The following discussion and analysis of our financial condition and results of
operations should be read in conjunction with the financial statements and
related notes thereto included elsewhere in this report. This discussion
contains forward-looking statements that involve risks and uncertainties. Our
actual future results could differ materially from the historical results
discussed below. Factors that could cause or contribute to such differences
include, but are not limited to, those identified below and those discussed in
the section titled "Risk Factors" included herein and in our annual report on
Form 10-K for the fiscal year ended December 31, 2020.



Forward-Looking Statements



We make forward-looking statements in this Management's Discussion and Analysis
of Financial Condition and Results of Operations. For definitions of the term
Forward-Looking Statements, see the definitions provided in the Cautionary Note
Regarding Forward-Looking Statements at the start of the Annual Report on Form
10-K for the year ended December 31, 2020.



COVID-19 Update



Governments in all of the major jurisdictions in which our land-based customers
operate have now reopened land-based venues. As of April 12, 2021, in the United
Kingdom, licensed betting offices in England and Wales have reopened with
certain restrictions including operating two of four gaming machines per venue,
limited dwell time of 15 minutes, as well as a maximum of two visits per day per
patron and an 8:00pm curfew. These restrictions remained in place until May 17,
2021. Gaming machines in pubs, holiday parks, motorway services, Scottish
betting offices and adult gaming centers across the United Kingdom reopened on
May 17, 2021, with social distancing restrictions in place. All social
distancing restrictions were removed in England as of July 19, 2021. As of
August 9, 2021, no restrictions remain in the United Kingdom. There remains an
element of social distancing in venues in Greece and in Italy, there are
restrictions in place that state only fully vaccinated people can enter our
venues which came into place in Italy on August 20, 2021, and in Greece on
September 13, 2021. It remains uncertain as to whether and when further
restrictions or closures could happen in each jurisdiction and how long they may
last.


Segment Reporting Recharacterizations

For full information on this, see Part IV, Item 15 of the Annual Report on Form 10-K for the year ended December 31, 2020, 'Exhibits, Financial Statement Schedules' Note 26 'Segment Reporting and Geographic Information'.





Revenue



We generate revenue in four principal ways: i) on a participation basis, ii) on
a fixed rental fee basis, iii) through product sales and iv) through software
license fees. Participation revenue generally includes a right to receive a
share of our customers' gaming revenue, typically as a share of net win but
sometimes as a share of the handle or "coin in" which represents the total

amount wagered.



Geographic Range
Geographically, a majority of our revenue is derived from, and majority of our
non-current assets are attributable to our UK operations. The remainder of our
revenue is derived from, and non-current assets attributable to, Greece, Canada,
Italy and the rest of the world.



For the three months ended September 30, 2021, we earned approximately 76% of
our revenue in the UK, 8% in Greece and the remaining 16% across the rest of the
world. During the three months ended September 30, 2020, we earned approximately
78%, 10% and 12% of our revenue in those regions, respectively.



For the nine months ended September 30, 2021, we earned approximately 70% of our
revenue in the UK, 9% in Greece and the remaining 21% across the rest of the
world. During the nine months ended September 30, 2020, we earned approximately
73%, 10% and 17% of our revenue in those regions, respectively.



As of September 30, 2021, our non-current assets (excluding goodwill) attribution approximately 80% in the UK, 11% in Greece and 9% across the rest of the world.





22






Foreign Exchange



Our results are affected by changes in foreign currency exchange rates as a
result of the translation of foreign functional currencies into our reporting
currency and the re-measurement of foreign currency transactions and balances.
The impact of foreign currency exchange rate fluctuations represents the
difference between current rates and prior-period rates applied to current
activity. The largest geographic region in which we operate is the UK and the
British pound ("GBP") is considered to be our functional currency. Our reporting
currency is the U.S. dollar ("USD"). Our results are translated from our
functional currency of GBP into the reporting currency of USD using average
rates for profit and loss transactions and applicable spot rates for period-end
balances. The effect of translating our functional currency into our reporting
currency, as well as translating the results of foreign subsidiaries that have a
different functional currency into our functional currency, is reported
separately in Accumulated Other Comprehensive Income.



During the three months ended September 30, 2021, we derived approximately 24%
of our revenue from sales to customers outside the UK, compared to 22% during
the three months ended September 30, 2020.



During the nine months ended September 30, 2021, we derived approximately 30% of
our revenue from sales to customers outside the UK, compared to 27% during the
nine months ended September 30, 2020.



In the section "Results of Operations" below, currency impacts shown have been
calculated as the current-period average GBP:USD rate less the equivalent
average rate in the prior period, multiplied by the current period amount in our
functional currency (GBP). The remaining difference, referred to as functional
currency at constant rate, is calculated as the difference in our functional
currency, multiplied by the prior-period average GBP:USD rate. This is not a
U.S. GAAP measure, but is one which management believes gives a clearer
indication of results. In the tables below, variances in particular line items
from period to period exclude currency translation movements, and currency
translation impacts are shown independently.



Non-GAAP Financial Measures



We use certain financial measures that are not compliant with U.S. GAAP
("Non-GAAP financial measures"), including EBITDA and Adjusted EBITDA, to
analyze our operating performance. In this discussion and analysis, we present
certain non-GAAP financial measures, define and explain these measures and
provide reconciliations to the most comparable U.S. GAAP measures. See "Non-GAAP
Financial Measures" below.



Results of Operations



Our results are affected by changes in foreign currency exchange rates,
primarily between our functional currency (GBP) and our reporting currency
(USD). During the three-month periods ended September 30, 2021 and September 30,
2020, the average GBP:USD rates were 1.38 and 1.29, respectively. During the
nine-month periods ended September 30, 2021 and September 30, 2020, the average
GBP:USD rates were 1.38 and 1.28, respectively.



The following discussion and analysis of our results of operations has been organized in the following manner:

? a discussion and analysis of the Company's results of operations for the

three-month period and nine-month periods ended September 30, 2021, compared

to the same periods in 2020;

? a discussion and analysis of the results of operations for each of the

Company's segments (Gaming, Virtual Sports, Interactive and Leisure) for the

three-month period and nine-month periods ended September 30, 2021, compared


    to the same periods in 2020, including KPI analysis.



In the discussion and analysis below, certain data may vary from the amounts presented in our consolidated financial statements due to rounding.


For all reported variances, refer to the overall company and segment tables
shown below. All variances discussed in the overall company and segment results
are on a functional currency (at constant rate) basis, which excludes the impact
of any changes in foreign currency exchange rates.



23






Overall Company Results


Three and Nine Months ended September 30, 2021, compared to Three and Nine Months ended September 30, 2020





                                                                                                                   For the Three-Month Period ended                                                                                          For the Nine-Month Period ended
                                                                               Unaudited             Unaudited                                                                                      Unaudited             Unaudited
                                                                             September 30,         September 30,                                     Variance                                     September 30,         September 30,                                          Variance
(In millions)                                                                    2021                  2020                                        2021 vs 2020                                        2021                 2020                                             2021 vs 2020
                                                                                                                                          Variance on
                                                                                                                          Variance             a                                                                                                 Variance
                                                                                                                        Attributable      Functional      Total Functional         Total                                                       Attributable        Variance on a       Total Functional         Total
                                                                                                                        to Currency        currency           Currency           Reported                                                      to Currency          Functional             Currency           

Reported


                                                                                                                          Movement           basis           Variance %         Variance %                                                       Movement         currency basis          Variance %         Variance %
Revenue:
Service                                                                    $            68.7     $            55.6     $          4.5     $       8.6                 15.4 %           23.4 %    $          123.3     $           113.7       $          9.3     $             0.3                  0.3 %            8.4 %
Product                                                                                  8.9                   4.5                0.6             3.8                 85.7 %           97.7 %                18.6                  14.3                  1.3                   2.9                 20.6 %           29.9 %
Total revenue                                                                           77.6                  60.1                5.0            12.4                 20.6 %           29.0 %               141.9                 128.0                 10.6                   3.2                  2.5 %           10.8 %
Cost of Sales, excluding depreciation and amortization:
Cost of Service                                                                        (13.8 )               (10.8 )             (0.9 )          (2.1 )               19.0 %           27.1 %               (23.9 )               (21.8 )   )           (1.7 )                (0.4 )                1.7 %            9.6 %
Cost of Product                                                                         (4.7 )                (3.3 )             (0.3 )          (1.1 )               34.5 %           43.7 %               (10.6 )                (9.8 )   )           (0.8 )                 0.0                 (0.4 )%           8.1 %

Selling, general and administrative expenses                               

           (29.2 )               (21.5 )             (1.8 )          (5.8 )               27.2 %           35.5 %               (68.1 )               (60.7 )   )           (5.3 )                (2.1 )                3.5 %           12.3 %
Stock-based compensation                                                                (3.8 )                (1.1 )             (0.2 )          (2.4 )              221.4 %          242.9 %                (8.6 )                (3.1 )   )           (0.7 )                (4.8 )              154.7 %          177.7 %

Acquisition and integration related transaction expenses                                   -                  (1.2 )             (0.1 )           1.2               (105.6 )%        (100.0 )%               (1.5 )                (5.6 )               (0.3 )                 4.4                (77.0 )%         (73.8 )%
Depreciation and amortization                                                          (11.2 )               (14.0 )             (0.7 )           3.5                (24.8 )%         (20.0 )%              (36.2 )               (39.9 )               (3.1 )                 6.7                (16.7 )%          (9.2 )%
Net operating Income (Loss)                                                             14.9                   8.2                1.1             5.7                 68.0 %           82.1 %                (7.0 )               (12.9 )               (1.3 )                 7.1                (53.0 )%   

     (45.3 )%
Other income (expense)
Interest income                                                                          0.1                   0.1               (0.0 )           0.0                 11.4 %          (20.9 )%                0.2                   0.5     )            0.0                  (0.3 )              (62.4 )%         (58.5 )%
Interest expense                                                                        (7.3 )                (8.3 )             (0.5 )           1.5                (17.6 )%         (12.0 )%              (38.1 )              

(22.5 )   )           (3.2 )               (12.4 )               54.7 %           69.4 %
Change in fair value of warrant liability                                               17.3                   0.2                1.1            16.0               7526.4 %         8060.4 %                 3.8                   6.1     )            0.0                  (2.3 )              (38.2 )%         (37.7 )%
Other finance income (expense)                                                           0.3                   0.3                0.0            (0.0 )               (5.4 %)           1.0 %                 5.5                  (5.9 )                0.2                  11.2               (183.8 )%        (193.5 )%
Loss from equity method investee                                                           -                     -                  -               -                   NA               NA                     -                  (0.5 )               (0.0 )                 0.5               (100.0 )%        (100.0 )%
Total other income (expense), net                                                       10.4                  (7.7 )              0.6            17.4               (228.1 )%        (236.0 )%              (28.6 )               (22.3 )   )           (3.0 )                (3.3 )               14.7 %           28.1 %
Net Income (loss) from continuing operations before income taxes                        25.3                   0.5                1.7            23.1               3419.8 %         4742.9 %               (35.6 )               (35.2 )   )           (4.2 )                 3.8                (10.4 )%           1.3 %
Income tax expense                                                                      (0.3 )                (0.0 )             (0.0 )          (0.2 )              626.1 %          646.0 %                 0.1                  (0.3 )                0.0                   0.4               (117.4 )%    

   (113.7 )%

Net Income (Loss)                                                          $            25.0     $             0.5     $          1.7     $      22.8               3571.8 %         5047.4 %    $          (35.5 )   $          

(35.5 )   ) $         (4.2 )   $             4.1                (11.4 )%   

       0.1 %

Exchange Rate - $ to £                                                                  1.38                  1.29                                                                                           1.38                  1.28




24






See "Segments Results" below for a more detailed explanation of the significant
changes in our components of revenue within the individual segment results of
operations.



