Presentation Material
for the Three Months Ended June 30, 2020
August 11, 2020
Tokyo Stock Exchange First Section: Code 3676
https://www.digitalhearts-hd.com/
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved.
Q1 FY2020 Financial Results
(The three months ended June 30, 2020)
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 1 |
Summary of Q1 FY2020
Point of Q1 | The Enterprise Business shows significant improvement | |||||||||
Financial Result | in net sales and profitability as YoY base. | |||||||||
(Mln yen) | ||||||||||
Net Sales of Enterprise Business | ➢ Sales of Enterprise Business grew | |||||||||
1,800 | ||||||||||
EBITDA of Enterprise Business 1,523 | significantly due to the growth of existing | |||||||||
954 | operations and the contribution of LogiGear | |||||||||
acquired in the previous fiscal year. | ||||||||||
800 | ➢ Existing Enterprise Business improved its | |||||||||
-155 | 66 | profitability significantly due to better gross | ||||||||
margin and more efficient operations. | ||||||||||
-200 | ||||||||||
Q1 FY2019 | Q1 FY2020 | *EBITDA= Operating (Segment) income + Depreciation + Amortization of trademarks, software, | ||||||||
and goodwill + Asset retirement related expenses | ||||||||||
Full-year | Despite the impact of COVID-19 in 1H, | |||||||||
Financial Forecast | aim to shift to an upward trend in sales and profits from 2H | |||||||||
➢ The impact of COVID-19 in the game | ||||||||||
industry is limited, and stable earnings are | ||||||||||
Net sales | Operating income | |||||||||
(Forecast) | (Forecast) | expected to continue in Entertainment | ||||||||
23,080Mln yen | 1,600Mln yen | Business. | ||||||||
➢ Enterprise Business aims to achieve full | ||||||||||
(YoY 109.2%) | (YoY 114.8%) | year profitability by accelerating its growth. | ||||||||
➢ Focusing on "With COVID-19" era, we are | ||||||||||
promoting new services related to "WFH" | ||||||||||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. or "Remote work". | 2 |
Summary of Financial Results for
the Three Months Ended June 30, 2020
EBITDA increased due to improved profitability in Enterprise Business, while operating income decreased due to the impact of lower sales in Entertainment Business.
(Mln Yen) FY2019 Q1 FY2020 Q1 YoY Change
Net sales | 4,988 | 5,093 | 104 | 102.1% |
Cost of sales | 3,772 | 3,819 | 47 | 101.3% |
Cost of sales (%) | ||||
75.6% | 75.0% | -0.6points | ||
Gross profit | ||||
1,215 | 1,273 | 57 | 104.7% | |
SG&A | ||||
1,026 | 1,115 | 88 | 108.7% | |
Operating income | 189 | 158 | -31 | 83.6% |
Operating income | ||||
3.8% | 3.1% | -0.7points | ||
margin | ||||
Ordinary income | 189 | 194 | 4 | 102.5% |
Profit attributable to | 112 | 99 | -13 | 88.2% |
owners of parent | ||||
EBITDA | 275 | 283 | 8 | 102.9% |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 3 |
Analysis of Changes in Operating income
Sales and gross profit margin of Debugging div. declined due to the impact of COVID-19. On the other hand, Enterprise Business, which is focusing on business expansion, achieved a substantial improvement in profitability.
Q1 FY2019 | ||
Operating | ||
Income | ||
189 | Decrease in | |
gross profit | ||
due to lower | ||
sales | ||
-128 | ||
Lower gross margin | ||
due to decrease in | ||
net sales of | ||
Debugging div. |
-109 Decrease
in SG&A
+28
+51 | -39 | ||
Decrease | |||
in SG&A | |||
Impact of | |||
+124 | consolidation of | ||
LogiGear group |
Increase in gross profit due to higher sales
+26 | Improve gross margin due |
to increase working rate of | |
test engineers |
(Mln Yen)
Q1 FY2020
Operating
Income +15 158
Company-wide common cost
人件費
Entertainment Business | Enterprise Business | |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 4 |
Trend in net sales and operating income
Aim to increase in both sales and profits as full year,
by making full year profit of Enterprise Business with rapid sales growth and recovering the trend of Entertainment Business in the second half.
