Q&A about
How do you think the acquisition fits into
If you look at what
You mentioned that the data for the game looks very promising, what else would you say the game contributes from a shareholder perspective?
What it contributes is very clear, we have a game that is ready and "soft launched", we will take over the assets, we will monetize, balance and push it out and start making money from it immediately. The game has no waiting time.
The follow-up question then becomes why Motap chooses to sell this game, a fully developed game that shows promising KPIs, why should it be sold?
It is important to look at who owns Motap - Ahoiii Games. They have specialized in learning children's apps in the first place, they built
And then it's like this, what are they actually doing? In my world, it's not like we're acquiring the game. It is rather that they buy into our company. That's actually how I want to see it. We gain very strong knowledge as owners of our company. This means that we will be able to utilize that knowledge when we want to move on to sharpen our edtech segment.
How do you see Wicket collaborating with Motap in the future?
I think it will be closer than ever. After all, Motap is owned by Ahoii and I want to intensify the collaboration with Ahoii. Now we have bought Motap's only IP. What we want to do now is strengthen the collaboration with Ahoii Games who we know are extremely skilled at creating edtech apps. I was down in
You also acquire the technology behind
What we've looked at when we've done the technical due diligence is how quickly you can scale this up into a new game. The mechanics of the game are already there and are called
Link to video interview:
https://youtu.be/PFMKfh6GO-g
Link to presentation in pdf:
https://linked-dimensions.com/wp-content/uploads/2022/12/Wicket_Gaming_Idle_King_presentation.pdf
Idle King KPIs:
Retention data (Retention: players returning to the game):
Day 1: 36%
Day 3: 14%
Day 7: 6.5%
Day 28: 1.4%
ARPDAU (Average revenue per daily user):
Top Game Benchmark - Arcade/simulation (Source: GameIntel
The data is latest Q4 Y 2022)
Retention data:
Day 1: 28%
Day 3: 11%
Day 7: 6.5%
Day 28: 1.7%
ARPDAU:
Link to
https://play.google.com/store/apps/details?id=de.motap.idleking&hl=en&gl=US
Link to
https://apps.apple.com/us/app/idle-king-tycoon-tap-games/id1479539390?l=en
Trailer for
https://www.youtube.com/shorts/4P1ptzUYcys
For further information, please contact:
E-mail: eric@wicketgaming.com
Phone: +46 70 780 52 00
About
For more information, see
https://news.cision.com/wicketgaming/r/interview-about-the-acquisition-of-the-game-idle-king,c3688082
https://mb.cision.com/Main/20666/3688082/1750243.pdf
(c) 2022 Cision. All rights reserved., source