Please read the following discussion and analysis of our financial condition and results of operations together with our condensed consolidated financial statements and related notes included under Part I, Item 1 of this Quarterly Report on Form 10-Q. The following discussion and analysis contains forward-looking statements that involve risks and uncertainties. When reviewing the discussion below, you should keep in mind the substantial risks and uncertainties that could impact our business. In particular, we encourage you to review the risks and uncertainties described in "Part II-Other Information, Item 1A. Risk Factors" included elsewhere in this report. These risks and uncertainties could cause actual results to differ materially from those projected in forward-looking statements contained in this report or implied by past results and trends. Forward-looking statements are statements that attempt to forecast or anticipate future developments in our business, financial condition or results of operations. See the section titled "Note Regarding Forward-Looking Statements" in this report. These statements, like all statements in this report, speak only as of their date (unless another date is indicated), and we undertake no obligation to update or revise these statements in light of future developments. Overview Unity is the world's leading platform for creating and operating interactive, real-time 3D ("RT3D") content. Our platform provides a comprehensive set of software solutions to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. Our platform consists of two distinct, but connected and synergistic, sets of solutions: Create Solutions and Operate Solutions. Our Create Solutions are used by content creators-developers, artists, designers, engineers, and architects-to create interactive, real-time 2D and 3D content. Content can be created once and deployed to more than 20 platforms, including Windows, Mac, iOS, Android, PlayStation, Xbox, Nintendo Switch, and the leading augmented and virtual reality platforms, among others. Our Operate Solutions offer customers the ability to grow and engage their end-user base, as well as run and monetize their content with the goal of optimizing end-user acquisition and operational costs, while increasing the lifetime value of their end users. We launched our first game development engine in 2004, bringing together a set of tools, such as rendering, lighting, physics, sound, animation, and user interface, that were designed to address the challenges faced by most game developers. Prior to Unity, developers primarily created these tools individually and repetitively across different target platforms, which was an expensive and time-consuming process. Unity made game development easier and faster. In the three months endedJune 30, 2021 , we built upon our history of innovation by achieving a number of milestones that secured our position as the leading platform for creating and operating interactive, real-time 3D content including those identified below. •Unity continues to increase momentum in non-gaming industries. In the second quarter 2021, Unity added three new automotive manufacturers and also began to work with several consumer product brands, including an eyewear manufacturer and retailer, and an appliance manufacturer known for their advanced designs. Additionally, Unity is getting traction in new markets, including a new contract withThe Nature Conservancy to utilize RT3D digital technologies to convey information about water usage inNew York state .The Nature Conservancy is a global environment nonprofit with over 1 million members and a diverse staff of over 400 scientists, making them one of the most effective and wide-reaching environmental organizations in the world. 26 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. •Unity introduces first-ever sustainability grant. Early in the quarter Unity announced its Unity for Humanity Environment and Sustainability Grant, a first-of-its-kind grant program created to help creators who leverage RT3D for positive environmental change. The grant program, created in collaboration with the United Nations Environment Programme and Project Drawdown, will have its first set of awardees in fall 2021. •Unity acquires PIXYZ and SpeedTree. In Q2, Unity acquired long-time partnerMetaverse Technologies, Inc. , providers of PIXYZ, the 3D data preparation and optimization software. The acquisition means professional creators can more easily and quickly import 3D data into Unity and optimize models for real-time development. Additionally, inJuly 2021 , Unity acquiredInteractive Data Visualization, Inc. , the creator of the popular SpeedTree environment creation suite. The acquisition enables a deeper integration of SpeedTree into the Unity ecosystem, enhancing artist authoring workflows and environment creation capabilities. •Unity released synthetic datasets for reduced AI training time and budgets. Unity announced the Unity Computer Vision Datasets inApril 2021 , aimed at reducing the cost of developing computer vision applications, and more quickly training Artificial Intelligence (AI) for the manufacturing, retail and security industries. We continue to invest in research and development and to pursue selective acquisitions and partnerships in order to enhance and expand our platform. Impact of COVID-19 While our total revenue, cash flows, and overall financial condition have not been adversely impacted to date, the COVID-19 pandemic has caused general business disruption worldwide beginning inJanuary 2020 . The full extent to which the COVID-19 pandemic, including any new strains or mutations such as the delta variant, will directly or indirectly impact our business, results of operations, and financial condition will depend on future developments that are highly uncertain and cannot be accurately predicted. Although we may continue to experience a modest adverse impact on our sales of Create Solutions, our pipeline of customer opportunities for our Create Solutions was largely back to normal levels by the end of 2020, as well as our Strategic Partnerships. Additionally, we have seen an increase in demand for our portfolio of products and services within Operate Solutions following the implementation of shelter-in-place orders to mitigate the outbreak of COVID-19, which has resulted in higher levels of end-user engagement in Operate Solutions and an increase in revenue, along