Net sales
(Mln yen)
Operating income
(Mln yen)
25,000 | Q4 | 23,080 | 4,800 | ||||||
Q3 | 21,138 | ||||||||
20,000 | Q2 | 19,254 | 4,000 | ||||||
Q1 | |||||||||
17,353 | 5,460 | ||||||||
15,444 | 4,861 | 3,200 | |||||||
15,000 | 4,393 | ||||||||
3,828 | 5,455 | ||||||||
2,400 | |||||||||
5,059 | |||||||||
10,000 | 4,023 | 1,906 | 4,696 | 1,735 | 1,605 | 1,600 | |||
506 | 184 | 1,600 | |||||||
5,234 | 1,394 | ||||||||
4,882 | 363 | ||||||||
4,223 | 327 | ||||||||
3,782 | 522 | 547 | |||||||
5,000 | 464 | ||||||||
547 | 800 | ||||||||
396 | 463 | ||||||||
4,450 | 475 | 4,988 | 5,093 | ||||||
3,810 | 481 | 4,039 | 328 | ||||||
539 | 302 | 189 | 158 | ||||||
0 | 0 | ||||||||
Net | Operating | Net | Operating | Net | Operating | Net | Operating | Net | Operating |
sales | income | sales | income | sales | income | sales | income | sales | income |
FY2016 | FY2017 | FY2018 | FY2019 | FY2020 | |||||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 5 |
Consolidated Balance Sheets
(Mln Yen) | Q4 FY2019 | Q1 FY2020 | YoY Change | |
(As of March 31, 2020) | (As of June 30, 2020) | |||
Total assets | 10,637 | 9,854 | -782 | |
Current assets | 7,453 | 6,648 | -804 | |
Cash and deposits | 3,739 | 3,027 | -711 | |
Notes and accounts receivable-trade | 2,985 | 2,889 | -95 | |
Noncurrent assets | 3,183 | 3,205 | 21 | |
Property, plant and equipment | 579 | 560 | -19 | |
Intangible assets | 1,379 | 1,445 | 66 | |
Investments and other assets | 1,225 | 1,199 | -25 | |
Total liabilities | 5,198 | 4,513 | -685 | |
Current liabilities | 5,134 | 4,450 | -684 | |
Short-term loans | 2,546 | 2,546 | 0 | |
Noncurrent liabilities | 63 | 62 | -0 | |
Total net assets | 5,438 | 5,340 | -97 | |
Shareholders' equity | 4,898 | 4,841 | -56 | |
Accumulated other comprehensive | 24 | 20 | -3 | |
income | ||||
Subscription rights to shares | 13 | 13 | ー | |
Non-controlling interests | 502 | 465 | -37 | |
Total liabilities and net assets | 10,637 | 9,854 | -782 | |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 6 |
Q1 FY2020 Financial results by Segment
and Full year Forecast of FY2020
【Notice regarding Earnings by Segment】
・Net sales by segment include inter‐segment sales or transfers. Segment income is based on operating income.
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 7 |
Summary of Financial Results by Segment
(Mln Yen)Q1 FY2019 Q1 FY2020 YoY Change
Net sales | 4,988 | 5,093 | 102.1% | ||
Entertainment | 4,033 | 3,569 | 88.5% | ||
Enterprise | 954 | 1,523 | 159.6% | ||
Adjustments | ー | ー | ー | ||
Operating income | 189 | 158 | 83.6% | ||
Entertainment | 727 | 517 | 71.1% | ||
Enterprise | -184 | -21 | ー | ||
Adjustments | -352 | -337 | ー | ||
EBITDA | 275 | 283 | 102.9% | ||
Entertainment | 775 | 547 | 70.6% | ||
Enterprise | -155 | 66 | ー | ||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 8 |
Financial Results of Entertainment Business
- As the impact of COVID-19, sales and profits decreased due to some delays in game title development and a decline in demand from overseas clients.
- Strengthening cost control by launching of remote debugging service and restructuring the domestic Lab. network including the closure of a Lab.
(Mln Yen)Q1 FY2019 Q1 FY2020 YoY Change
Net sales | 4,033 | 3,569 | 88.5% | |||
Debugging | 3,444 | 3,023 | 87.8% | |||
Game Console (GC) | 1,186 | 1,023 | 86.3% | |||
Mobile Solutions (MS) | 2,013 | 1,819 | 90.4% | |||
Amusement (AM) | 245 | 179 | 73.1% | |||
Creative | 350 | 311 | 88.8% | |||
Media and others | 238 | 234 | 98.5% | |||
Segment income | 727 | 517 | 71.1% | |||
EBITDA | 775 | 547 | 70.6% | |||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 9 |
Entertainment Business - Debugging div.
- Weaker Gross margin with lower working rate at Lab. caused by COVID-19.
- Demand for Debugging will recover gradually toward the year-end sales season.
- Gross margin ratio is expected to improve to nearly 30% in 2H due to the strengthening of cost-control measures and others.
Quarterly results of Debugging div.
(Mln yen) | FY2019 full year | FY2020 full year | |||
Gross margin ratio (Actual) | Gross margin ratio (Forecast) | ||||
5,000 | 35.0% | ||||
28.7% | 27.1% | ||||
4,500 | |||||
Net sales | |||||
4,000 | Gross margin ratio | 3,730 | 3,505 | 3,377 | ||||
3,444 | 3,480 | 3,196 | ||||||
3,500 | 3,167 | |||||||
30.0% | ||||||||
3,023 | ||||||||
3,000 | 30.1% | 30.0% | ||||||
2,500 | 28.4% | 25.8% | 29.2% | 28.6% | ||||
2,000 | 26.2% | 24.6% | 25.0% | |||||
1,500 | ||||||||
1,000 | ||||||||
500 | ||||||||
0 | 20.0% | |||||||
Q1 | Q2 | Q3 | Q4 | Q1 | Q2 | Q3 | Q4 | |
FY2019 | FY2020 | |||||||
Copyright© 2020 | DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 10 |
Entertainment Business - Debugging div.