Revenue



                    Consolidated Reported Revenue by Segment



  [[Image Removed]]   [[Image Removed]]




For the three and nine months ended September 30, 2021, revenue on a functional
currency (at constant rate) basis increased by $12.4 million and $3.2 million,
or 20.6% and 2.5%, respectively. The three-month increase included an increase
from Leisure of $13.8 million, Interactive of $2.2 million and Virtual Sports of
$1.6 million, partly offset by a decrease in Gaming of $5.1 million, driven by
$9.4 million VAT-related revenue in the prior period. The nine-month increase
included an increase from Leisure of $6.9 million and Interactive of $6.5
million, offset by decreases from Gaming of $9.5 million and Virtual Sports

of
$0.7 million.


Cost of Sales, excluding depreciation and amortization





Cost of Sales, excluding depreciation and amortization for the three and nine
months ended September 30, 2021, increased by $3.2 million and $0.3 million, or
22.7% and 31.0% respectively. Of the three-month increase, $2.1 million was
attributable to cost of Service and $1.1 million was attributable to cost of
Product sales. Of the nine-month increase, $0.4 million was attributable to

cost
of Service.


Selling, general and administrative expenses





Selling, general and administrative ("SG&A") expenses for the three and nine
months ended September 30, 2021 increased by $5.8 million and $2.1 million, or
27.2% and 3.5% respectively. The three-month increase was driven by all staff
returning from furlough for the whole period ($3.6 million), additional other
employee costs ($0.4 million), additional IT costs due to returning staff ($0.3
million) and lower labor capitalization ($0.3 million). The nine-month increase
was driven by staff returning from furlough and additional distribution costs as
markets and retail venues reopened. $1.2 million of the additional cost in the
nine-month period was for the provision following a settlement with the Italian
Tax Authorities in respect of an audit of the Italian Branch of Inspired Gaming
(International) Limited for the period 2015-2017 in respect of the historic

VAT
treatment of supplies.



25






Stock-based compensation



During the three months and nine months ended September 30, 2021, the Company
recorded an expense of $3.8 million and $8.6 million respectively, with respect
to outstanding awards. The expense for the three-month and nine-month periods
included $1.2 million and $4.1 million respectively, related to awards made
under the 2018 Plan, $2.4 million and $4.2 million (including $1.4 million of
upfront recognition) respectively related to awards made under the 2021 Plan and
$0.2 million related to the vesting of awards from the 2018 Plan. The charge for
stock-based compensation for the three months and nine months ended September
30, 2020, was $1.1 million and $3.1 million, respectively. The expenses for the
three-month and nine-month periods included $1.1 million and $2.9 million,
respectively, that were related to awards made under the 2018 Plan The
nine-month period ended September 30, 2020, also included $0.2 million, related
to costs from awards made under a 2016 long term incentive plan.



Acquisition and integration related transaction expenses


Acquisition and integration related transaction expenses decreased for both the
three-month and nine-month periods by $1.2 million to zero and by $4.4 million
to $1.5 million, respectively. Both the 2021 and 2020 expenses were primarily
integration costs in relation to the NTG acquisition.



Depreciation and amortization





Depreciation and amortization decreased for both the three-month and nine-month
periods by $3.5 million and $6.7 million respectively, driven primarily by a
decrease in Gaming and Leisure due to certain assets being fully written down.



Net operating income/(loss)



During the three-month period, net operating income was $14.9 million, an
increase of $5.7 million. This was attributable to the increase in revenue,
despite the $9.2 million of VAT-related income recorded in the prior period. The
increase was due to retail venues across the majority of the business being open
for the entire period, with social distancing restrictions being removed, growth
in Leisure driven by Leisure parks, as well as growth in Interactive and Online
Virtuals. During the nine-month period, net operating loss was $7.0 million
which improved by $7.1 million. This was attributable to the increase in our
Interactive and Online Virtuals segments as well as our Leisure segment, as well
as the decrease in acquisition and integration related transaction expenses and
depreciation and amortization.



Interest expense



Net interest expense decreased by $1.5 million in the three-month period, this
decrease was due to a $0.6 million reduction in the level of debt fee
amortization after the refinance in May 2021, a $0.2million lower revolver
interest charge and a $0.5 million impact from currency movement. In the
nine-month period net interest expense increased by $12.7 million. This was
driven by a $14.4 million increase due to the write-off of previously
capitalized debt fees following the refinancing in May 2021 and a $2.0m higher
debt interest charge, offset by a $3.2 million currency movement.



Change in fair value of warrant liability





Change in fair value of warrant liability for the three and nine months ended
September 30, 2021, resulted in a $17.3 million and $3.8 million credit
respectively. The credit for both periods was related to changes in liability
accounting pursuant to the statement made by the Office of Chief Accountant of
the SEC, released on April 12, 2021, informing market participants that warrants
issued by special purpose acquisition companies may require classification as a
liability of the entity measured at fair value, with changes in fair value each
period reported in earnings. The credits for the three-month and nine-month
periods reflect the decrease in the value of the warrants, driven by a decrease
in the Company's share price and a decrease in the time to warrant expiry,
respectively. During the three-month period, the Company's share price decreased
from $12.75 on June 30, 2021, to $11.70 on September 30, 2021. Although the
Company's share price increased during the nine-month period, the time to expiry
for the warrants decreased from approximately one year to three months which
drove the decrease in the value of the warrants.



26






Other finance income



Other finance income for the three and nine months ended September 30, 2021,
resulted in a $0.3 million credit and a $5.5 million credit, respectively. The
three-month credit was in line with the prior year but the nine month credit was
$11.4 million better than the corresponding period in the prior year due to
movements in the retranslation with respect to the principal balance of our
senior debt facilities in place at that time.



Income tax expense



Our effective tax rate for the three and nine months ended September 30, 2021,
was (1.1%) and (0.3%), respectively. Our effective tax rate for the three and
nine months ended September 30, 2020, was (6.9%) and 0.9%, respectively.



Net Income/ (loss)



During the three-month period, net income was $25.0 million, an increase of
$22.8 million, primarily due to the increase in net operating income ($5.7
million), the increase in credit of the change in fair value of warrant
liability ($16.0 million) and a decrease in net interest expense ($1.5 million).
During the nine-month period, net loss was $35.5 million, an improvement of $4.1
million, primarily due to the increase in net operating income ($7.1 million)
and the increase in other finance income ($11.2 million), partly offset by the
increase in net interest expense ($12.7 million).



Segment Results (for the three and nine months ended September 30, 2021, compared to the three and nine months ended September 30, 2020)





Gaming



We generate revenue from our Gaming segment through the selling and rental of
our gaming machines. We receive rental fees for machines, typically on a
long-term contract basis, on both a participation and fixed fee basis. Our
participation contracts are typically structured to pay us a percentage of net
win (defined as net revenue to our operator customers, after deducting player
winnings, free bets or plays and any relevant regulatory levies) from gaming
terminals placed in our customers' facilities. Typically, we recognize revenue
from these arrangements on a daily basis over the term of the contract.



Revenue growth for our Gaming business is principally driven by the number of
operator customers we have, the number of Gaming machines in operation, the net
win performance of the machines and the net win percentage that we receive
pursuant to our contracts with our customers.



Gaming, Key Performance Indicators





                              For the Three-Month Period ended                                   For the Nine-Month Period ended
                              Unaudited           Unaudited              Variance                Unaudited             Unaudited              Variance
                               Sept 30,           Sept 30,             2021 vs 2020              Sept 30,              Sept 30,             2021 vs 2020
Gaming                           2021               2020                            %              2021                  2020                            %

End of period installed
base (# of terminals)             32,236                31,725          511          1.6 %             32,236                31,725          511          1.6 %
Total Gaming - Average
installed base (# of
terminals)                        32,204                32,117           87          0.3 %             31,860                32,148         (288 )       (0.9 )%
Participation - Average
installed base (# of
terminals)                        29,140                30,188       (1,048 )       (3.5 )%            29,295                30,297       (1,002 )       (3.3 )%
Fixed Rental - Average
installed base (# of
terminals)                         3,064                 1,929        1,135         58.8 %              2,565                 1,851          714         38.6 %
Service Only - Average
installed base (# of
terminals)                        21,439                21,377           63          0.3 %             21,564                21,386          178          0.8 %
Customer Gross Win per unit
per day (1) (2)               £     76.5       £          70.4     £    6.1          8.6 %    £          41.5       £          49.0     £   (7.5 )      (15.4 )%
Customer Net Win per unit
per day (1) (2)               £     56.3       £          51.4     £    4.9          9.6 %    £          31.2       £          36.0     £   (4.8 )      (13.3 )%
Inspired Blended
Participation Rate                   6.5 %                 6.7 %       (0.2 )%      (2.8 )%               6.3 %                 6.6 %       (0.3 )%      (4.8 )%
Inspired Fixed Rental
Revenue per Gaming Machine
per week                      £     37.7       £          37.9     £     (0 )        N/A      £          21.0       £          27.2     £   (6.2 )      (22.9 )%
Inspired Service Rental
Revenue per Gaming Machine
per week                      £      4.5       £           4.5     £   (0.1 )       (2.0 )%   £           3.1       £           3.1     £    0.0          0.6 %
Gaming Long term license
amortization (£'m)            £      1.3       £           1.3     £   (0.1 )       (4.0 )%   £           3.8       £           3.8     £   (0.0 )       (0.7 )%
Number of Machine sales            1,747                   363        1,384        381.3 %              2,625                 1,561        1,064         68.2 %
Average selling price per
terminal                      £    3,071       £         6,422     £ (3,351 )      (52.2 )%   £         4,141       £         4,851     £   (710 )      (14.6 )%



(1) Includes all SBG terminals in which the company takes a participation revenue


    share across all territories




27






Please refer to our Annual Report on Form 10-K for the year ended December 31, 2020, for definitions of terms used in the above table.