with a decrease in operating expense due to materially reduced travel and spending on events and facilities. However, this increased demand for our Operate Solutions and expense reduction will likely moderate over time, particularly as vaccines are becoming widely available, and as shelter-in-place orders and other related measures and community practices evolve. Further, as certain of our customers or partners experience downturns or uncertainty in their own business operations or revenue resulting from the COVID-19 pandemic, they may decrease or delay their spending, request pricing concessions, or seek renegotiations of their contracts, any of which may result in decreased revenue for us. In addition, we may experience customer losses, due to factors including bankruptcy or our customers ceasing operations, which may result in an inability to collect receivables from these customers. In response to the COVID-19 pandemic, we are also requiring or have required substantially all of our employees to work remotely to minimize the risk of the virus to our employees and the communities in which we operate. We are currently planning for our employees to return to in-person offices later this year, however our plans may change if the number of COVID-19 cases rises where our offices are located or if there is an increase in new strains such as the delta variant, and we may take further actions as may be required by government authorities or that we determine are in the best interests of our employees, customers, and business partners. 27 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. The global impact of the COVID-19 pandemic continues to rapidly evolve, and we will continue to monitor the situation and the effects on our business and operations closely. We do not yet know the full extent of potential impacts on our business or operations or on the global economy as a whole, particularly as the COVID-19 pandemic persists. The rollout of vaccines and the reduction of COVID-19 cases globally could affect the seasonality of our business or boost global GDP growth, which could positively impact our business. However, the return of more in-person activities will result in an increase in our expenses and could result in a range of impacts to our customers, which could impact our business. Given the uncertainty, we cannot reasonably estimate the impact on our future results of operations, cash flows, or financial condition. For additional details, refer to the section titled "Risk Factors." Key Metrics We monitor the following key metrics to help us evaluate the health of our business, identify trends affecting our growth, formulate goals and objectives, and make strategic decisions. Customers Contributing More Than$100,000 of Revenue We have a history of strong growth in our customer base. We focus on the number of customers that generated more than$100,000 of revenue in the trailing 12 months, as this segment of our customer base represents the majority of our revenue and revenue growth. We expect that trend to continue. We define a customer as an individual or entity that generated revenue during the measurement period. A single organization with multiple divisions, segments, or subsidiaries is generally counted as a single customer, even though we may enter into commercial agreements with multiple parties within that organization. We had 888 and 716 of such customers in the trailing 12 months as ofJune 30, 2021 and 2020, respectively, demonstrating our ability to grow our revenues with existing customers, and our strong and growing penetration of larger enterprises, includingAAA gaming studios and large organizations in industries beyond gaming. While these customers represented the substantial majority of revenue for the six months endedJune 30, 2021 and 2020, respectively, no one customer accounted for more than 10% of our revenue for either period. Dollar-Based Net Expansion Rate Our ability to drive growth and generate incremental revenue depends, in part, on our ability to maintain and grow our relationships with our Create and Operate Solutions customers and to increase their use of our platform. We track our performance by measuring our dollar-based net expansion rate, which compares our Create and Operate Solutions revenue from the same set of customers across comparable periods, calculated on a trailing 12-month basis. Our dollar-based net expansion rate as of a period end is calculated as current period revenue divided by prior period revenue. Prior period revenue is the trailing 12-month revenue measured as of such prior period end and includes revenue from all customers that contributed revenue during such trailing 12-month period. Current period revenue is the trailing 12-month revenue from these same customers as of the current period end. Our dollar-based net expansion rate includes the effect of any customer renewals, expansion, contraction, and churn but excludes revenue from new customers in the current period. As of June 30, 2021 June 30, 2020 Dollar-based net expansion rate 142 % 142 % Our dollar-based net expansion rate as ofJune 30, 2021 and 2020, was driven primarily by the sales of additional subscriptions and services to our existing Create Solutions customers, expanded usage among our existing Operate Solutions customers, and improvements in cross-selling our solutions to all of our customers. 28 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. The chart below illustrates our strong relationship with existing customers by presenting our dollar-based net expansion rate as of the end of each of the past eight quarters. [[Image Removed: unity-20210630_g1.jpg]]
Results of Operations The following table summarizes our historical consolidated statements of operations data for the periods indicated (in thousands):
Three Months Ended June 30, Six Months Ended June 30, 2021 2020 2021 2020 Revenue$ 273,562 $ 184,331 $ 508,334 $ 351,325 Cost of revenue 57,725 40,432 116,459 72,300 Gross profit 215,837 143,899 391,875 279,025 Operating expenses Research and development 154,216 85,108 308,231 166,859 Sales and marketing 74,888 43,716 144,681 86,975 General and administrative 135,917 39,920 199,049 77,473 Total operating expenses 365,021 168,744 651,961 331,307 Loss from operations (149,184) (24,845) (260,086) (52,282) Interest expense (485) (656) (600) (788) Interest income and other expense, net 70 (662) 1,635 1,194 Loss before provision for income taxes (149,599) (26,163) (259,051) (51,876) Provision for income taxes (1,257) 1,188 (3,249) 2,211 Net loss$ (148,342) $ (27,351) $ (255,802) $ (54,087) 29