- Game Console dept. (GC)
Revenue fell sharply from the previous Q1 when we recorded higher sales with some large- scale title projects.
- Mobile Solutions dept. (MS)
Demand shrank temporarily due to the impact of COVID-19 and other factors.
- Amusement dept. (AM)
Market conditions remain challenging, and regulatory and client trends need to be watched closely.
Quarterly sales
Game Console dept. (GC) | Mobile Solutions dept. (MS) | Amusement dept. (AM) | |||||||||||||||||||||||||||||||||||||||
(Mln yen) | (Mln yen) | (Mln yen) | |||||||||||||||||||||||||||||||||||||||
5,000 | 4,156 | 4,709 | 9,000 | 8,172 | 8,173 | 1,000 | 775 | 939 | |||||||||||||||||||||||||||||||||
800 | 193 | ||||||||||||||||||||||||||||||||||||||||
1,126 | |||||||||||||||||||||||||||||||||||||||||
1,944 | 1,848 | ||||||||||||||||||||||||||||||||||||||||
4,000 | |||||||||||||||||||||||||||||||||||||||||
1,017 | 6,000 | ||||||||||||||||||||||||||||||||||||||||
3,000 | 600 | 255 | 247 | ||||||||||||||||||||||||||||||||||||||
2,141 | |||||||||||||||||||||||||||||||||||||||||
1,340 | 2,098 | YoY | |||||||||||||||||||||||||||||||||||||||
1,157 | YoY | YoY | |||||||||||||||||||||||||||||||||||||||
73% | |||||||||||||||||||||||||||||||||||||||||
2,000 | 86% | Q4 | 3,000 | 2,135 | 2,171 | 90% | Q4 | 400 | 237 | 252 | Q4 | ||||||||||||||||||||||||||||||
1,056 | |||||||||||||||||||||||||||||||||||||||||
1,002 | Q3 | Q3 | Q3 | ||||||||||||||||||||||||||||||||||||||
1,000 | 200 | 144 | |||||||||||||||||||||||||||||||||||||||
Q2 | Q2 | 245 | Q2 | ||||||||||||||||||||||||||||||||||||||
1,186 | 1,993 | 2,013 | |||||||||||||||||||||||||||||||||||||||
0 | 979 | 1,023 | Q1 | 0 | 1,819 | Q1 | 0 | 138 | 179 | Q1 | |||||||||||||||||||||||||||||||
FY2018 | FY2019 | FY2020 | FY2018 | FY2019 | FY2020 | ||||||||||||||||||||||||||||||||||||
FY2018 | FY2019 | FY2020 | |||||||||||||||||||||||||||||||||||||||
Copyright© 2020 | DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 11 |
Entertainment Business - Creative div.
Media and others div.
- Creative div.
Revenues continued to decline due to the impact of the market environment for mobile games, but profits increased by strengthening of cost control.
- Media and others div.
While advertising revenue from foreign companies declined at 4Gamer.net, customer support services and other services performed well.
Quarterly sales | |||||||
Creative div. | |||||||
(Mln yen) | |||||||
2,000 | 1,891 | ||||||
395 | |||||||
1,500 | 1,226 | ||||||
422 | |||||||
1,000 | 285 | YoY | |||||
89% | |||||||
561 | 282 |
500307
511 350 311
0
FY2018 FY2019 FY2020
Media and others div.
(Mln yen) 1,500
956 | 1,066 | ||||||||||||||
1,000 | |||||||||||||||
212 | |||||||||||||||
264 | YoY | ||||||||||||||
308 | |||||||||||||||
Q4 | 99% | Q4 | |||||||||||||
284 | |||||||||||||||
500 | |||||||||||||||
Q3 | 306 | Q3 | |||||||||||||
231 | |||||||||||||||
Q2 | Q2 | ||||||||||||||
Q1 | 238 | 234 | Q1 | ||||||||||||
0 | 176 | ||||||||||||||
FY2018 | FY2019 | FY2020 |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 12 |
Financial Result of Enterprise Business
- Segment income of Q1 improved significantly as year-on-year base. EBITDA has remained positive since Q2 of FY2019.
