Titles

Units sold (thousand)

#of Titles

Units sold (thousand)

Japan

8

652

29

1,922

69

4,698

9

780

25

2,400

56

5,000

U.S.

8

1,491

13

4,122

33

8,716

16

3,275

25

4,500

19

8,700

Europe

6

4,848

13

7,138

35

13,272

16

3,528

28

5,500

25

13,000

Group Total

22

6,991

55

13,182

137

26,686

41

7,583

78

12,400

100

26,700

Localized versions

16

-

35

-

80

-

16

-

38

-

54

-

After elimination of localized versions

Group Total

6

6,991

20

13,182

57

26,686

25

7,583

40

12,400

46

26,700

Arcade Game Machines (Sales by major category, Japan)(billionyen)

Category

FY2015.3

FY2016.3

FY2017.3

Full Year Results

1Q

Results

1st Half Results

Full Year Results

1Q 1st Half New

Results Forecasts

Full Year Forecasts

Sales of machines

34.1

4.3

10.5

25.5

6.5

11.0

29.0

Sales of prizes

29.7

5.6

12.7

25.0

5.7

13.0

26.5

Total

63.8

9.9

23.2

50.5

12.2

24.0

55.5

Number of Amusement Facilities

FY2015.3

FY2016.3

FY2017.3 (Plan)

Full Year Results

1Q

Results

1st Half Results

Full Year Results

1Q

Results

1st Half New Forecasts

Full Year Forecasts

Directly managed facilities

Japan

Start of term

211

202

202

202

209

209

205

Openings

10

2

3

7

4

9

16

Closures

19

3

4

4

1

1

0

Increase/Decrease

fl 9

fl 1

fl 1

3

3

8

16

End of term

202

201

201

205

212

217

221

Overseas

Start of term

36

35

35

35

35

35

35

Openings

2

0

0

1

1

1

0

Closures

3

0

0

1

1

1

0

Increase/Decrease

fl 1

0

0

0

0

0

0

End of term

35

35

35

35

35

35

35

Total

Start of term

247

237

237

237

244

244

240

Openings

12

2

3

8

5

10

16

Closures

22

3

4

5

2

2

0

Increase/Decrease

fl 10

fl 1

fl 1

3

3

8

16

End of term

237

236

236

240

247

252

256

Revenue- sharing facilities

Japan

10

10

14

74

81

141

374

Overseas

1,036

1,031

1,057

1,014

1,007

1,007

990

Total

1,046

1,041

1,071

1,088

1,088

1,148

1,364

Others

Total

10

10

11

14

17

19

19

Facilities Total

1,293

1,287

1,318

1,342

1,352

1,419

1,639

Amusement Facilities (Existing-store sales, YOY, Japan)

Apr.

May

Jun.

1Q

(3 mo.)

Jul.

Aug.

Sep.

2Q

(3 mo.)

1st Half

FY2017.3

107.0%

106.3%

109.1%

107.4%

-

-

-

-

-

FY2016.3

94.3%

98.6%

89.3%

94.3%

95.5%

93.1%

101.7%

96.2%

95.3%

FY2015.3

89.4%

95.6%

87.7%

91.0%

89.9%

93.9%

84.8%

90.0%

90.5%

Oct.

Nov.

Dec.

3Q

(3 mo.)

3Q

(9 mo.)

Jan.

Feb.

Mar.

4Q

(3 mo.)

2nd Half

Full Year

FY2017.3

-

-

-

-

-

-

-

-

-

-

-

FY2016.3

99.2%

90.6%

102.5%

97.6%

96.0%

107.0%

102.5%

103.5%

104.6%

101.2%

98.2%

FY2015.3

89.7%

99.3%

89.5%

92.6%

91.1%

89.5%

95.9%

90.6%

91.5%

92.0%

91.2%

Visual and Music Production BusinessSales by main category)】 (billion yen)

2016.3

2017.3

1Q

Results

Full Year Results

1Q

Results

Full Year Forecasts

Packages

4.6

17.8

5.5

17.3

Events, production, and others

6.8

34.1

8.1

25.7

Total

11.4

51.9

13.6

43.0

Visual and Music Production BusinessNumber of copyrighted productions and running time )】

Number of copyrighted productionsBANDAI VISUAL

Total running time of all copyrighted productions (BANDAI VISUAL)

Number of copyrighted productionsSUNRISE and BANDAI NAMCO Pictures

Total running time of all copyrighted productions (SUNRISE and BANDAI NAMCO Pictures)

770 series

2,692 hours

295 series

2,462 hours

As of June 30, 2016

Namco Bandai Holdings Inc. published this content on 04 August 2016 and is solely responsible for the information contained herein.
Distributed by Public, unedited and unaltered, on 04 August 2016 06:35:08 UTC.

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