-------------------------------------------------------------------------------- Table of Contents Unity Software Inc. The following table sets forth the components of our condensed consolidated statements of operations data as a percentage of revenue for the periods indicated: Three Months Ended June 30, Six Months Ended June 30, 2021 2020 2021 2020 Revenue 100 % 100 % 100 % 100 % Cost of revenue 21 22 23 21 Gross margin 79 78 77 79 Operating expenses Research and development 56 46 61 47 Sales and marketing 27 24 28 25 General and administrative 50 22 39 22 Total operating expenses 133 92 128 94 Loss from operations (55) (13) (51) (15) Interest expense - - - - Interest income and other expense, net - - - - Loss before provision for income taxes (55) (13) (51) (15) Provision for income taxes - 1 (1) 1 Net loss (55) % (14) % (50) % (16) % Revenue We derive revenue from Create Solutions, Operate Solutions, and Strategic Partnerships and Other. Create Solutions We generate Create Solutions revenue primarily through the sale of subscription fee arrangements for the use of our products and related support services. We offer subscription plans at various price points and recognize revenue over a service period that generally ranges from one to three years. We typically bill our customers on a monthly, quarterly or annual basis, depending on the size of the contract. As a result of billing our customers in advance, we record deferred revenue, and a portion of the revenue we report in each period is attributable to the recognition of deferred revenue related to subscription and support agreements that we entered into during previous periods. We generate additional Create Solutions revenue from the sale of professional services to our subscription customers. These services primarily consist of consulting, integration, training and custom application and workflow development, and may be billed in advance or on a time and materials basis. Operate Solutions We generate Operate Solutions revenue through a combination of revenue-share and usage-based business models that we manage as a portfolio of products and services. 30 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. Our monetization products are primarily based on a revenue-share model. These products were introduced in 2014 as our first set of Operate Solutions products and currently account for a substantial majority of our Operate Solutions revenue. We recognize monetization revenue primarily when an end user installs an application after seeing an advertisement (contracted on a cost-per-install basis), and to a lesser extent when an advertisement starts (contracted on a cost-per-impression basis). Our revenue represents the amount we retain from the transaction we are facilitating through our Unified Auction. Actions by operating system platform providers or application stores such as Apple or Google may affect the manner in which we or our customers collect, use and share data from end-user devices. For example, Apple recently implemented a requirement for applications using its mobile operating system, iOS, to affirmatively (on an opt-in basis) obtain an end user's permission to "track them across apps or websites owned by other companies" or access their device's advertising identifier for advertising and advertising measurement purposes, as well as other restrictions. If end-users do not opt-in to participate in such tracking as defined by Apple, our ability to monetize through advertising could suffer. The exact effect and implementation of Apple's changes are not yet clear, but we expect these changes to adversely affect our revenue from our monetization products and potentially other Operate Solutions, and such impact could be material. We also provide cloud-based services to support the ongoing operation of games and applications. These include application hosting services, as well as end-user engagement tools and voice chat services. These services are generally sold based on usage and billed monthly in arrears. Some of our usage-based contracts include a minimum fixed-fee usage amount. We expect that our Operate Solutions beyond monetization, including cloud operations and hosting services, such as Multiplay, which we introduced in 2018, will grow as a percentage of our revenue in the long term as we further scale newer products and services and as we launch additional solutions for gaming customers as well as customers in other industries. Strategic Partnerships and Other We generate Strategic Partnerships revenue primarily from partnership contracts with hardware, operating system, device, game console, and other technology providers. Typically, we recognize revenue from these contracts as services are performed. These partnerships are typically multi-year software development arrangements with payments that are either made in advance on a quarterly basis or milestone-based. In addition, certain partners pay us royalties based on the sales of applications sold on their platform that incorporate or use our customized software. We generate Other revenue primarily from our share of sales from ourAsset Store , a marketplace and scaled aggregator for software, content, and tools used in the creation of real-time interactive games and applications, and from ourVerified Solutions Partners , which sell software and tools certified for quality and compatibility with our platform. 31 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. Our total revenue is summarized as follows (in thousands, except percentages): Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % Create Solutions$ 72,364 $ 55,091 $ 17,273 31 %$ 142,751 $ 101,787 $ 40,964 40 % Operate Solutions 182,916 112,513 70,403 63 % 329,494 216,881 112,613 52 % Strategic Partnerships and Other 18,282 16,727 1,555 9 % 36,089 32,657 3,432 11 % Total revenue$ 273,562 $ 184,331 $ 89,231 48 %$ 508,334 $ 351,325 $ 157,009 45 % The increase in revenue in the three and six months endedJune 30, 2021 compared to the three and six months endedJune 30, 2020 was substantially due to revenue growth among existing customers. Create Solutions revenue growth was largely attributable to an increase of new customers, as well as expansion of existing customers. Within Operate Solutions, the substantial majority of our revenue growth was driven by an increase in revenue per customer as customers increased their usage across our Operate portfolio of products and services, due in part to the higher levels of end-user engagement as a result of strong product and sales execution. We also saw an increase of new customers within Operate Solutions. 