Paradox Interactive announced The Machine Age, a new expansion for its sci-fi strategy game Stellaris. Scientists have discovered advanced means to commune with the machine, enabling life to overcome the biological limitations of minds and flesh. The Machine Age begins a time of technical glory, but raises new ethical and social dilemmas.

With those times of unleash ambition, new threats will emerge, questioning the real meaning of life itself. The Machine Age is developed by Paradox Development Studio and is coming soon on PC. Players will face a new synthetic threat in a brand-new Endgame Crisis, or will themselves become the threat for the balance of the universe in a new Crisis Path.

Your machine empires are no longer limited to gestalt consciousness and can have individual personalities and more diverse stories and origins. Further customize your empire with 3 new Machine Ascension Paths. As you delve ever closer to the mind of the machine, you will have to face new challenges for your society.

Every decision matters and the only certainty is that your empire will not be the same after its Ascension. 3 NEW ORIGINS Cybernetic Creed: Your empire pursues a divine calling: the holy fusion of the body and cybernetics. Augmentation is worship.

Synthetic Fertility: Once a thriving society, a novel genetic disease leaves your empire unable to reproduce biologically. Digital salvation seems the only option to avoid extinction. Arc Welders: Hailing from a world starved for space, a robotic society turns to the stars for resources.

On top of that, The Machine Age includes new reactive portraits, 6 new Civics, 2 new mid-game structures (the molten Arc Furnace and powerful Dyson Swarm), new Population Traits, and 7 brand new music tracks for the best in synthetic beats! For more information about Stellaris and The Machine Age.