Gaming, Recurring Revenue



Set forth below is a breakdown of our Gaming recurring revenue. Gaming recurring
revenue consists principally of Gaming participation revenue and fixed rental
revenue.



                                          For the Three-Month Period ended                                           For the Nine-Month Period ended
                                          Unaudited             Unaudited                  Variance                  Unaudited             Unaudited                  Variance
                                        September 30,         September 30,              2021 vs 2020              September 30,         September 30,              2021 vs 2020

(In £ millions)                              2021                  2020                               %                 2021                  2020                                %
Gaming Recurring Revenue
Total Gaming Revenue                   £           20.0      £           24.0      £    (4.0 )        (16.7 )%    £           39.4      £        

46.8 £ (7.4 ) (15.9 )%


Gaming Participation Revenue           £           10.0      £            9.6      £     0.4            4.5 %     £           16.2      £           19.8      £      (3.7 )       (18.4 )%
Gaming Other Fixed Fee Recurring
Revenue                                £            2.8      £            2.7      £     0.1            3.3 %     £            4.6      £            5.5      £      (0.8 )       (15.6 )%
Gaming Long-term license
amortization                           £            1.3      £            1.3      £    (0.0 )         (1.1 )%    £            3.8      £            3.8      £      (0.0 )        (0.1 )%

Total Gaming Recurring Revenue *       £           14.1      £           13.6      £     0.5            3.7 %     £           24.6      £           29.1      £      (4.5 )       (15.5 )%
Gaming Recurring Revenue as a % of
Total Gaming Revenue †                             70.5 %                56.6 %         13.9 %                                62.5 %                62.2 %            0.3 %

Total Gaming excluding VAT
related-revenue                        £           20.0      £           16.6                                     £           37.1      £         

39.5


Gaming Recurring Revenue as a % of
Total Gaming Revenue (excluding VAT
related-revenue)                                   70.5 %                81.6 %                                               66.4 %                73.8 %



* Does not reflect VAT-related revenue for the three-month period or nine-month

period, there was no VAT-related income in the three-month period for 2021 † Total Gaming Revenue for the nine-month period ended September 30, 2021,

includes the £2.3 million for VAT-related revenue, which is not reflected in

Gaming Recurring Revenue for that period. Excluding VAT-related revenue, Gaming


  Recurring Revenue was 66.4% of Total Gaming Revenue for such period.




28

Please refer to our Annual Report on Form 10-K for the year ended December 31, 2020, for definitions of terms used in the above table.

Gaming, Service Revenue by Region


Set forth below is a breakdown of our Gaming service revenue by geographic
region. Gaming Service revenue consists principally of Gaming participation
revenue, Gaming other fixed fee revenue, Gaming long-term license amortization
and Gaming other non-recurring revenue. See "Gaming Segment Revenue" below for a
discussion of gaming service revenue between the periods under review.



                                                                      For the Three-Month Period ended                                               

For the Nine-Month Period ended


                                                 Unaudited            Unaudited                                                        Unaudited            Unaudited
                                               September 30,        September 30,                                                    September 30,        September 30,
                                                    2021                2020                          Variance                            2021                 2020                          Variance
                                                                                                                    Total                                                                                  Total
                                                                                                                 Functional                                                                             Functional
(In millions)                                                                             2021 vs 2020           Currency %                            

                         2021 vs 2020           Currency %

Service Revenue:
UK LBO                                        $           10.5     $           9.7     $  0.8         8.5 %                1.7 %    $           19.4     $           20.0     $ (0.7 )      (3.4 )%             (10.5 )%

UK VAT - Related Income                                      -     $       

   9.3     $ (9.3 )       n/a                  n/a                   3.1                  9.3     $ (6.2 )     (66.5 )%             (68.9 )%
UK Other                                                   3.0                 2.2        0.8        35.0 %               26.9 %                 4.4                  4.9       (0.6 )     (11.9 )%             (18.7 )%
Italy                                                      0.9                 0.9       (0.0 )      (5.2 )%             (11.2 )%                1.2                  1.9       (0.7 )     (36.9 )%             (41.2 )%
Greece                                                     5.1                 4.8        0.3         5.7 %               (0.9 )%                9.9                 11.3       (1.4 )     (12.1 )%             (18.8 )%
Rest of the World                                          0.1                 0.2       (0.0 )     (26.6 )%             (30.8 )%                0.2                  0.4       (0.3 )     (64.4 )%             (66.8 )%

Total Service revenue                         $           19.7     $          27.2     $ (7.5 )     (27.7 )%             (32.7 )%   $           38.1     $           47.9     $ (9.8 )     (20.5 )%             (26.5 )%

Exchange Rate - $ to £                                    1.38                1.28                                                              1.38                 1.28



Note: Exchange rate in the table is calculated by dividing the USD total service revenue by the GBP total service revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.





29







Gaming, key events



For the three and nine months ended September 30, 2021





Total Gaming Customer Gross Win per unit per day (in our functional currency,
GBP) for the three-month period increased by £6.08, or 8.6%, but decreased by
£7.54, or 15.4%, for the nine-month period. The year-to-date decrease was due to
the impact of COVID-19 as there was a longer period of retail venue closures
compared to the prior period.



During the three-month period, retail venues in the UK LBO estate showed
significant year over year growth which contributed to the majority of the
overall Gross Win per unit per day increase. Revenues returned to prior year
levels in the Greek and Italy markets. During the nine-month period in 2021,
retail venues across the business were in operation for approximately 53% of the
period, compared to approximately 67% of the prior year period in 2020.



The participation rate for the three-month period decreased from 6.7% to 6.5%
year over year. This was primarily due to the COVID-19 restriction in place in
the prior period in UK venues  compared to the 2021 as UK share terms are lower
than the total blended Gaming average (due to the fact we have higher gross win
levels in the UK). The participation rate for the nine-month decreased from 6.6%
to 6.3% due to the same factors.



During the three-month period ended September 30, 2020, Inspired received VAT-related revenue of $9.4 million in July 2020 from a major UK customer. During the nine-month period ended September 30, 2021, Inspired received VAT-related revenue of $2.9 million in January 2021 from a major UK customer. Both receipts in 2020 and 2021 were recorded as revenue in our results.

During the three-month period in the UK market, we sold 363 VLT's to a major customer resulting in revenue of $2.4 million.

In addition, during the nine-month period we upgraded our UK Gaming estate with the installation of 245 "Flex" and 375 "Prismatic" terminals through a combination of outright sales and lease agreements.





Inspired furthered its relationship with a major customer in the Dutch market
with the sale and delivery of an additional 222 "Analogue" terminals during

the
nine-month period.



In the UK LBO market, during the three-month period Inspired continued its
strong relationship with a major customer by securing a new three-year contract
extension for the service of self-service betting terminals "SSBTs" which are
charged on a rental basis. In the same period Inspired recognized hardware sales
for an additional 150 SSBTs generating revenue of $0.6 million.



During the three-month period, Inspired recognized a 944 VLT hardware sale to a
major Italian customer, generating revenue of $1.1 million. This completed

a
1,624 VLT hardware sale.



During the three-month period, Inspired sold a further 60 "Valor™" terminals to
a number of customers in Illinois, bringing the total terminals sold for the
nine-month period to 171 and increasing the total number of North American unit
sales since launch in December 2019 to 600. Retail venues in Illinois were shut
down during January 2021, which negatively impacted sales during this period. As
of February 2021, all eleven regions in Illinois had reopened.



During the nine-month period, Inspired delivered its first sales to Western
Canada Lottery Corporation ("WCLC"), our second jurisdiction in North America.
Inspired recorded the sale of 100 "Valor™" terminals to WCLC during March 2021,
generating revenue of $1.5 million.



30







Gaming, Results of Operations



                                                                                                                                            For the Three-Month Period ended                                                                                        For the Nine-Month Period ended
                                                                                                       Unaudited            Unaudited                                                                                        Unaudited            Unaudited
                                                                                                     September 30,        September 30,                                      Variance                                      September 30,        September 30,                                        Variance
(In millions)                                                                                             2021                 2020                                        2021 vs 2020                                         2021                 2020                                          2021 vs 2020
                                                                                                                                                                 Variance on
                                                                                                                                                 Variance             a                                                                                                Variance
                                                                                                                                               Attributable      Functional      Total Functional          Total                                                     Attributable        Variance on a       Total Functional         Total
                                                                                                                                               to Currency        currency           Currency            Reported                                                    to Currency          Functional             Currency           Reported
                                                                                                                                                 Movement           basis           Variance %          Variance %                                                     Movement         currency basis          Variance %         Variance %
Revenue:
Service                                                                                             $           19.7     $           27.2     $          1.3     $      (8.9 )              (32.7 )%           (27.7 )%   $           38.1     $           47.9     $          2.9     $           (12.7 )              (26.5 )%         (20.5 )%
Product                                                                                                          7.9                  3.7     $          0.5             3.7                103.5 %            115.4 %                16.5                 12.1     $          1.2                   3.2                 26.3 %           36.5 %
Total revenue                                                                                                   27.6                 30.9                1.8            (5.1 )              (16.7 )%           (10.7 )%               54.6                 60.0                4.1                  (9.5 )      

(15.9 )% (9.0 )%



Cost of Sales, excluding depreciation and amortization:
Cost of Service                                                                                                 (4.1 )               (5.8 )   $         (0.3 )           1.9                (33.4 )%           (28.8 )%               (8.3 )              (11.1 )   $         (0.5 )                 3.3                (30.2 )%         (25.0 )%
Cost of Product                                                                                                 (4.2 )               (2.7 )   $         (0.3 )          (1.1 )               42.3 %             52.8 %                (9.5 )               (8.3 )   $         (0.8 )                (0.4 )                4.6 %           14.5 %
Total cost of sales                                                                                             (8.3 )               (8.5 )             (0.5 )           0.8                 (9.1 )%            (2.6 )%              (17.8 )              (19.4 )             (1.3 )                 2.9       

(15.1 )% (8.1 )%


Selling, general and administrative expenses                                                                    (8.4 )               (6.0 )   $         (0.5 )          (1.9 )               31.8 %             40.5 %               (19.2 )              (17.9 )   $         (1.4 )                 0.1       

         (0.5 )%           7.3 %

Stock-based compensation                                                                                        (0.5 )               (0.2 )   $         (0.0 )          (0.2 )              114.9 %            130.4 %                (1.1 )               (0.4 )   $         (0.1 )                (0.6 )      

145.2 % 165.2 %


Depreciation and amortization                                                                                   (5.3 )               (6.6 )   $         (0.3 )           1.6                (24.6 )%           (19.6 )%              (17.7 )              (21.0 )   $         (1.5 )                 4.8       

(22.6 )% (15.7 )%


Net operating Income (Loss)                                                                         $            5.1     $            9.6     $          0.4     $      (4.9 )              (50.5 )%           (46.6 )%   $           (1.2 )   $            1.3     $         (0.2 )   $            (2.3 )      

(190.7 )% (186.5 )%



Exchange Rate - $ to £                                                                                          1.38                 1.29                                                                                             1.38                 1.28




Note: Exchange rate in the table is calculated by dividing the USD total revenue
by the GBP total revenue, therefore this could be slightly different from the
average rate during the period depending on timing of transactions.