32 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. Cost of Revenue, Gross Profit, and Gross Margin Cost of revenue consists primarily of hosting expenses, personnel costs (including salaries, benefits and stock-based compensation) for employees associated with our product support and professional services organizations, allocated overhead (including facilities, information technology ("IT"), and security costs), third party license fees, and credit card fees, as well as amortization of related capitalized software and depreciation of related property and equipment. Gross profit, or revenue less cost of revenue, has been and will continue to be affected by various factors, including our product mix, the costs associated with third-party hosting services, and the extent to which we expand and drive efficiencies in our hosting costs, professional services, and customer support organizations. We expect our gross profit to increase in absolute dollars, but we expect our gross profit as a percentage of revenue, or gross margin, to fluctuate from period to period. Our cost of revenue, gross profit, and gross margin are summarized as follows (in thousands, except percentages): Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % Cost of revenue$ 57,725 $ 40,432 $ 17,293 43 %$ 116,459 $ 72,300 $ 44,159 61 % Gross profit$ 215,837 $ 143,899 $ 71,938 50 %$ 391,875 $ 279,025 $ 112,850 40 % Gross margin 79 % 78 % 1 % 77 % 79 % (2) % Cost of revenue for the three months endedJune 30, 2021 increased primarily due to an increase of$11.3 million in personnel-related expense driven by a$4.7 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO, and an increase in headcount to support our Create Solutions and Strategic Partnerships. IT hosting expense also increased by$3.6 million to support growth in our Create and Operate Solutions. Cost of revenue for the six months endedJune 30, 2021 increased primarily due to an increase of$26.8 million in personnel-related expense driven by a$9.2 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO, and an increase in headcount to support our Create Solutions and Strategic Partnerships. IT hosting expense also increased by$10.5 million to support growth in our Create and Operate Solutions. The year-over-year decline in gross margin decreased primarily due to higher personnel-related costs to support our Create Solutions and Strategic Partnerships, and product mix of revenues. Operating Expenses Our operating expenses consist of research and development, sales and marketing, and general and administrative expenses. The most significant component of our operating expenses is personnel-related costs, including salaries and wages, sales commissions, bonuses, benefits, stock-based compensation, and payroll taxes. Research and Development Research and development expenses primarily consist of personnel-related costs for the design and development of our platform, third-party software services, professional services, and allocated overhead. We expense research and development expenses as they are incurred. We expect our research and development expenses to increase in absolute dollars and may fluctuate as a percentage of revenue from period to period as we expand our teams to develop new products, expand features and functionality with existing products, and enter new markets. Research and development expense is summarized as follows (in thousands, except percentages): 33 --------------------------------------------------------------------------------
Table of Contents Unity Software Inc. Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % Research and development$ 154,216 $ 85,108 $ 69,108 81 %$ 308,231 $ 166,859 $ 141,372 85 % Research and development expense for the three months endedJune 30, 2021 increased primarily due to an increase of$58.2 million in personnel-related expenses driven by a$27.2 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO and an increase in headcount to support continued product innovation. In addition, IT hosting expense increased by$7.3 million due to growing data and compute needs. Research and development expense for the six months endedJune 30, 2021 increased primarily due to an increase of$122.1 million in personnel-related expenses driven by a$54.1 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO and an increase in headcount to support continued product innovation. In addition, IT hosting expense increased by$14.0 million due to growing data and compute needs. Sales and Marketing Our sales and marketing expenses consist primarily of personnel-related costs, advertising and marketing programs, including digital account-based marketing, user events such as developer-centric conferences and our annual Unite user conferences; and allocated overhead. We expect that our sales and marketing expense will increase in absolute dollars as we hire additional personnel, increase our account-based marketing, direct marketing and community outreach activities, invest in additional tools and technologies, and continue to build brand awareness. Our expenses may fluctuate as a percentage of revenue from period to period. Sales and marketing expense is summarized as follows (in thousands, except percentages): Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % Sales and marketing$ 74,888 $ 43,716 $ 31,172 71 %$ 144,681 $ 86,975 $ 57,706 66 % Sales and marketing expense for the three months endedJune 30, 2021 increased primarily due to an increase of$23.2 million in personnel-related expenses driven by a$12.2 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO and an increase in headcount to support the growth of our sales and marketing teams. Advertisement expenditures on various social media platforms also increased$4.5 million . Sales and marketing expense for the six months endedJune 30, 2021 increased primarily due to an increase of$45.9 million in personnel-related expenses driven by a$22.4 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO and an increase in headcount to support the growth of our sales and marketing teams. Advertisement expenditures on various social media platforms also increased$9.0 million . 