(Mln Yen) | Q1 FY2019 | Q1 FY2020 | YoY Change | ||||||
Net sales | 954 | 1,523 | 159.6% | ||||||
System Testing | 430 | 788 | 183.1% | ||||||
IT service / Security | 523 | 735 | 140.4% | ||||||
Segment loss | -184 | -21 | ー | ||||||
EBITDA | -155 | 66 | ー | ||||||
Quarterly results of Enterprise Biz | Significant EBITDA growth | ||||||||
thanks to the positive impact of investing | |||||||||
(Mln Yen) | |||||||||
200 | Segment income | EBITDA | 139 | ||||||
100 | 66 | ||||||||
100 | 24 | 35 | |||||||
-184 | -155 | 2 | 14 | -21 | |||||
0 | |||||||||
-100 | |||||||||
-200 | FY2019 | FY2020 | |||||||
Q1 | Q2 | Q3 | Q4 | Q1 | |||||
Copyright© 2020 | DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 13 |
Enterprise Business - System Testing div.
- Net sales and Gross margin improved significantly year on year due to growth of existing business and contribution from LogiGear which has been consolidated since Q4 FY2019.
- Weaker Q1 sales compared to Q4 FY2019 due to seasonality of this service and Q2 and later sales are expected to recover to grow steadily.
- Gross profit is expected to improve in 2H due to higher sales, with aiming to make full year Gross margin 34.5%.
Quarterly results of System Testing div.
(Mln yen) | FY2019 full year | |||
1,500 | ||||
Gross margin ratio (Actual) | ||||
25.7% | 38.6% | |||
Net sales | ||||
1,000 | Gross margin ratio | 924 | ||
570 | 488 | |||
500 | 430 | |||
13.6% | 21.9% | |||
17.3% | ||||
0 | ||||
Q1 | Q2 | Q3 | Q4 | |
FY2019 |
FY2020 full year | 50.0% | ||
Gross margin ratio (Forecast) | |||
34.5% | 1,181 | ||
1,013 | 40.0% | ||
788 | 813 | 36.3% | 39.1% |
30.0% | |||
30.8% | 29.1% | ||
20.0% | |||
10.0% | |||
Q1 | Q2 | Q3 | Q4 |
FY2020 |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 14 |
Enterprise Business
- System Testing div.
Despite stagnant economic activities due to the impact of COVID-19, we have steadily captured demand by providing services with ensuring safety of operations.
- IT service / Security div.
Increased revenues from various services such as systems development, maintenance, operation support, and security services.
Quarterly sales
System Testing div. | IT service / Security div. | |||||||||||||||||||||||||||
(Mln yen) | (Mln yen) | |||||||||||||||||||||||||||
3,000 | 2,414 | 2,800 | 2,608 | |||||||||||||||||||||||||
2,500 | 2,400 | |||||||||||||||||||||||||||
1,907 | 869 | |||||||||||||||||||||||||||
2,000 | ||||||||||||||||||||||||||||
2,000 | ||||||||||||||||||||||||||||
924 | ||||||||||||||||||||||||||||
500 | ||||||||||||||||||||||||||||
1,500 | 1,395 | YoY | 1,600 | 645 | YoY | |||||||||||||||||||||||
183% | 1,200 | 140% | ||||||||||||||||||||||||||
488 | Q4 | 493 | Q4 | |||||||||||||||||||||||||
1,000 | 483 | |||||||||||||||||||||||||||
800 | ||||||||||||||||||||||||||||
Q3 | 569 | Q3 | ||||||||||||||||||||||||||
500 | 366 | 570 | Q2 | 400 | 520 | Q2 | ||||||||||||||||||||||
286 | 788 | Q1 | 523 | 735 | Q1 | |||||||||||||||||||||||
430 | 392 | |||||||||||||||||||||||||||
0 | 259 | 0 | ||||||||||||||||||||||||||
FY2018 | FY2019 | FY2020 | FY2018 | FY2019 | FY2020 | |||||||||||||||||||||||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 15 |
FY2020 Consolidated Financial Forecast
- Aiming to increase sales and profits due to growth in Enterprise Business.
- Despite the impact of COVID-19, Entertainment Business remained at the same sales level as FY2019.
(Mln Yen) | Full year FY2019 | Full year FY2020 | YoY Change | |
(Actual) | (Forecast) | |||
Net sales | 21,138 | 23,080 | 109.2% | |
Entertainment | 16,115 | 15,885 | 98.6% | |
Enterprise | 5,022 | 7,195 | 143.3% | |
Operating income | 1,394 | 1,600 | 114.8% | |
Operating income | 6.6% | 6.9% | +0.3points | |
margin | ||||
Ordinary income | 1,372 | 1,600 | 116.6% | |
Profit attributable to | 792 | 1,100 | 138.9% | |
owners of parent | ||||
EBITDA | 1,732 | 1,927 | 111.2% | |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 16 |
1H/2H in FY2020
Consolidated Financial Forecast
The First Half : Increase in sales but decrease in profits
The Second Half : Increase in both sales and profits
- 1H Forecast
- Sales are expected to increase due to the high growth in Enterprise Business, but profits are expected to decline mainly due to the decrease in sales in Entertainment Business due to the impact of COVID-19.