All variances discussed in the Gaming results below are on a functional currency
(at constant rate) basis, which excludes the impact of any changes in foreign
currency exchange rates.



Gaming Revenue



During the three-month period, all COVID-19 closures and restrictions were
removed for the key markets for the majority of both the current and prior
periods. During the nine-month, Gaming revenue was impacted by COVID-19 closures
and restrictions for a portion of both the current and prior periods (for more
details please see the Gaming Revenue section in the Quarterly Report on Form
10-Q for the period ended June 30, 2021).



During the three-month and nine-month period, Gaming revenue decreased by $5.1
million and $9.5 million, or 16.7% and 15.9%, respectively. This was driven by
the decrease in VAT-related revenue of $9.4 million in the three-month period
and $6.5 million in the nine-month period compared to the prior period.
Excluding the VAT-related revenue, Gaming revenue during the three-month period
increased by $4.3 million and decreased by $3.0 million during the nine-month
period.



31







For the three-month period, Gaming Service revenue (excluding VAT-related
revenue) increased by $0.6 million. This was primarily driven by an increase in
UK sales (including Licensed Betting Offices ("LBOs") and UK other) of $0.8
million due to the increase in UK LBO Net Win (a record high average for the
period since the implementation of the Triennial regulation changes).



For the nine-month period, Gaming Service revenue (excluding VAT-related
revenue) decreased by $6.2 million. This was driven by a decline in UK sales
(including LBOs and UK other) of $3.0 million primarily driven by the COVID-19
closures, with both markets experiencing additional lockdowns and UK LBO
capacity restrictions compared to the prior period. Greece and Italy experienced
revenue declines of $2.1 million and $0.8 million, respectively, driven by the
COVID-19 closures as both markets experienced additional lockdowns compared

to
the prior period.


Product revenue increased in the three-month and nine-month period by $3.7 million and $3.2 million, respectively. The increase for both periods was primarily driven by Product sales of $2.0 million in the UK markets, $1.1 million sales to Italy and $0.8 million of Valor terminal sales in North America, all of which occurred during the three-month period.





Gaming Operating Income


Operating Income decreased during both the three-month and nine-month periods by $4.9 million and $2.3 million, respectively.





The decrease in Operating Income in the three-month period was primarily due to
the decrease in VAT-related income compared to the prior period ($9.2 million)
and an increase in SG&A ($1.9 million) as all staff returned from furlough for
the whole period. This was partially offset by the increase in product revenue
(detailed above), a $1.6 million decrease in depreciation and amortization
driven by a decrease in depreciation in the UK LBO and Greece markets, and a
decrease in Cost of Sales of $0.8 million. Excluding the VAT-related Income,
Operating Income would have increased by $4.2 million in the three-month period.



The decrease in Operating Income in the nine-month period was primarily due to
the decrease in VAT-related income compared to the prior periods ($6.3 million)
and the decrease in Gaming Service revenue (detailed above). This was partially
offset by the increase in product revenue (detailed above), a decrease in cost
of sales ($2.9 million), as well as a reduction in depreciation and amortization
($4.8 million) particularly in UK LBO as certain assets have been fully written
down. Excluding the VAT-related Income, Operating Income would have increased by
$4.0 million in the nine-month period.



Virtual Sports



We generate revenue from our Virtual Sports segment through the licensing of our
products. We receive fees in exchange for the licensing of our products,
typically on a long-term contract basis, on a participation basis. Our
participation contracts are typically structured to pay us a percentage of net
win (defined as net revenue to our operator customers, after deducting player
winnings, free bets or plays and other promotional costs and any relevant
regulatory levies) from Virtual Sports content placed on our customers' websites
or in our customers' facilities. Typically, we recognize revenue from these
arrangements on a daily basis over the term of the contract.



Revenue growth for our Virtual Sports segment is principally driven by the number of customers we have, the net win performance of the games and the net win percentage that we receive pursuant to our contracts with our customers.





32






Virtual Sports, Key Performance Indicators





                                For the Three-Month                                        For the Nine-Month
                                   Period ended                                               Period ended
                            Unaudited         Unaudited           Variance            Unaudited          Unaudited            Variance
                            Sept 30,          Sept 30,          2021 vs 2020           Sept 30,           Sept 30,          2021 vs 2020
Virtuals                      2021              2020                       %             2021               2020                       %

No. of Live Customers at
the end of the period               61                56          5         8.9 %              61                 56          5         8.9 %
Average No. of Live
Customers                           60                56          4         6.5 %              60                 58          2         3.0 %
Total Revenue (£'m)        £       7.6       £       6.4     £  1.2    

19.3 % £ 18.1 £ 18.6 £ (0.5 ) (2.9 )% Total Revenue £'m - Retail

                     £       2.6       £       3.2     £ (0.6 )     (18.8 )%   £        4.7       £        7.5     £ (2.8 )     (37.5 )%
Total Revenue £'m -
Online Virtuals            £       5.1       £       3.2     £  1.8        56.6 %    £       13.4       £       11.1     £  2.3        20.5 %



Please refer to our Annual Report on Form 10-K for the year ended December 31, 2020, for definitions of terms used in the above table.

Virtual Sports, Recurring Revenue





Set forth below is a breakdown of our Virtual Sports recurring revenue, which
consists of Retail Virtuals and Online Virtuals recurring revenue as well as
long-term license amortization. See "Virtual Sports Segment Revenue" below for a
discussion of Virtual Sports Service revenue between the periods under review.



                                             For the Three-Month                                                     For the Nine-Month
                                                Period ended                                                            Period ended
                                       Unaudited             Unaudited               Variance                 Unaudited             Unaudited                 Variance
                                     September 30,         September 30,           2021 vs 2020             September 30,         September 30,             2021 vs 2020
(In £ millions)                           2021                 2020                             %                2021                  2020                              %
Virtual Sports Recurring Revenue
Total Virtual Sports Revenue        £            7.6      £           6.4      £   1.2          19.3 %     £           18.1      £           18.6  

£ (0.5 ) (2.9 )%



Recurring Revenue - Retail
Virtuals                            £            2.4      £           3.0      £  (0.5 )       (18.0 )%    £            4.3      £            6.6      £    (2.3 )      (34.6 )%
Recurring Revenue - Online
Virtuals                            £            4.7      £           3.1      £   1.6          51.0 %     £           12.9      £           10.3      £     2.6         25.7 %
Total Virtual Sports Long-term
license amortization                £            0.2      £           0.2      £   0.0           0.8 %     £            0.5      £            0.9      £    (0.3 )      (38.0 )%
Total Virtual Sports Recurring
Revenue                             £            7.4      £           6.3      £   1.1          17.0 %     £           17.8      £           17.8      £     0.0          0.1 %
Virtual Sports Recurring Revenue
as a Percentage of Total Virtual
Sports Revenue                                  96.7 %               98.6 %       (1.9 )%                              98.3 %                95.4 %          2.9 %



Please refer to our Annual Report on Form 10-K for the year ended December 31, 2020, for definitions of terms used in the above table.

Virtual Sports, key events


During the three months ended September 30, 2021, we launched our Virtual Sports suite of products with BetMGM in New Jersey via our new proprietary VPP (Virtuals Plug and Play) platform.

Our largest online customer bet365 launched four channels of our brand-new V-Play Soccer 3 product. Furthermore, we signed new contracts with Mozzarbet (Serbia), Betplay (Colombia), Novibet (Greece), Betshop (Greece), iBet and Fonbet to deliver Virtuals via the VPP platform.





33







During August 2021, the Italian government introduced a proof of vaccination
requirement to enter betting shops which has slowed recovery. Virtual Sports
have not resumed in Belgium betting shops in 2021 due to evolution in
regulations.



In Greece, US Basketball was deployed in September 2021 into the OPAP retail estate of approximately 3,500 venues.





In Pennsylvania, Inspired revenue share increased by approximately 70% during
the nine-month period ended September 30, 2021, driven by our "Derby Cash"

horse
racing product.


Multiple Italian clients (including Snaitech) launched in July 2021 with new products Penalty Shootout, Matchday Ultra and Marbles.