34 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. General and Administrative Our general and administrative expenses primarily consist of personnel-related costs for finance, legal, human resources, IT, and administrative employees; professional fees for external legal, accounting, and other professional services; and allocated overhead. We expect that our general and administrative expenses will increase in absolute dollars and may fluctuate as a percentage of revenue from period to period as we scale to support the growth of our business. General and administrative expense is summarized as follows (in thousands, except percentages): Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % General and administrative$ 135,917 $ 39,920 $ 95,997 240 %$ 199,049 $ 77,473 $ 121,576 157 % General and administrative expense for the three months endedJune 30, 2021 increased primarily due to a one-time charge of$49.8 million for the termination of a future lease contract, including associated construction in progress write-offs. Personnel-related costs also increased$39.5 million driven by a$29.3 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO, the incremental equity award modification expense associated with the separation of our former Chief Financial Officer and an increase in headcount to support the growth of our finance, accounting, human resources, IT, and legal functions. In addition, professional and insurance expense increased$7.8 million due to increased administrative costs as part of being a public company. General and administrative expense for the six months endedJune 30, 2021 increased primarily due to a one-time charge of$49.8 million for the termination of a future lease contract, including associated construction in progress write-offs. Personnel-related costs also increased$60.1 million driven by a$44.6 million increase in stock-based compensation expense primarily related to the satisfaction of the performance vesting condition on outstanding RSUs upon completion of our IPO, the incremental equity award modification expense associated with the separation of our former Chief Financial Officer, and an increase in headcount to support the growth of our finance, accounting, human resources, IT, and legal functions. In addition, professional and insurance expense increased$10.0 million due to increased administrative costs as part of being a public company. Interest Expense Interest expense consists primarily of interest expense associated with our Credit Agreement. Interest expense is summarized as follows (in thousands, except percentages): Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % Interest expense$ (485) $ (656) $ 171 (26) %$ (600) $ (788) $ 188 * * Not meaningful
Interest expense and fees related to our undrawn credit facility were recognized
in the three and six months ended
35 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. Interest Income and Other Expense, Net Interest income and other expense, net, consists primarily of interest income earned on our cash, cash equivalents, and marketable securities, amortization of premium arising at acquisition of marketable securities, foreign currency remeasurement gains and losses, and foreign currency transaction gains and losses. As we have expanded our global operations, our exposure to fluctuations in foreign currencies has increased, and we expect this to continue. Interest income and other expense, net, is summarized as follows (in thousands, except percentages): Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % Interest income and other expense, net$ 70 $ (662) $ 732 (111) %$ 1,635 $ 1,194 $ 441 37 % Interest income and other expense, net, for the three and six months endedJune 30, 2021 increased primarily due to foreign currency remeasurement gains. Provision for Income Taxes Provision for income taxes consists primarily of income taxes in certain foreign jurisdictions where we conduct business. As we have expanded our global operations, we have incurred increased foreign tax expense, and we expect this to continue. We have a valuation allowance against certain of our deferred tax assets, including net operating loss ("NOL") carryforwards and tax credits related primarily to research and development. Our overall effective income tax rate in future periods may be affected by the geographic mix of earnings in the countries in which we operate. Our future effective tax rate may also be affected by changes in the valuation of our deferred tax assets or liabilities, or changes in tax laws, regulations, or accounting principles in the jurisdictions in which we conduct business. See Note 14, "Income Taxes," of the Notes to Condensed Consolidated Financial Statements. Provision for income taxes is summarized as follows (in thousands, except percentages): Three Months Ended Six Months Ended June 30, Change June 30, Change 2021 2020 Amount % 2021 2020 Amount % Provision for income taxes$ (1,257) $ 1,188 $ (2,445) (206) %$ (3,249) $ 2,211 $ (5,460) (247) % Provision for income taxes decreased primarily due to the tax benefit from stock-based compensation activity in the three months endedJune 30, 2021 . Provision for income taxes for the six months endedJune 30, 2021 decreased primarily due to the tax benefit from stock-based compensation activity and the tax rate change in theUnited Kingdom that was enacted in the six months endedJune 30, 2021 . Non-GAAP Financial Measures To supplement our consolidated financial statements prepared and presented in accordance with GAAP we use certain non-GAAP performance financial measures, as described below, to evaluate our ongoing operations and for internal planning and forecasting purposes. We believe the following non-GAAP measures are useful in evaluating our operating performance. We are presenting these non-GAAP financial measures because we believe, when taken collectively, they may be helpful to investors because they provide consistency and comparability with past financial performance. 