- In the U.S. heavily affected by the COVID-19, LogiGear started cost-cutting efforts.
- Creating corporate system that can provide services remotely in anticipation of "With COVID-19" era.
- 2H Forecast
- The impact of COVID-19 is expected to settle down and revenue and profit growth trends will recover.
- In Entertainment Business, segment profit margin is expected to recover to 20% due to the busy period in the Debugging div.
- In Enterprise Business, aiming to make profits as a full-year base by continuing to expand its sales.
Image of FY2020
Consolidated Financial Forecast | Entertainment Business | Enterprise Business | |||||||||||||||||||||||||||||
(Mln Yen) | (Mln Yen) | (Mln Yen) | |||||||||||||||||||||||||||||
15,000 | Net sales | Operating income | 10,000 | Net sales | Segment income | 5,000 | Net sales | Segment income | |||||||||||||||||||||||
8,000 | 4,000 | ||||||||||||||||||||||||||||||
10,000 | 6,000 | 3,000 | |||||||||||||||||||||||||||||
2,000 | |||||||||||||||||||||||||||||||
5,000 | OP margin | OP margin | OP margin | OP margin | OP margin | OP margin | |||||||||||||||||||||||||
3.4% | 9.9% | 4,000 | 15.2% | 20.6% | 1,000 | ー% | 6.2% | ||||||||||||||||||||||||
2,000 | 0 | ||||||||||||||||||||||||||||||
0 | 1H | 2H | |||||||||||||||||||||||||||||
0 | -1,000 | ||||||||||||||||||||||||||||||
1H | 2H | 1H | 2H | ||||||||||||||||||||||||||||
Copyright© 2020 | DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 17 |
Financial and Dividends Forecast of FY2020
Annual dividend per share is expected to be ¥14.0,
unchanged from the previous fiscal year
Basic Policy to Return Profits to Shareholder
While securing sufficient internal reserves to invest in business growth and strengthen our management structure, stable dividends to shareholders with a payout ratio of 20% as the minimum target
(yen) | FY2016 | FY2017 | FY2018 | FY2019 | FY2020 |
(Forecast) | |||||
Annual dividends | 11.5 | 11.5 | 13.0 | 14.0 | 14.0 |
(Interim dividends) | 5.5 | 5.5 | 6.5 | 7.0 | 7.0 |
(Year‐end dividends) | 6.0 | 6.0 | 6.5 | 7.0 | 7.0 |
60.0% | Dividend Payout Ratio | ROE | |||
40.0% | 38.6% | 38.6% | |||
40.0% | |||||
32.3% | 27.4% | ||||
29.2% | 20.9% | 16.4% | |||
20.0% | |||||
18.0% | 20.7% | ||||
0.0% | |||||
FY2016 | FY2017 | FY2018 | FY2019 | FY2020(Forecast) |
*As the company conducted a 2‐for‐1 common stock split, effective on October 1, 2016, dividends before the interim dividends for FY2016 are accordingly adjusted retroactively to reflect the share splits impact.
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 18 |
Actions in 'Second Founding' Period
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 19 |
Target During the 'Second Founding' Period
To be the Asia's No.1 Comprehensive
Testing Solution Provider
Human Capital × Technology
Debugging | System | Cyber |
Testing | Security | |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 20 |
Progress of the 'Second Founding' Period
Strengthen human capital, services, | Cyber Security | ||||
and business foundations since the start of | |||||
the 'Second Founding' Period | |||||
Established JV | System Testing | ||||
with LAC Co., Ltd. | |||||
Began increasing the number of | |||||
management members and engineers | Number of certified software | Started new service for SAP's | |||
test technicians exceeded 300 | integrated ERP system in collaboration | ||||
Established "DH-SOC" | with Pasona Tech, Inc. | ||||
Started the collaboration | |||||
LogiGear, which has | |||||
with a U.S. security venture | |||||
strengths in test automation, | |||||
Launched educational programs to | become a subsidiary | ||||
Acquired ANET Corporation | |||||
train testers to become engineers | specializing in system testing | Launched new "Remote Debugging" | |||
Started development of talent management system
Started structural reforms of Lab.
Started to restructure the Debugging network of Lab. including
the closure of Lab.
Orgosoft, which conduct translation and localization in Korea, became a subsidiary
2017 | 2020 | |
the 'Second Founding' Period | ||
Foundation Building phase | Expansion phase | Leaping |
phase | ||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 21 |
Topics for the Q1 FY2020
Themes of Debugging for FY2020 | Themes of System Testing for FY2020 | Themes of Cyber Security for FY2020 | ||
Maximizing | Developing supply systems | Challenging to develop | ||
cash generation capacity | in response to rising demand | the 3rd pillar of our business |
Launched new service, | Launched "DH-Tech", | |
"Remote Debugging" | a new service utilizing | |
Number of | Number of projects | external resources |
active employees |
To lead the market
of monitoring devices by
"DH-SOC"
Number of monitoring devices
As of June 2020 As of October 2020 (Est.)