Virtual Sports, Results of Operations





                                                                                               For the Three-Month Period ended                                                                                     For the

Nine-Month Period ended


                                                          Unaudited            Unaudited                                                                                        Unaudited           Unaudited
                                                        September 30,        September 30,                                      Variance                                      September 30,       September 30,                                     Variance
(In millions)                                                2021                 2020                                        2021 vs 2020                                        2021                2020                                        2021 vs 2020
                                                                                                                    Variance on                                                                                                         Variance on
                                                                                                    Variance             a                                                                                              Variance             a
                                                                                                  Attributable      Functional      Total Functional          Total                                                   Attributable      Functional      Total Functional          Total
                                                                                                  to Currency        currency           Currency            Reported                                                  to Currency        currency           Currency            Reported
                                                                                                    Movement           basis           Variance %          Variance %                                                   Movement           basis           Variance %          Variance %

Service Revenue                                        $           10.5     $            8.3     $          0.7     $       1.6                 19.3 %             27.3 %    $          25.0     $          23.7     $          2.0     $      (0.7 )               (2.9 )%             5.4 %

Cost of Service                                                    (0.5 )               (0.7 )             (0.0 )           0.2                (32.7 )%           (28.2 )%              (1.3 )              (2.2 )             (0.1 )           1.0                (45.3 )%           (40.4 )%

Selling, general and administrative expenses                       (1.4 )  

            (0.8 )              0.1            (0.7 )               86.7 %             73.5 %               (5.2 )              (2.7 )             (0.4 )          (2.1 )               75.7 %             91.5 %

Stock-based compensation                                           (0.3 )               (0.1 )             (0.0 )          (0.1 )              147.6 %            164.4 %               (0.5 )              (0.3 )             (0.0 )          (0.1 )               42.6 %             54.8 %

Depreciation and amortization                                      (0.7 )               (1.0 )             (0.0 )           0.3                (29.7 )%           (25.0 )%              (2.5 )              (2.7 )             (0.1 )           0.3                (10.6 )%            (5.5 )%

Net operating Income (Loss)                            $            7.6     $            5.7     $          0.7     $       1.3                 23.0 %             35.0 %    $          15.5     $          15.8     $          1.3     $      (1.6 )              (10.2 )%            (2.2 )%

Exchange Rate - $ to £                                             1.38                 1.29                                                                                            1.38                1.28



Note: Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.





All variances discussed in the Virtual Sports results below are on a functional
currency (at constant rate) basis, which excludes the impact of any changes in
foreign currency exchange rates.



34







Virtual Sports revenue



During the three-month period, revenue increased by $1.6 million, or 19.3%. This
increase was driven by a $2.1 million increase in Online Virtuals, driven by the
performance of one of our major online customers, which was partially offset by
a decline in recurring Retail Virtuals of $0.7 million, driven by slower
recovery since reopening in all major markets compared to the prior year, as
well as regulator changes in Belgium resulting in no revenues for 2021.



During the nine-month period, revenue decreased by $0.7 million, or 2.9%. This
decrease was driven by a $3.0 million decrease in retail revenue due to the
COVID-19 closures and a decline of $0.5 million from historical license fee
amortization contracts reaching their expiration. This decline was partially
offset by growth in recurring Online Virtuals of $3.4 million. Online revenues
remain significantly higher than pre-Covid-19 levels.



Virtual Sports operating income

Operating Income increased in the three-month period by $1.3 million but declined in the nine-month period by $1.6 million.


The increase in the three-month period was primarily due to the increase in
revenue of $1.6 million, the decrease in Depreciation and Amortization of $0.3
million and the decrease in Cost of Sales of $0.2 million. This was partly
offset by the increase in SG&A expenses of $0.7 million, driven by the increase
in costs as all staff returned to full pay for the period and an increase in
technology costs driven by the growth of Online Virtuals.



The decline in the nine-month period was primarily due to the decrease in
revenue of $0.7 million and the increase in SG&A expenses of $2.1 million driven
by the $1.2 million increase from the settlement with the Italian Tax
Authorities as well as staff returning from furlough. This was partly offset by
a decrease in Cost of Sales of $1.0 million.



Interactive



We generate revenue from our Interactive segment through the licensing of our
products. We receive fees in exchange for the licensing of our products,
typically on a long-term contract basis, on a participation basis. Our
participation contracts are typically structured to pay us a percentage of net
win (defined as net revenue to our operator customers, after deducting player
winnings, free bets or plays and other promotional costs and any relevant
regulatory levies) from Interactive content placed on our customers' websites.
Typically, we recognize revenue from these arrangements on a daily basis over
the term of the contract.



Revenue growth for our Interactive segment is principally driven by the number
of customers we have, the number of live games, the net win performance of the
games and the net win percentage that we receive pursuant to our contracts

with
our customers.



35






Interactive, Key Performance Indicators





                               For the Three-Month                                       For the Nine-Month
                                  Period ended                                              Period ended
                           Unaudited         Unaudited           Variance           Unaudited         Unaudited            Variance
                           Sept 30,          Sept 30,          2021 vs 2020         Sept 30,           Sept 30,          2021 vs 2020
Interactive                  2021              2020                       %           2021               2020                       %

No. of Live Customers
at the end of the
period                            104                76          28       36.8 %           104                 76          28       36.8 %
Average No. of Live
Customers                         102                75          28       37.1 %            98                 71          27       38.0 %
No. of Live Games at
the end of the period             226               200          26       13.0 %           226                200          26       13.0 %
Average No. of Live
Games                             224               198          26       13.2 %           213                187          26       14.0 %
Total Revenue (£'m)       £       4.4       £       2.7     £   1.7       62.7 %   £      12.3       £        7.2     £   5.2       72.3 %



Please refer to our Annual Report on Form 10-K for the year ended December 31, 2020, for definitions of terms used in the above table.

Interactive, Recurring Revenue

Set forth below is a breakdown of our Interactive recurring revenue which consists principally of Interactive participation revenue. See "Interactive Segment Revenue" below for a discussion of Interactive service revenue between the periods under review.





                                             For the Three-Month                                                    For the Nine-Month
                                                 Period ended                                                          Period ended
                                       Unaudited             Unaudited                Variance                Unaudited             Unaudited                Variance
                                     September 30,         September 30,            2021 vs 2020            September 30,         September 30,            2021 vs 2020
(In £ millions)                           2021                  2020                            %               2021                   2020                            %
Interactive Recurring Revenue
Total Interactive Revenue           £            4.4      £            2.7      £   1.7         62.7 %    £            12.3      £            

7.1 £ 5.3 74.3 %



Total Recurring Revenue -
Interactive                         £            4.4      £            2.6      £   1.8         67.9 %    £            12.3      £            7.0      £   5.3          75.0 %
Interactive Recurring Revenue as
a Percentage of Total
Interactive Revenue                            100.0 %                96.9 %        3.1 %                             100.0 %                99.6 %        0.4 %




Interactive, key events


During the three-month period, we were shortlisted for the SBC Awards for Casino / Slots Developer of the year.





There were twelve new brand launches during the quarter ended September 2021
including Draftkings in Michigan, four brands with The Stars Group, Pokerstars,
Betstars, Full Tilt and Stars Casino and Leo Vegas in Spain.



There were twenty-eight new brand launches across the nine-month period
including BetMGM in New Jersey and Michigan, Golden Nugget in Michigan, Gamesys,
Draftkings in Michigan and four brands under The Stars Group. We also launched
with our first operators in Spain, Luckia, 888 and Leo Vegas.



We deployed twenty-three new games in the nine-month period across the estate and eight new games in the three-month period including "William Hill Cash Spins", "Big Piggy Bonus", "Dice Spinner Megaways" and "Reel Spooky King Megaways".





36






Interactive, Results of Operations





                                                                                             For the Three-Month Period ended                                                                                     For the

Nine-Month Period ended


                                                         Unaudited            Unaudited                                                                                       Unaudited            Unaudited
                                                       September 30,        September 30,                                     Variance                                      September 30,        September 30,                                     Variance
(In millions)                                               2021                 2020                                       2021 vs 2020                                        2021                  2020                                       2021 vs 2020
                                                                                                                   Variance on                                                                                                          Variance on
                                                                                                   Variance             a                                                                                               Variance             a
                                                                                                 Attributable      Functional      Total Functional         Total                                                     Attributable  

Functional Total Functional Total


                                                                                                 to Currency        currency           Currency           Reported                                                    to Currency        currency           Currency           Reported
                                                                                                   Movement           basis           Variance %         Variance %                                                     Movement           basis           Variance %         Variance %
Service Revenue                                       $            6.1     $            3.5     $          0.4     $       2.2                 62.7 %            73.4 %   $            17.1     $            9.0     $          1.4     $       6.7                 74.3 %            90.2 %

Cost of Service                                                   (1.0 )               (0.4 )             (0.1 )          (0.5 )              111.5 %           125.1 %                (2.7 )               (1.0 )             (0.3 )          (1.4 )              129.7 %           170.4 %

Selling, general and administrative expenses                      (1.7 )   

           (0.9 )             (0.2 )          (0.7 )               79.0 %           102.1 %                (4.0 )               (2.7 )             (0.2 )          (1.1 )               41.6 %            49.0 %

Stock-based compensation                                          (0.2 )               (0.1 )             (0.0 )          (0.1 )               50.7 %            60.6 %                (0.4 )               (0.2 )             (0.0 )          (0.1 )               63.3 %            80.3 %

Depreciation and amortization                                     (0.9 )   

           (0.5 )             (0.1 )          (0.3 )               60.6 %            71.2 %                (2.5 )               (1.7 )             (0.2 )          (0.6 )               32.8 %            44.8 %

Net operating Income (Loss)                           $            2.3     $            1.6     $          0.1     $       0.7                 41.6 %            44.9 %   $             7.5     $            3.4     $          0.7     $       3.5                103.2 %           122.5 %

Exchange Rate - $ to £                                            1.38                 1.29                                                                                            1.39                 1.27



Note: Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly different from the average rate during the period depending on timing of transactions.





All variances discussed in the Interactive results below are on a functional
currency (at constant rate) basis, which excludes the impact of any changes in
foreign currency exchange rates.



Interactive revenue



During the three-month and nine-month periods, revenue increased by $2.2 million
and $6.7 million, respectively. These increases were driven by recurring revenue
growth due to the consistent launch of new content across the estate, growth in
the customer base in new, emerging and core markets and increased promotional
activity through exclusive deals with tier-one customers.



37






Interactive operating income

Operating Income increased in the three-month and nine-month periods by $0.7 million and $3.3 million, respectively.





The increase in both periods was primarily due to the increase in revenue
(detailed above), partly offset by an increase in cost of sales ($0.5 million
and $1.4 million for the three-month and nine-month periods, respectively)
driven by an increase in third party platform provider costs (in line with the
revenue increase for the periods) as well as an increase in SG&A expenses ($0.7
million and $1.1 million for the three-month and nine-month periods,
respectively) driven by the investment in the segment to help drive the
increasing revenues.



Leisure



We generate revenue from our Leisure segment through the rental of our gaming
and amusement machines. We receive rental fees for machines, typically on a
long-term contract basis, on both a participation and fixed fee basis, with our
newer digital pub machines typically contracted on a fixed fee basis. Our
participation contracts are typically structured to pay us a percentage of net
win (defined as net revenue to our operator customers, after deducting player
winnings, free bets or plays and any relevant regulatory levies) from gaming
terminals placed in our customers' facilities. Typically, we recognize revenue
from these arrangements on a daily basis over the term of the contract.