36 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. However, non-GAAP financial measures have limitations in their usefulness to investors because they have no standardized meaning prescribed by GAAP and are not prepared under any comprehensive set of accounting rules or principles. In addition, other companies, including companies in our industry, may calculate similarly-titled non-GAAP financial measures differently or may use other measures to evaluate their performance, all of which could reduce the usefulness of our non-GAAP financial measures as tools for comparison. As a result, our non-GAAP financial measures are presented for supplemental informational purposes only and should not be considered in isolation or as a substitute for our consolidated financial statements presented in accordance with GAAP. Non-GAAP Gross Profit and Non-GAAP Loss from Operations We define non-GAAP gross profit as gross profit excluding stock-based compensation expense and employer tax related to employee stock transactions. We define non-GAAP loss from operations as loss from operations excluding stock-based compensation expense, employer tax related to employee stock transactions, and amortization of acquired intangible assets expense. We use non-GAAP gross profit and non-GAAP loss from operations in conjunction with traditional GAAP measures to evaluate our financial performance. We believe that non-GAAP gross profit and non-GAAP loss from operations provides our management and investors consistency and comparability with our past financial performance and facilitates period-to-period comparisons of operations, as these metrics exclude stock-based compensation expense, employer tax related to employee stock transactions, amortization of acquired intangible assets expense, and a one-time expense for the termination of a future lease agreement, which we do not consider to be indicative of our overall operating performance. Non-GAAP gross profit and non-GAAP loss from operations have limitations as analytical tools, and you should not consider them in isolation or as a substitute for analysis of our results as reported under GAAP. Some of these limitations are: •they exclude expense associated with our equity compensation plan, although equity compensation has been, and will continue to be, an important part of our compensation strategy; •non-GAAP loss from operations excludes the expense of amortization of acquired intangible assets, and although these are non-cash expenses, the assets being amortized may have to be replaced in the future and non-GAAP loss from operations does not reflect cash expenditure for such replacements; and •the expenses and other items that we exclude in our calculation of non-GAAP gross profit and non-GAAP loss from operations may differ from the expenses and other items, if any, that other companies may exclude from this measure or similarly titled measures, which reduces their usefulness as comparative measures. 37 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. The following table presents a reconciliation of our non-GAAP gross profit to our GAAP gross profit, the most directly comparable measure as determined in accordance with GAAP, for the periods presented (in thousands): Three Months Ended June 30, 2021 2020 GAAP gross profit $ 215,837 $ 143,899 Add: Stock-based compensation expense 5,340 690 Employer tax related to employee stock transactions 511 2 Non-GAAP gross profit $ 221,688 $ 144,591 GAAP gross margin 79 % 78 % Non-GAAP gross margin 81 % 78 % The year-over-year increase in non-GAAP gross margin was primarily due to strong product optimizations and lower unit costs in Operate Solutions as well as lower platform costs to support Strategic Partnerships. The following table presents a reconciliation of our non-GAAP loss from operations to our GAAP loss from operations, the most directly comparable measure as determined in accordance with GAAP, for the periods presented (in thousands): Three Months Ended June 30, 2021 2020 GAAP loss from operations$ (149,184) $ (24,845) Add: Stock-based compensation expense 85,400
11,963
Employer tax related to employee stock transactions 6,126
75
Amortization of intangible assets expense 4,709
4,150
Lease termination expense 49,795
-
Non-GAAP loss from operations$ (3,154) $
(8,657)
The year-over-year decrease in non-GAAP loss from operations was primarily due to strong revenue growth in Operate Solutions, non-GAAP gross margin improvements, and gaining operating expense leverage across sales and marketing and general and administrative. Non-GAAP Net Loss and Non-GAAP Net Loss per Share We define non-GAAP net loss and non-GAAP net loss per share as net loss and net loss per share excluding stock-based compensation expense, employer tax related to employee stock transactions, amortization of acquired intangible assets expense, and a one-time expense for the termination of a future lease agreement, as well as the related tax effects of these items. Non-GAAP net loss per share also adds back expense relating to deemed dividends representing excess paid over initial issuance price to repurchase convertible preferred stock. We use non-GAAP net loss and non-GAAP net loss per share in conjunction with traditional GAAP measures to evaluate our financial performance. We believe that these non-GAAP measures provide our management and investors consistency and comparability with our past financial performance and facilitates period-to-period comparisons of operations. 38 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. Non-GAAP net loss and non-GAAP net loss per share have limitations as analytical tools, and you should not consider them in isolation or as a substitute for analysis of our results as reported under GAAP. Some of these limitations are: •they exclude expense associated with our equity compensation plan, although equity compensation has been, and will continue to be, an important part of our compensation strategy; •they exclude the expense of amortization of acquired intangible assets, and although these are non-cash expenses, the assets being amortized may have to be replaced in the future and non-GAAP loss from operations does not reflect cash expenditure for such replacements; •as further described below, we must make certain assumptions in order to determine the income tax effect adjustment for non-GAAP net loss, which assumptions may not prove to be accurate; and •the expenses and other items that we exclude in our calculation of non-GAAP net loss and non-GAAP net loss per share may differ from the expenses and other items, if any, that other companies may exclude from this measure or similarly titled measures, which reduces their usefulness as comparative measures. Income Tax Effects of Non-GAAP Adjustments We utilize a fixed projected tax rate in our computation of non-GAAP income tax effects to provide better consistency across interim reporting periods. In projecting this non-GAAP tax rate, we utilize a financial projection that excludes the direct impact of the non-GAAP adjustments described above, and eliminates the effects of non-recurring and period specific items which can vary in size and frequency. The projected rate considers other factors such as our current operating structure, existing tax positions in various jurisdictions, and key legislation in major jurisdictions where we operate. For the year endedDecember 31, 2020 , the non-GAAP tax rate was (17%). For the year endingDecember 31, 2021 , we have determined the projected non-GAAP tax rate to be (22)%. We will periodically re-evaluate this tax rate, as necessary, for significant events, based on relevant tax law changes, material changes in the forecasted geographic earnings mix, and any significant acquisitions. 