160people 31projects
(As of June 30, 2020)
Promoting the restructuring
the network of "Lab."
(test centers)
- Completed closure of Shinjuku Lab.
- Considering floor reductions at other sites by promoting Remote Debugging
Number of active employees of external resources
158people
(As of June 30, 2020)
To increase orders
for SAP-related projects
Examples of client
Global cosmetics | Automobile- |
company | parts supplier |
※Including PoC |
Appx. Appx.
160,000 200,000
vehicles vehicles
Leading the market in Japan
Continued double-digit
sales growth
YoY
(Mln yen) 145% 120
80
40
0
Q1 FY2019 | Q1 FY2020 |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved.
22
The Prospect on "After COVID-19"
DebuggingSystem Testing
Outlook of markets
Cyber Security
Stable development of titles thanks to the launch of new hardware and expansion of 5G.
- Continued strong outsourcing demand
Outlook of our business
Increasing corporate
IT investment
due to progress in IoT and DX.
- Shortage of IT human resources and expansion of outsourcing demand
The importance of security increases
by promoting of remote work.
- Needs for cyber security measure in all kinds of companies and expansion of cyber security demand
Maintaining the leading position in Japan and developing the overseas markets.
Keep its stable cash generation
Providing testing services with high efficiency and accuracy by leveraging our expertise and automation technologies as a specialist testing company.
Make profit and
keep high growth
Establishing the system to provide diverse security services from entrance to exit management for both SMEs and large corporations.
Expand the size of
business
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved.
23
(Ref.) Mid-term Roadmap
To achieve net sales of 50 billion yen and EBITDA of 10 billion yen.
Smartphone
Revolution
Native Game
Applications
Browser Game
Applications
Console Game
Consumer
Electronics
IoT
Revolution WEB Systems Operation
Systems
AV Devices
Cloud
Applications
WEB | Human Capital |
Applications | Investment |
Enterprise Business
(1.8Bln yen)
Entertainment
Business
(15.5Bln yen)
Autonomous
Driving
Industrial
Devices
Technology Investment
Sales 50Bln yen EBITDA 10Bln yen
Oversea Business | 5Bln yen | ||
10Bln yen | |||
IT service/ | |||
Enterprise | Security | ||
Business | 10Bln yen | ||
TestingSystem | |||
Entertainment | 25Bln yen |
Business | |
2001 | 2013 | 2017 | 'Second Founding' period | 5 years later |
Copyright© 2020 | DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 24 |
Appendix
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 25 |
Why Invest in DIGITAL HEARTS
Employment creation | One of the few | |
Ratio of | testing focusing companies | |
for more than | in Japan | |
external officers of | ||
8,000testers | 40.0% |
Foreign staff | High market growth rate* with |
members of more | |
than | CAGR at 12% |
20nationalities |
Business that supports
Digital security
*Data on the growth rate of the market of software testing services for 2019 to 2023
(References)Websites related to "Global Software Testing Services Market 2019-2023"
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 26 |
Corporate Profile
Market
environment
Growth of | Growth of | Expansion | Shift to | |||
game console | mobile game | |||||
of IoT | 5G | |||||
market | market | |||||
Our vision
To be the Japanese No.1 Game Debugging Provider
To be the Asia's No.1 Comprehensive Testing Solution Provider
History
Shifted to a holding | Shifted to a new | ||||||||||
company structure | management team | ||||||||||
Listed on TSE | and listed on TSE | ||||||||||
1st Section | 1st Section | ||||||||||
Listed on | |||||||||||
TSE Mothers | 2017 | ||||||||||
2014 | Fully entered the enterprise field | ||||||||||
Established | 2012 2013 | ||||||||||
2011 | Started Creative business | ||||||||||
2008 | Started Media business | Started 'Second Founding' Period | |||||||||
2001 | Accelerating | Promoting the industrial shift of | |||||||||
Started Debugging business | "debugging" business | ||||||||||
diversification in the | |||||||||||
'First Founding' Period | game industry |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 27 |
Business Segment
Debugging and System Testing are our core business
IT service, etc. | Game Console | ||
12.3% | (GC) | ||
System | 22.3% | ||
Testing | |||
11.5% | Net sales | ||
Media, etc. | |||
¥21,138 Mln | |||
5.0% | |||
Creative | |||
5.8% | Mobile Solutions | ||
Amusement (AM) | |||
(MS) | |||
4.4% | 38.7% | ||
Sales breakdown by segment
(FY2019)
※Sales of each segment and unit include inter-company sales and/or transfers.
Business Entertainment
Business Enterprise
Debugging
65.4%
Creative
Media and
others
System
Testing
IT service /
Security
22.3%
38.7%
4.4%
5.8%
5.0%
11.5%
12.3%
Game Console (GC)
Debugging for console games, online games, and arcade games
Mobile Solutions (MS)
Debugging for mobile games
Amusement (AM)
Debugging for pachinko/slot machines
Game development and
CG content development
Managing one of Japan's largest game information site "4Gamer.net", customer support, etc.