Revenue growth for our Leisure segment is principally driven by the number of
customers we have, the number of gaming machines in operation, the net win
performance of the machines and the net win percentage that we receive pursuant
to our contracts with our customers.



Leisure, Key Performance Indicators





                                 For the Three-Month                                     For the Nine-Month
                                    Period ended                                            Period ended
                              Unaudited       Unaudited           Variance            Unaudited       Unaudited           Variance
                              Sept 30,        Sept 30,          2021 vs 2020          Sept 30,        Sept 30,          2021 vs 2020
Leisure                         2021            2020                       %            2021            2020                       %

End of period installed
base Gaming machines (# of
terminals)                        11,546          11,964       (418 )      (3.5 )%        11,546          11,964       (418 )       (3.5 )%
Average installed base
Gaming machines (# of
terminals)                        11,548          12,101       (553 )      (4.6 )%        11,626          12,165       (539 )       (4.4 )%
End of period installed
base Other (# of
terminals)                         6,989           7,719       (730 )      (9.5 )%         6,989           7,719       (730 )       (9.5 )%
Average installed base
Other (# of terminals)             7,062           7,935       (873 )     (11.0 )%         7,134           8,059       (925 )      (11.5 )%
Pub Digital Gaming
Machines - Average
installed base (# of
terminals)                         6,238           5,772        465         8.1 %          5,978           5,764        214          3.7 %
Pub Analogue Gaming
Machines - Average
installed base (# of
terminals)                         1,969           2,602       (634 )     (24.3 )%         2,146           2,677       (531 )      (19.8 )%
MSA and Bingo Gaming
Machines - Average
installed base (# of
terminals)(1)                      3,085           3,464       (379 )     (10.9 )%         3,239           3,497       (258 )       (7.4 )%
Inspired Leisure Revenue
per Gaming Machine per
week                         £      60.4     £      40.4     £ 20.0        49.4 %    £      28.3     £      31.4     £ (3.1 )       (9.8 )%
Inspired Pub Digital
Revenue per Gaming Machine
per week                     £      57.5     £      49.2     £  8.3        16.8 %    £      27.8     £      36.5     £ (8.6 )      (23.7 )%
Inspired Pub Analogue
Revenue per Gaming Machine
per week                     £      37.2     £      25.3     £ 11.9        46.9 %    £      16.8     £      21.2     £ (4.4 )     (20.7) %
Inspired MSA and Bingo
Revenue per Gaming Machine
per week                     £      83.2     £      39.4     £ 43.8         111 %    £      37.8     £      32.1     £  5.7         17.9 %
Inspired Other Revenue per
Machine per week             £      19.8     £       4.3     £ 15.5         356 %    £       8.2     £       7.8     £  0.4          5.3 %

Total Leisure Parks
Revenue (Gaming and Non
Gaming) (£'m)                £      12.5     £       5.4     £  7.1         132 %    £      15.8     £       7.1     £  8.7          123 %



(1) Motorway Service Area machines

Please refer to our Annual Report on Form 10-K for the year ended December 31, 2020, for definitions of terms used in the above table.





38







Leisure, Recurring Revenue



Set forth below is a breakdown of our Leisure recurring revenue which consists
principally of Leisure participation revenue and Leisure other fixed fee
revenue. See "Leisure Segment Revenue" below for a discussion of leisure service
revenue between the periods under review.



Set forth below is a breakdown of our Leisure recurring revenue.





                                       For the Three-Month Period ended                                      For the Nine-Month Period ended
                                        Unaudited             Unaudited               Variance               Unaudited             Unaudited                Variance
                                      September 30,         September 30,           2021 vs 2020           September 30,         September 30,            2021 vs 2020
(In £ millions)                           2021                  2020                            %               2021                 2020                             %
Leisure Recurring Revenue
Total Leisure Revenue               £            24.2      £          13.5      £  10.7         79.3 %    £           32.7      £          27.4      £    5.3          19.4 %

Total Leisure Recurring Revenue     £            23.4      £          12.8      £  10.6         82.3 %    £           31.0      £          25.6      £    5.4          21.2 %
Leisure Recurring Revenue as a
Percentage of Total Leisure
Revenue                                          96.6 %               95.0 %        1.6 %                             95.0 %               93.6 %         1.4 %




Leisure, key events



During the nine-month period ending September 30, 2021, all major sectors of the
Leisure segment (Pubs, Holiday Parks, Motorway Service Areas and Bingo Halls)
remained closed due to the COVID-19 closures in the UK until May 17th, 2021.
Venues subsequently reopened with social distancing and other restrictions
imposed due to COVID-19. All significant COVID-19 restrictions were lifted

on
July 19, 2021.



During the three-month period, COVID-19 restrictions resulted in frequent
amendments to overseas travel policies in the UK. The additional costs and
uncertainty of overseas travel during the quarter resulted in a strong summer
season for our Leisure Parks business despite initial restrictions in Wales

and
Scotland.



During the three-month period, new investments in cashless operations proved
popular at an increased number of sites The MSA sector continued to trade
strongly due to increased travel within the UK and increasing volume of road
transport.



39






Leisure, Results of Operations





                                                                                                 For the Three-Month Period ended                                                                                             For

the Nine-Month Period ended


                                                             Unaudited           Unaudited                                                                                       Unaudited           Unaudited
                                                           September 30,       September 30,                                     Variance                                      September 30,       September 30,                                             Variance
(In millions)                                                  2021                2020                                        2021 vs 2020                                        2021                2020                                                2021 vs 2020
                                                                                                                     Variance on                                                                                                                          Variance on
                                                                                                     Variance             a                                                                                                               Variance             a
                                                                                                   Attributable      Functional      Total Functional          Total                                                                    Attributable      Functional      Total Functional          Total
                                                                                                   to Currency        currency           Currency            Reported                                                    Total          to Currency        currency           Currency            Reported
                                                                                                     Movement           basis           Variance %          Variance %                                                 Variance $         Movement           basis           Variance %          Variance %
Revenue:
Service                                                   $          32.4     $          16.6     $          2.1     $      13.7                 82.8 %               95 %    $          43.1     $          33.1     $       10.0     $          2.9     $       7.1                 21.4 %             30.3 %
Product                                                               1.0                 0.8                0.1             0.1                  9.2 %               17 %                2.1                 2.2             (0.1 )              0.2            (0.2 )              (10.8 )%            (4.0 )%
Total revenue                                                        33.4                17.4                2.1            13.8                 79.3 %               92 %               45.2                35.3              9.9                3.1             6.9                 19.4 %             28.2 %

Cost of Sales, excluding depreciation and amortization:
Cost of Service                                                      (8.2 )              (3.9 )             (0.5 )          (3.7 )               96.4 %              108 %              (11.6 )              (7.5 )           (4.1 )             (0.8 )          (3.3 )               43.9 %             54.8 %
Cost of Product                                                      (0.5 )              (0.6 )              0.0             0.0                 (2.6 )%              (5 )%              (1.1 )              (1.5 )            0.4               (0.1 )           0.4                (28.7 )%           (25.4 )%
Total cost of sales                                                  (8.7 )              (4.5 )             (0.5 )          (3.7 )               83.8 %               94 %              (12.7 )              (9.0 )           (3.7 )             (0.9 )          (2.9 )               31.8 %             41.3 %

Selling, general and administrative expenses                        (11.7 )

             (9.6 )             (0.7 )          (1.4 )               15.0 %               22 %              (23.1 )             (23.2 )            0.1               (1.8 )           1.9                 (8.1 )%            (0.5 )%

Stock-based compensation                                             (0.1 )                 -               (0.0 )          (0.1 )                 NA                 NA                 (0.3 )              (0.0 )           (0.3 )             (0.0 )          (0.3 )                627 %              680 %

Depreciation and amortization                                        (3.9 )

             (5.4 )             (0.2 )           1.8                (32.4 )%           (28.3 )%             (12.2 )             (13.2 )            1.0               (1.0 )           2.0                (15.1 )%            (7.6 )%

Net operating Income (Loss)                                           9.0  

             (2.1 )   $          0.7     $      10.3                 (515 )%            (532 )%              (3.1 )             (10.1 )            7.0     $         (0.6 )   $       7.6                (72.5 )%           (69.5 )%

Exchange Rate - $ to £                                               1.38                1.29                                                                                            1.38                1.29




Note: Exchange rate in the table is calculated by dividing the USD total revenue
by the GBP total revenue, therefore this could be slightly different from the
average rate during the period depending on timing of transactions.



All variances discussed in the Leisure results below are on a functional currency (at constant rate) basis, which excludes the impact of any changes in foreign currency exchange rates.





Leisure Revenue


The three-month period was the first quarter in 2021 when revenue was not impacted by COVID-19 closures and restrictions. For the three-month period, revenue increased by $13.8 million or 79.3%, as all social distancing restrictions were removed. For the nine-month period revenue increased by $6.9 million, or 19.4%.





For the three-month period, Service revenue increased by $13.7 million to $32.4
million. This was driven by strong incomes in leisure parks with the removal of
all COVID-19 restrictions for the majority of the period. Product revenue
increased by $0.1 million.



For the nine-month period, Service revenue increased by $7.1 million to $43.1 million. This was driven by the leisure park reopenings and the removal of COVID-19 restrictions which began in the third quarter. Product revenue decreased by $0.2 million to $2.1 million.





40







Leisure Operating Income



Operating Income for the three-month period improved by $10.3 million to income
of $9.0 million. This was primarily due to the increase in revenue as venues
reopened and COVID-19 restrictions were removed.



Operating Loss for the nine-month period improved by $7.6 million to a loss of
$3.1 million. This was primarily due to the increase in revenue as venues
reopened as well as cost of sales and SG&A savings driven by COVID-19 closures
earlier in the period.



Non-GAAP Financial Measures



We use certain non-GAAP financial measures, including EBITDA and Adjusted
EBITDA, to analyze our operating performance. We use these financial measures to
manage our business on a day-to-day basis. We believe that these measures are
also commonly used in our industry to measure performance. For these reasons, we
believe that these non-GAAP financial measures provide expanded insight into our
business, in addition to standard U.S. GAAP financial measures. There are no
specific rules or regulations for defining and using non-GAAP financial
measures, and as a result the measures we use may not be comparable to measures
used by other companies, even if they have similar labels. The presentation of
non-GAAP financial information should not be considered in isolation from, or as
a substitute for, or superior to, financial information prepared and presented
in accordance with U.S. GAAP. You should consider our non-GAAP financial
measures in conjunction with our U.S. GAAP financial measures.