39 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. The following table presents a reconciliation of our non-GAAP net loss and non-GAAP net loss per share to our GAAP net loss and GAAP net loss per share, respectively, which are the most directly comparable measures as determined in accordance with GAAP, for the periods presented (in thousands, except per share data): Three Months Ended June 30, 2021 2020 GAAP net loss$ (148,342) $ (27,351) Add: Stock-based compensation expense 85,400 11,963 Employer tax related to employee stock transactions 6,126 75 Amortization of intangible assets expense 4,709 4,150 Lease termination expense 49,795 - Income tax effect of non-GAAP adjustments (2,042) (657) Non-GAAP net loss $
(4,354)
GAAP net loss per share attributable to our common stockholders, basic and diluted
$
(0.53)
0.51 0.12
Non-GAAP net loss per share attributable to our common stockholders, basic and diluted
$
(0.02)
Weighted-average common shares used in GAAP net loss per share computation, basic and diluted
280,374 129,826
Weighted-average common shares used in non-GAAP net loss per share computation, basic and diluted
280,374 129,826 Free Cash Flow We define free cash flow as net cash used in operating activities less cash used for purchases of property and equipment. We believe that free cash flow is a useful indicator of liquidity as it measures our ability to generate cash, or our need to access additional sources of cash, to fund operations and investments. Free cash flow has limitations as an analytical tool, and you should not consider it in isolation or as a substitute for analysis of our results as reported under GAAP. Some of these limitations are: •it is not a substitute for net cash used in operating activities; •other companies may calculate free cash flow or similarly titled non-GAAP measures differently or may use other measures to evaluate their performance, all of which could reduce the usefulness of free cash flow as a tool for comparison; and •the utility of free cash flow is further limited as it does not reflect our future contractual commitments and does not represent the total increase or decrease in our cash balance for any given period. 40 -------------------------------------------------------------------------------- Table of ContentsUnity Software Inc. The following table presents a reconciliation of free cash flow to net cash used in operating activities, the most directly comparable measure as determined in accordance with GAAP, for the periods presented (in thousands): Six Months EndedJune 30, 2021
2020
Net cash used in operating activities$ (115,563) $
(15,419)
Less:
Purchase of property and equipment (18,551)
(19,275)
Free cash flow$ (134,114) $
(34,694)
Net cash used in investing activities$ (203,765) $
(43,363)
Net cash provided by financing activities$ 38,059 $
387,405
The year-over-year decrease in free cash flow was primarily due to the payment of the bonus for our fiscal year endedDecember 31, 2020 , our net loss, higher payroll taxes on stock-based compensation, prepayments of software licenses, an increase in working capital as our business grows, and a one-time payment related to our real estate. Liquidity and Capital Resources Since inception, we have financed our operations primarily through the net proceeds we have received from the sales of our convertible preferred stock and common stock and through payments received from customers using our platform. As ofJune 30, 2021 , our principal sources of liquidity were cash, cash equivalents, and marketable securities totaling$1.6 billion , which were primarily held for working capital purposes. Since our inception, we have generated losses from our operations as reflected in our accumulated deficit of$1.1 billion as ofJune 30, 2021 . We expect to continue to incur operating losses for the foreseeable future due to the investments we will continue to make in research and development, sales and marketing, and general and administrative. As a result, we may require additional capital to execute our strategic initiatives to grow our business. We believe our existing sources of liquidity will be sufficient to meet our working capital and capital expenditures for at least the next 12 months. Our future capital requirements, however, will depend on many factors, including our growth rate; the timing and extent of spending to support our research and development efforts; capital expenditures to build out new facilities and purchase hardware and software; the expansion of sales and marketing activities; and our continued need to invest in our IT infrastructure to support our growth. In addition, we may enter into additional strategic partnerships as well as agreements to acquire or invest in complementary products, teams and technologies, including intellectual property rights, which could increase our cash requirements. As a result of these and other factors, we may choose or be required to seek additional equity or debt financing sooner than we currently anticipate. If additional financing is required from outside sources, we may not be able to raise it on terms acceptable to us, or at all. If we are unable to raise additional capital when required, or if we cannot expand our operations or otherwise capitalize on our business opportunities because we lack sufficient capital, our business, results of operations, and financial condition would be adversely affected. 41 -------------------------------------------------------------------------------- Table of ContentsUnity Software Inc.