Testing for enterprise system and
Automobile driving test
System development, IT support,
Customer support , Security, etc.
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 28 |
Outline of Debugging and System Testing
Our Services
Develop
Test Design
- Test consulting
- Planning for test and schedule
- Supporting for test automation
Test
Running various tests
- Functional test
- Performance test
- Stress test
- Acceptance test
- Usability Test, etc.
Maintain after a product release
Continuation test
- Operations management
- Evaluation and improvement
- Update
Outline of Services | Outsourced | ||||||
Projects | |||||||
Service | Description | Main client | Barriers to entry | ||||
Ratio | |||||||
High | |||||||
↑A license for purchasing | |||||||
dedicated equipment for | |||||||
Debugging | Detection of bugs in games | − Game makers | debugging is required. | High | |||
↑Knowledge and expertise on | |||||||
from a player's perspective. | |||||||
human resource management | |||||||
to accommodate changeable | |||||||
development schedules are | |||||||
required. | |||||||
Detection of bugs in enterprise | − SIers | ||||||
systems from a test-engineers' | − Development | Middle | |||||
System Testing | knowledge. | vendors | ↑Human resource shortage | Low | |||
− Core system | in IT Industry | ||||||
enterprises | |||||||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 29 |
Growth Strategy
Pursue the growth of the mainstay Entertainment Business and make the Enterprise Business another primary source of revenue
Entertainment Business | Enterprise Business |
- The game market is growing steadily
- Strengthen collaboration within the Group to provide comprehensive support for game development, including not only debugging but also the development of outsourced services and localization
- Continue expanding the business, targeting net sales of 25.0 billion yen
- The outsourcing of test processes is accelerated, due in part to the serious human resources shortage in the IT industry
- Accelerate investment in human capital and technologies for business expansion
- Position this field as the growth driver and aim for net sales of 20.0 billion yen
Continuous Rapid
growth growth
Net sales (target) | Net sales (target) | ||
25.0 | FY2019 | FY2019 | 20.0 |
Bln yen | net sales | net sales | Bln yen |
16.1 Bln yen | 5.0 Bln yen |
Human Capital and Technologies
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 30 |
Business Risks
Major risks
-
Leakage of confidential information
Obsolescence of existing - services by technological innovation
-
Reduction of productive population in Japan
Expansion of corporate - acquisition and new businesses
Countermeasures
- Prohibiting staff members from bringing personal items into the test room
- Physical security measures including access control with fingerprint authentication and the installation of security cameras
- Introduction of a personal reference system that applies to all registered testers
- Focusing on the application of the latest technologies, including a test automation project
- Focusing on the development of new services to improve added value
- Developing internal training programs that will enable the active participation of members with diverse generational, racial, and other backgrounds
- Securing human resources strategically by using overseas offices as well
- In-depthmarket research and due diligence
- Reducing risks by building a system for appropriate business management after acquisition
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 31 |
Summary of Earnings by Segment
(Mln yen) | FY2015 | FY2016 | FY2017 | FY2018 | FY2019 |
Net sales | 12,696 | 13,544 | 15,568 | 15,951 | 16,115 | ||||
Entertainment Business | |||||||||
Segment income | 2,379 | 2,453 | 2,966 | 3,086 | 2,964 | ||||
Debugging | Net sales | 10,455 | 11,524 | 13,186 | 13,103 | 13,823 | |||
Game Console (GC) | Net sales | 3,449 | 3,483 | 4,174 | 4,156 | 4,709 | |||
Mobile Solutions (MS) | Net sales | 4,994 | 6,262 | 7,399 | 8,172 | 8,173 | |||
Amusement (AM) | Net sales | 2,012 | 1,778 | 1,612 | 775 | 939 | |||
Creative | Net sales | 1,729 | 1,465 | 1,743 | 1,891 | 1,226 | |||
Media and others | Net sales | 512 | 554 | 638 | 956 | 1,066 | |||
Net sales | 2,382 | 1,952 | 1,892 | 3,302 | 5,022 | ||||
Enterprise Business | |||||||||
Segment income | 71 | 203 | -14 | -226 | -67 | ||||
System Testing | Net sales | 681 | 758 | 1,084 | 1,395 | 2,414 | |||
IT service / Security | Net sales | 1,701 | 1,193 | 808 | 1,907 | 2,608 | |||
Net sales | -70 | -52 | -108 | -0 | ― | ||||
Inter‐segments adjustments | |||||||||
Segment income | -486 | -750 | -1,215 | -1,254 | -1,503 | ||||
Net sales | 15,011 | 15,444 | 17,353 | 19,254 | 21,138 | ||||
Consolidated total | |||||||||
Operating income | 1,963 | 1,906 | 1,735 | 1,605 | 1,394 | ||||
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 32 |
Shareholder Returns
Basic Policy to Return Profits to Shareholders
While securing sufficient internal reserves to invest in business growth and strengthen our management structure, stable dividends to shareholders with a payout ratio of 20% as the minimum target
Changes in dividends
(yen) | Interim dividends | Year-end dividends | Dividend payout ratio | ||||
13.0 | 14.0 | 14.0 | |||||
15.0 | 80.0% | ||||||
11.5 | 11.5 | ||||||
9.5 | 7.0 | 7.0 | 60.0% | ||||
10.0 | 6.5 | ||||||
60.4% | 6.0 | ||||||
6.0 | 38.6% | 40.0% | |||||
5.0 | 32.3% | ||||||
20.9% | |||||||
5.0 | 27.4% | ||||||
6.5 | |||||||
20.0% | |||||||
5.5 | 5.5 | 7.0 | 7.0 | ||||
4.5 | |||||||
18.0% | |||||||
0.0 | 0.0% | ||||||
FY2015 | FY2016 | FY2017 | FY2018 | FY2019 | FY2020 | ||
Recent treasury stock acquisition | (Forecast) | ||||||
We acquire treasury shares flexibly by considering the necessity in light of our capital policy, the impact on our financial strength, and other factors, after securing funds for investment in growth.