We define our non-GAAP financial measures as follows:

EBITDA is defined as net income (loss) excluding depreciation and amortization, interest expense, interest income and income tax expense.


Adjusted EBITDA is defined as net income (loss) excluding depreciation and
amortization, interest expense, interest income and income tax expense, and
other additional exclusions and adjustments. Such additional excluded amounts
include stock-based compensation U.S. GAAP charges where the associated
liability is expected to be settled in stock, and changes in the value of
earnout liabilities and income and expenditure in relation to legacy portions of
the business (being those portions where trading no longer occurs) including
closed defined benefit pension schemes. Additional adjustments are made for
items considered outside the normal course of business, including (1)
restructuring costs, which include charges attributable to employee severance,
management changes, restructuring, dual running costs, costs related to facility
closures and integration costs, (2) merger and acquisition costs and (3) gains
or losses not in the ordinary course of business. This does not include any
adjustments related to COVID-19.



We believe Adjusted EBITDA, when considered along with other performance
measures, is a particularly useful performance measure, because it focuses on
certain operating drivers of the business, including sales growth, operating
costs, selling and administrative expense and other operating income and
expense. We believe Adjusted EBITDA can provide a more complete understanding of
our operating results and the trends to which we are subject, and an enhanced
overall understanding of our financial performance and prospects for the future.
Adjusted EBITDA is not intended to be a measure of liquidity or cash flows from
operations or a measure comparable to net income or loss, because it does not
take into account certain aspects of our operating performance (for example, it
excludes non-recurring gains and losses which are not deemed to be a normal part
of underlying business activities). Our use of Adjusted EBITDA may not be
comparable to the use by other companies of similarly termed measures.
Management compensates for these limitations by using Adjusted EBITDA as only
one of several measures for evaluating our operating performance. In addition,
capital expenditures, which affect depreciation and amortization, interest
expense, and income tax benefit (expense), are evaluated separately by
management.



Functional Currency at Constant rate. Currency impacts discussed have been
calculated as the current-period average GBP: USD rate less the equivalent
average rate in the prior period, multiplied by the current period amount in our
functional currency (GBP). The remaining difference, referred to as functional
currency at constant rate, is calculated as the difference in our functional
currency, multiplied by the prior-period average GBP: USD rate, as a proxy for
functional currency at constant rate movement.



Currency Movement represents the difference between the results in our reporting currency (USD) and the results on a functional currency (at constant rate) basis.





41






Reconciliations from net loss, as shown in our Consolidated Statements of Operations and Comprehensive Loss, to Adjusted EBITDA are shown below.





Reconciliation to Adjusted EBITDA by segment for the Three and Nine Months ended
September 30, 2021



                                                                     For the Three-Month Period ended                                                          For the Nine-Month Period ended
                                                                                Unaudited                                                                                 Unaudited
                                                                              September 30,                                                                             September 30,
(In millions)                                                                      2021                                                                                      2021
                                                                                                                                                              Virtual
                                          Total      Gaming      Virtual

Sports Interactive Leisure Corporate Total Gaming Sports Interactive Leisure Corporate Net Income/ (loss)

$  25.0     $   5.1     $          

7.6 $ 2.3 $ 9.0 $ 1.0 $ (35.5 ) $ (1.2 ) $ 15.5 $ 7.5 $ (3.1 ) $ (54.2 )



Items Relating to Legacy Activities:
Pension charges (1)                          0.2                                                                              0.2         0.6                                                                        0.6

Items outside the normal course of
business:
Acquisition and integration related
transaction expenses (3)                       -                                                                                -         1.5                                                                        1.5
Refinancing of Company Debt (4)                -                                                                                -         0.8                                                                        0.8
Italian tax related costs relating to
prior years (5)                                -                                -                                               -         1.4                        1.4                                               -

Stock-based compensation expense             3.8         0.5               

  0.3               0.2           0.1             2.7         8.6         1.1            0.5               0.4           0.3             6.3


Depreciation and amortization               11.2         5.3                  0.7               0.9           3.9             0.4        36.2        17.7            2.5               2.5          12.2             1.3
Interest Income                             (0.1 )                                                                           (0.1 )      (0.2 )                                                                     (0.2 )
Interest Expense                             7.3                                                                              7.3        38.1                                                                       38.1
Change in fair value of warrant
liability                                  (17.3 )                                                                          (17.3 )      (3.8 )                                                                     (3.8 )
Other finance expenses / (income)           (0.3 )                         

                                                 (0.3 )      (5.5 )                                                                     (5.5 )
Income tax                                   0.3                                                                              0.3        (0.1 )                                                                     (0.1 )
Adjusted EBITDA                          $  30.1     $  10.9     $            8.6     $         3.4     $    13.0     $      (5.8 )   $  42.0     $  17.6     $     19.9     $        10.4     $     9.4     $     (15.2 )

Adjusted EBITDA                          £  21.8                                                                                      £  30.4

Exchange Rate - $ to £ (7)                  1.38                                                                                         1.38




Note: Certain unallocated corporate function costs have not been allocated to
the Company's reportable operating segments because these costs are not
allocable and to do so would not be practical, these are shown in the Corporate
category.



42







Reconciliation to Adjusted EBITDA by segment for the Three and Nine Months ended
September 30, 2020



                                                                     For

the Three-Month Period ended                                                           For the Nine-Month Period ended
                                                                                Unaudited                                                                                  Unaudited
                                                                              September 30,                                                                              September 30,
(In millions)                                                                      2020                                                                                      2020
                                                                                                                                                               Virtual
                                        Total         Gaming      Virtual Sports       Interactive       Leisure       Corporate       Total       Gaming      Sports         Interactive       Leisure      Corporate
Net Income/ (loss)                      $     0.5     $   9.6     $            5.7     $         1.6     $    (2.1 )   $     (14.3 )   $ (35.5 )   $   1.3     $     15.8     $         3.4     $  (10.1 )   $     (45.9 )

Items Relating to Legacy Activities:
Pension charges (1)                           0.2                                                                              0.2         0.5                                                                       0.5

Items outside the normal course of
business:
Costs of group restructure (2)                0.4                                                                              0.4         0.8                                                                       0.8
Acquisition and integration related
transaction expenses (3)                      1.2                                                                              1.2         5.6                                                                       5.6
Impairment on interest in equity
method investee(6)                              -                                                                                -         0.7                                                                       0.7

Stock-based compensation expense              1.1         0.2              

   0.1               0.1             -             0.7         3.1         0.4            0.3               0.2          0.0             2.2


Depreciation and amortization                14.0         6.6                  1.0               0.5           5.4             0.5        39.9        21.0            2.7               1.7         13.2             1.3
Interest Income                              (0.1 )                                                                           (0.1 )      (0.5 )                                                                    (0.5 )
Interest Expense                              8.3                                                                              8.3        22.5                                                                      22.5
Change in fair value of warrant
liability                                    (0.2 )                                                                           (0.2 )      (6.1 )                                                                    (6.1 )
Other finance expenses / (income)            (0.3 )                        

                                                  (0.3 )       5.9                                                                       5.9
Income tax                                    0.0                                                                              0.0         0.3                                                                       0.3
Adjusted EBITDA                         $    25.0     $  16.4     $            6.8     $         2.2     $     3.3     $      (3.7 )   $  37.2     $  22.7     $     18.8     $         5.3     $    3.1     $     (12.7 )

Adjusted EBITDA                         £    19.5                                                                                      £  29.0

Exchange Rate - $ to £ (7)                   1.29                                                                                         1.26




Note: Certain unallocated corporate function costs have not been allocated to
the Company's reportable operating segments because these costs are not
allocable and to do so would not be practical, these are shown in the Corporate
category.


Notes to Adjusted EBITDA reconciliation tables above:

(1) "Pension charges" are profit and loss charges included within selling,

general and administrative expenses, relating to a defined benefit scheme

which was closed to new entrants in 1999 and to future accrual in 2010. As

well as the amortization of net loss, the figure also includes charges

relating to the Pension Protection Fund (which were historically borne by the


    pension scheme) and a small amount of associated professional services
    expenses. These costs are included within Corporate Functions.




43

(2) "Costs of group restructure" include redundancy costs, Payments In Lieu of

Notice costs, any associated employer taxes and costs associated with onerous

property leases. To qualify as being an adjusting item, costs must be part of

a large restructuring project, which will net save ongoing future costs.

These costs were primarily incurred in connection with the property

consolidation.

(3) Acquisition and integration related transaction expenses, Stock-based

compensation expense, Depreciation and amortization, Total other expense, net

and Income tax are as described above in the Results of Operations line item

discussions. Total expense, net includes interest income, interest expense,

change in fair value of earnout liability, change in fair value of derivative

liability and other finance income.

(4) In May 2021, the Company refinanced its debt. These are the one-off fees as a

result of the refinance.

(5) "Italian tax related costs relating to prior years invoicing" relate to a

settlement with the Italian Tax Authorities in respect of an audit of the

Italian Branch of Inspired Gaming (International) Limited for the period

2015-2017 in respect of the historic VAT treatment of supplies.

(6) In April 2020, the Company disposed of its 40% non-controlling equity

interest in Innov8 Gaming Limited which resulted in the investment of $0.7

million being written off.

(7) Exchange rate in the table is calculated by dividing the USD Adjusted EBITDA

by the GBP Adjusted EBITDA, therefore this could be slightly different from


    the average rate during the period depending on timing of transactions.