Our changes in cash flows were as follows (in thousands):
Six
Months Ended
2021 2020 Net cash used in operating activities$ (115,563) $ (15,419) Net cash used in investing activities (203,765) (43,363) Net cash provided by financing activities 38,059 387,405
Effect of foreign exchange rate changes on cash, cash equivalents, and restricted cash
89 (52)
Net change in cash, cash equivalents, and restricted cash
$ 328,571 Cash Used in Operating Activities During the six months endedJune 30, 2021 , net cash used in operating activities was$115.6 million and was primarily due to the payment of the bonus for our fiscal year endedDecember 31, 2020 , our net loss, higher payroll taxes on stock-based compensation, prepayments of software licenses, an increase in working capital as our business grows, and a one-time payment related to our real estate . A substantial portion of our accounts receivable balance comes from advertising partners and is offset by an accounts payable amount due to our publishers (Operate Solutions customers). However, the payment terms that we offer our advertising partners are generally shorter than the payment terms with our publishers (Operate Solutions customers). As such, our cash flows fluctuate from period to period due to revenue seasonality, timing of billings, collections, and publisher payments. Historical cash flows are not necessarily indicative of our results in any future period. Cash Used in Investing Activities During the six months endedJune 30, 2021 , net cash used in investing activities was$203.8 million , consisting of the purchase of marketable securities of$290.8 million , cash used in acquisitions of$69.4 million , and capital expenditures of$18.6 million partially offset by proceeds of$179.6 million from marketable security principal repayments and maturities. Cash Provided by Financing Activities During the six months endedJune 30, 2021 , net cash provided by financing activities was$38.1 million and consisted solely of proceeds from the exercise of stock options. Contractual Obligations The following table summarizes our contractual obligations as ofJune 30, 2021 (in thousands): Payments Due by Period More than 5 Total Less than 1 Year 1-3 Years 3-5 Years Years Operating leases (1)$ 149,299 $ 15,503$ 75,631 $ 16,290 $ 41,875 Purchase commitments (2) 119,294 15,036 88,633 15,625 - Total (3)$ 268,593 $ 30,539$ 164,264 $ 31,915 $ 41,875 (1) Operating lease obligations consist primarily of obligations for real estate. (2) The substantial majority of our purchase commitments are related to agreements with our data center hosting providers. (3) This table generally excludes amounts related to income tax liabilities for uncertain tax positions, since we cannot predict with reasonable reliability the timing of cash settlements to the respective taxing authorities. 42 -------------------------------------------------------------------------------- Table of Contents Off-Balance Sheet Arrangements We have not entered into any off-balance sheet arrangements and did not have any material holdings in variable interest entities as ofJune 30, 2021 . Critical Accounting Policies and Estimates Management's discussion and analysis of our financial condition and results of operations is based on our condensed consolidated financial statements, which have been prepared in accordance withU.S. GAAP. The preparation of our condensed consolidated financial statements requires us to make estimates and assumptions that affect the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the date of the financial statements, as well as the reported revenue generated and expenses incurred during the reporting periods. Our estimates are based on our historical experience and on various other factors that we believe are reasonable under the circumstances, the results of which form the basis for making judgments about the carrying value of assets and liabilities and the amount of revenue and expenses that are not readily apparent from other sources. Actual results may differ from these estimates under different assumptions or conditions, and any such differences may be material. There have been no material changes to our critical accounting policies and estimates during the six months endedJune 30, 2021 , as compared to those disclosed in our Annual Report on Form 10-K for the year endedDecember 31, 2020 , filed with theSEC onMarch 5, 2021 . Recent Accounting Pronouncements See Note 2, "Summary of Accounting Pronouncements," of the Notes to Condensed Consolidated Financial Statements in Part I, Item 1 of this Form 10-Q. Item 3. Quantitative and Qualitative Disclosures About Market Risk Foreign currency exchange risk Our assessment of our exposures to market risk has not changed materially since the presentation set forth in Part II, Item 7A of our Annual Report on Form 10-K for the year endedDecember 31, 2020 , filed with theSEC onMarch 5, 2021 . Item 4. Controls and Procedures (a) Evaluation of Disclosure Controls and Procedures Under the supervision and with the participation of our management, including our principal executive officer and principal financial officer, we conducted an evaluation of the effectiveness of the design and operation of our disclosure controls and procedures, as defined in Rules 13a-15(e) and 15d-15(e) under the Securities Exchange Act of 1934, as amended ("Exchange Act"), as of the end of the period covered by this report. In designing and evaluating our disclosure controls and procedures, management recognizes that any disclosure controls and procedures, no matter how well designed and operated, can provide only reasonable assurance of achieving the desired control objectives. In addition, the design of disclosure controls and procedures must reflect the fact that there are resource constraints and that management is required to apply its judgment in evaluating the benefits of possible controls and procedures relative to their costs. Based on management's evaluation, our principal executive officer and principal financial officer concluded that our disclosure controls and procedures are designed to, and are effective to, provide assurance at a reasonable level that the information we are required to disclose in reports that we file or submit under the Exchange Act is recorded, processed, summarized, and reported within the time periods specified inSEC rules and forms, and that such information is accumulated and communicated to our management, including our principal executive officer and principal financial officer, as appropriate, to allow timely decisions regarding required disclosures. 43 -------------------------------------------------------------------------------- Table of Contents Unity Software Inc. (b) Changes in Internal Control Over Financial Reporting Under the supervision and with the participation of our management, including our principal executive officer and principal financial officer, we conducted an evaluation of any changes in our internal control over financial reporting (as such term is defined in Rules 13a-15(f) and 15d-15(f) under the Exchange Act) that occurred during our most recently completed fiscal quarter. Based on that evaluation, our principal executive officer and principal financial officer concluded that there has not been any material change in our internal control over financial reporting during the quarter covered by this report that materially affected, or is reasonably likely to materially affect, our internal control over financial reporting, despite the fact that the majority of our employees are continuing to work remotely due to the COVID-19 pandemic. We are continually monitoring and assessing the COVID-19 situation on our internal controls to understand the potential impact on their design and operating effectiveness. 44
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Table of ContentsUnity Software Inc.
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