Acquisition period | Acquired shares | Total Purchase Amount |
November 12, 2019 - February 6, 2020 | 474,700 shares | 499 Mln yen |
February 20, 2017 - April 28, 2017 | 664,500 shares | 999 Mln yen |
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 33 |
Group Companies
(As of June 30, 2020)
DIGITAL HEARTS Co., Ltd.
Entertainment Business | Enterprise Business | |
Business Activities : Game debugging, Localization,
System testing, System development, Security, etc.
[Strengths]
- Over 8,000 registered testers ➢Over 2.0 million bug data
➢14 test centers (Lab.) | ➢Over 4,000 equipment for testing |
■Test centers in Japan
Sapporo Lab. | |
Sapporo 2nd Lab. | |
Sapporo 3rd Lab. | |
Hakodate Lab. | |
Osaka Lab. | Sendai Lab. |
Kyoto Lab. |
Fukuoka Lab.
Hakata Lab.Hatsudai
Sasazuka Lab.
Asakusa Lab.
Matsuyama Lab. | Nagoya Lab. | |
DIGITAL HEARTS (Shanghai) Co., Ltd. | Orgosoft Co., Ltd. | |||||||
Entertainment Business | Entertainment Business | |||||||
Business Activities : Game debugging, | Business Activities : Game debugging, | |||||||
Localization, etc. | Localization, etc. | |||||||
ANET Corporation
Enterprise Business
Business Activities : System testing, System development, etc.
LOGIGEAR CORPORATION
Enterprise Business
Business Activities : System Testing,
Test Automation Support
Aetas, Inc.
Entertainment Business
Business Activities : Operation of a game information site, "4Gamer.net", etc.
LOGIGEAR VIETNAM CO., LTD.
Enterprise Business
Business Activities : System Testing,
Test Automation Support
Red Team Technologies Co., Ltd.
Enterprise Business
Business Activities : White hacker service and technical support
FLAME Hearts Co., Ltd.
Entertainment Business
Business Activities : Game development and CG content development
ZEG Inc. | (Affiliated company) |
Enterprise Business
Business Activities : Driving test and data collection for the automotive industry
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 34 |
<Contact>
Investor and Public Relations Division
Phone:+81‐3‐3373‐0081
Email:ir_info@digitalhearts.com
HP:https://www.digitalhearts-hd.com
This presentation has been developed strictly for the purposes of investor relations activities and does not in any way attempt to influence or facilitate
investment decisions or represent a solicitation for investment. While the information provided herein is based on that believed to be reliable at the time of submission, the Company does not guarantee its accuracy, be it partial or overall. Furthermore, because this presentation features the views and assessments of the Company at the time of its writing, it may therefore be subject to change without prior notice due to unforeseen developments in the Company's operating environment. The Company and its affiliated companies, as well as their executive officers, may hold positions in the securities and/or financial products featured in this presentation, and may stand to profit or incur losses from their positions. The relevant parties may also purchase or sell securities and/or financial products, either in person or by proxy. This presentation is protected under exclusive copyright of the Company. To quote, reproduce or transfer any section, either partially or in its entirety, is prohibited by law. Those who wish to quote from, reproduce or transfer the information contained herein must therefore acquire in advance the written consent of the copyright holder.
Copyright© 2020 DIGITAL HEARTS HOLDINGS Co., Ltd. All Rights Reserved. | 35 |
Attachments
- Original document
- Permalink
Disclaimer
Hearts United Group Co. Ltd. published this content on 11 August 2020 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 11 August 2020 07:03:03 UTC