Liquidity and Capital Resources





Nine Months ended September 30, 2021, compared to Nine Months ended September
30, 2020



                                                9 Months ended                  Variance
(in millions)                             Sept 30,           Sept 30,
                                            2021               2020           2021 to 2020
Net loss                               $        (35.5 )   $        (35.5 )   $          (0.0 )
Amortization of debt fees                        16.7                2.2                14.5
Change in fair value of derivative
and warrant liabilities and
stock-based compensation expense                  6.1               (2.3 )               8.4
Impairment expense                                0.0                0.7                (0.7 )
Foreign currency translation on
senior bank debt and cross currency
swaps                                            (4.6 )              6.6               (11.2 )
Depreciation and amortization (incl
RoU assets)                                      38.7               42.6                (3.9 )
Other net cash (utilized)/generated
by operating activities                         (14.4 )             17.2               (31.6 )
Net cash provided by operating
activities                                        7.0               31.5               (24.5 )

Net cash used in investing
activities                                      (18.2 )            (22.0 )               3.8
Net cash generated by financing
activities                                        0.9                5.4                (4.5 )
Effect of exchange rates on cash                  0.3               (0.1 )               0.4
Net (decrease)/increase in cash and
cash equivalents                       $        (10.0 )   $         14.8     $         (24.8 )




44






Net cash provided by operating activities





For the nine months ended September 30, 2021, net cash inflow provided by
operating activities was $7.0 million, compared to a $31.5 million inflow for
the nine months ended September 30, 2020, representing a $24.5 million decrease
in cash generation. This decrease was driven by interest timing differences
resulting in interest payments of $17.6 million compared to $0.6 million in the
prior period. The prior period also included a receipt in relation to VAT
related income.



Amortization of debt fees increased by $14.5 million to $16.7 million due to the
write-off in May 2021 of capitalized debt fees totaling $14.4 million following
the Company refinancing. The remainder of the current year's non-cash interest
expense related to amortization of debt fees incurred in relation to the
business refinancing in October 2019 up to the refinancing. Post refinancing the
amortization of debt fees related to those incurred and capitalized as part of
the May 2021 refinancing. The prior year's non-cash interest expense related to
amortization of debt fees incurred in relation to the business refinancing

in
October 2019.



Change in fair value of derivative and warrant liabilities and stock-based
compensation expense increased by $8.4 million, from an outflow of $2.3 million
to an inflow of $6.1 million. Movements in the fair valuation of warrant
liabilities increased the inflow by $2.3 million, $5.5 million related to
stock-based compensation expense and $0.6 million related to the movement in
cross-currency swaps.



Foreign currency translation on senior bank debt and cross currency swaps
resulted in a loss in the nine months ended September 30, 2021, of $4.6 million
as a result of the movement in exchange rates during the period, compared to a
$6.6 million gain in the nine months ended September 30, 2020.



Depreciation and amortization decreased by $3.9 million to $38.7 million with
reductions of a $2.9 million in machine depreciation and $1.5 million in
amortization of intangible assets offset through an increase of $0.6 million in
development costs and licenses amortization.



Other net cash utilized by operating activities decreased by $31.6 million, to a
$14.4 million outflow following the significant impact of the COVID-19 closures.
Movements due to different timing of interest payments following the May 2021
refinancing have resulted in a $15.6 million higher outflow in the nine months
ended September 30, 2021. In addition a higher VAT accrual level at the start of
2021 resulted in a net $10.6 million adverse movement in the nine months ended
September 30, 2021. Further adverse movements were also seen on deferred revenue
creditors ($3.3 million) long term liabilities ($1.8 million) and accounts
receivable ($7.7 million), caused by the variability of trading levels caused by
COVID-19 lockdowns and the unwind period needed when lockdown restrictions were
eased are partly offset by favorable movements in accounts payable and accruals
($6.6 million).


Net cash used in investing activities

Net cash used in investing activities decreased by $3.8 million to $18.2 million in the nine months ended September 30, 2021.

Net cash generated by financing activities





During the nine months ended September 30, 2021, net cash generated by financing
activities was an inflow of $0.9 million, compared to a $5.4 million inflow in
the nine months ended September 30, 2020. The inflow in the nine months ended
September 30, 2021, related to the net movement from the May 2021 refinancing
and finance lease spend of $0.4 million. During the nine months ended September
30, 2020, an increase in the amount drawn on the revolver provided a $9.2
million inflow which was partly offset by $3.1 million of debt fees incurred and
$0.7 million of finance lease spend.



45







Funding Needs and Sources



To fund our obligations we have relied historically on a combination of cash
flows provided by operations and the incurrence of additional debt or the
refinancing of existing debt. As of September 30, 2021, we had liquidity of
$37.1 million in cash and cash equivalents and a further $27.0 million of an
undrawn revolver facility. This compares to $43.9 million of cash and cash
equivalents as of September 30, 2020, but $12.9 million drawn on the revolver
facility with a further $12.9 million of revolver facilities undrawn. We had a
working capital outflow of $14.4 million for the nine months ended September 30,
2021, compared to an $17.3 million inflow for the nine months ended September
30, 2020. The level of our working capital surplus or deficit varies with the
level of machine production we are undertaking and our capitalization as well as
the seasonality evident in some of the businesses purchased as part of the NTG
Acquisition. In periods with minimal machine volumes and capital spend, our
working capital is more stable. In periods where significant numbers of machines
are being produced, the levels of inventory and creditors are higher than
typical and there is a natural timing difference between converting the stock
into sellable or capitalized plant and settling payments to suppliers. These
factors, along with movements in trading activity levels which have been seen
during 2020 and 2021 following the COVID-19 closures, can result in significant
working capital volatility. In periods of low activity, our working capital
volatility is reduced. Working capital is reviewed and managed with the aim of
ensuring that current liabilities are covered by the level of cash held and the
expected level of short-term receipts.



Some of our business operations require cash to be held within the machines. As of September 30, 2021, $5.0 million of our $37.1 million of cash and cash equivalents were held as operational floats within the machines.





Subsequent to the balance sheet date, holders of the Company's public warrants
exercised 109,346 warrants for a total exercise price of $0.6 million, resulting
in the issue of 54,673 common shares. As of November 9, 2021, there were
23,433,386 shares of the Company's common stock outstanding.



The Company may from time to time to purchase all or a portion of the Company's
outstanding debt, or a portion of the Company's outstanding equity securities.
Such purchases may be effected in the open market, through redemptions, or
through privately negotiated transactions.



Management currently believes that the Company's cash balances on hand, cash
flows expected to be generated from operations, and the ability to control and
defer capital projects will be sufficient to fund the Company's net cash
requirements through November 2022.



Long Term and Other Debt


See Note 4 Long Term and Other Debt of the Financial Statements for detail of the debts held during 2020 and 2021.





Debt Covenants



Under our debt facilities in place as of September 30, 2021, we are not subject
to covenant testing on the Senior Secured Notes. We are, however, subject to
covenant testing at the level of Inspired Entertainment Inc., the ultimate
holding company, on our Super Senior Revolving Credit Facility which requires
the Company to maintain a maximum consolidated senior secured net leverage ratio
of 6.25x on the test date for the relevant period ending June 30, 2021, stepping
down to 6.0x on March 31, 2022, 5.75x on March 31, 2023 and 5.50x from March 31,
2024 and thereafter (the "RCF Financial Covenant"). The RCF Financial Covenant
is calculated as the ratio of consolidated senior secured net debt to
consolidated pro forma EBITDA (defined as net loss excluding depreciation and
amortization, interest expense, interest income and income tax expense) for the
12-month period preceding the relevant quarterly testing date and is tested
quarterly on a rolling basis, subject to the Initial Facility (as defined in the
RCF Agreement) being drawn on the relevant test date. The RCF Financial Covenant
does not include a minimum interest coverage ratio or other financial covenants.
As the RCF has never been drawn at any point since being in place, no covenant
testing was required at September 30, 2021.



Under our debt facilities in place as of September 30, 2020, we were subject to
covenant testing on the Senior Secured Notes. The covenant testing is set at the
level of Inspired Entertainment Inc., the ultimate holding company, and consists
of a test on Leverage (Consolidated Total Net Debt/Consolidated Pro Forma
EBITDA) and a test on the level of capital expenditure. These are measured under
U.S. GAAP. Leverage was tested at quarterly intervals commencing for the period
ending June 30, 2020, and capital expenditure was tested annually commencing on
December 31, 2019.


Prior to reaching our first leverage covenant test on June 30, 2020, the covenants were reset as a direct result of the COVID-19 closures and subsequent loss of trading as a result of government lockdowns in many key trading countries around the world. Formal agreement of the revised covenants was achieved on June 25, 2020.





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There were no breaches of the debt covenants in the periods ended September 30, 2021, and September 30, 2020.





Liens and Encumbrances



As of September 30, 2021, our senior bank debt was secured by the imposition of
a fixed and floating charge in favor of the lender over all the assets of the
Company and certain of the Company's subsidiaries.



Contractual Obligations


As of September 30, 2021, our contractual obligations were as follows:





                                              Less than                                       More than
Contractual Obligations (in
millions)                        Total          1 yr          1-3 years       3-5 years         5 yrs
Operating activities
Interest on long term debt     $   125.4     $      25.6     $      49.9

$ 49.9 $ -



Financing activities
Senior bank debt - principal
repayment                          316.9               -               -           316.9               -
Finance lease payments               1.7             0.9             0.5             0.3               -
Operating lease payments            10.5             3.2             3.4             1.9             2.0
Interest on non-utilisation
fees                                 1.7             0.4             0.8             0.5               -
Total                          $   456.2     $      30.1     $      54.6     $     369.5     $       2.0

Off-Balance Sheet Arrangements

As of September 30, 2021, there were no off-balance sheet arrangements, as defined in Item 303(a)(4)(ii) of Regulation S-K, promulgated by the U.S. Securities and Exchange Commission.





Critical Accounting Policies



The preparation of our unaudited condensed consolidated financial statements in
conformity with accounting principles generally accepted in the United States
("U.S. GAAP") requires management to make estimates and assumptions. We exercise
considerable judgment with respect to establishing sound accounting policies and
in making estimates and assumptions that affect the reported amounts of our
assets and liabilities, our recognition of revenue and expenses, and our
disclosure of commitments and contingencies at the date of the consolidated
financial statements. On an on-going basis, we evaluate our estimates and
judgments. We base our estimates and judgments on a variety of factors,
including our historical experience, knowledge of our business and industry and
current and expected economic conditions, that are believed to be reasonable
under the circumstances, the results of which form the basis for making
judgments about the carrying values of assets and liabilities that are not
readily apparent from other sources. We periodically re-evaluate our estimates
and assumptions with respect to these judgments and modify our approach when
circumstances indicate that modifications are necessary. While we believe that
the factors we evaluate provide us with a meaningful basis for establishing and
applying sound accounting policies, we cannot guarantee that the results will
always be accurate. Since the determination of these estimates requires the
exercise of judgment, actual results could differ from such estimates.



For a discussion of other recently issued accounting standards, and assessments
as to their impacts on the Company, see Nature of Operations, Management's Plans
and Summary of Significant Accounting Policies, Note 1 to the consolidated
financial statements included elsewhere in this report.



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